Recently, we've been all about the cannons. Big, badboy cannons; the kind you'd normally see firing balls off the side of a tall ship. Except for us, the cannons are firing our player. Why? Well, who doesn't want to be fired out of a cannon...?
But really, it's all about player movement. We've realised that a big part of the fun of this game is how the player moves about their vehicle. Why they move is important (doing tasks, getting coins, building stuff, etc) but that doesn't necessarily generate the fun. Enter the cannon:
[previewyoutube=7jE0diALhkc;full][/previewyoutube]
The cannon offers the player a faster, but more restrictive horizontal movement option. It won't be for everyone's vehicle. And just like any other panel, it has certain synergies that work really well, and some anti-synergies too. Early on it was clear the cannon's best friend was the vertical bellows, seen in the above clip.
Ultimately, the cannon was an obvious iteration on from the catapult, which offers a fast vertical movement option.
[previewyoutube=hwrzp7OoxnA;full][/previewyoutube]
Both take up space, money, and make demands of any vehicles design. Cannons and catapults don't come cheap, after all...
We're just waiting for Dave to finish his "fired out of a cannon" animation, and we'll be all set!
You’re a ladybug building a marvellous contraption to travel from one side of America to the other. Bounce around your vehicle, hoisting sails, squeezing bellows, and spinning propellers. How will you make it home?
Design and engineer your vehicle. What you build, and where, matters. Discover new components and your favourite combinations along the way.
Bounce around a vehicle of your design. Will you collect every coin? Will your catapult get you to the bellows? Or will you master the propeller?
Pick your route across the USA, getting to know quirky animal friends (and foes) along the way. Explore the interactive narrative written by David Towsey (The Walkin' Trilogy, Widow's Welcome) while the original sound track by Jordan Rees (Composer of trailer music for The Mummy [Universal Pictures], Mother [Paramount Pictures], The Defenders [Marvel Studios]) keeps you in the mood for a road trip.
Add to your wishlist and follow the game to keep up with development!
MINIMAL SETUP
OS: Ubuntu 16.04+
Processor: Quad Core 2.40Ghz+Memory: 4 GB RAM
Memory: 4 GB RAM
Graphics: Intel(R) HD Graphics 520Additional Notes: We have tested using Ubuntu 18.02.2 - this game is made with Unity3D