Patch Notes v0.1.4
[ 2020-03-29 11:37:57 CET ] [ Original post ]
General Improvements
- Added directional buttons to the solar panel tutorial to try and make it clearer for new players. We are still thinking a lot about this, at the moment this is a partial 'fix'.
- Refactored and optimised memory usage in the player controller logic. This wasn't really causing a problem, but when I was fixing other bugs I noticed some lazy memory management left over from prototyping which I was deeply ashamed of.
Bug Fixes
- Hitting a wall during an attack now cancels the attack. Previously this was causing soft locks in a small number of cases.
- Fixed the bug which would sometimes result in players getting stuck in a diner unable to progress.
- The game now reloads the main menu scene when resetting your profile. This is to fix a bug where some of the previous saved data was cached and caused unforeseen consequences!
- Fixed a bug which caused you to get stuck in the landing animation during an attack.
- Changed the default resolution to 1920x1080 rather than detecting the monitor resolution. This fixes problems with players who have ultrawide setups. The game would launch in an aspect ratio which meant you couldn't see the menu to change the resolution.
Making it Home
Pill Bug Interactive
Pill Bug Interactive
2020-08-06
Indie Singleplayer
Game News Posts 82
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(17 reviews)
https://www.pillbug.zone/making-it-home/
https://store.steampowered.com/app/1098220 
Making it Home Linux [854.4 M]
You’re a ladybug building a marvellous contraption to travel from one side of America to the other. Bounce around your vehicle, hoisting sails, squeezing bellows, and spinning propellers. How will you make it home?
Design and engineer your vehicle. What you build, and where, matters. Discover new components and your favourite combinations along the way.
Bounce around a vehicle of your design. Will you collect every coin? Will your catapult get you to the bellows? Or will you master the propeller?
Pick your route across the USA, getting to know quirky animal friends (and foes) along the way. Explore the interactive narrative written by David Towsey (The Walkin' Trilogy, Widow's Welcome) while the original sound track by Jordan Rees (Composer of trailer music for The Mummy [Universal Pictures], Mother [Paramount Pictures], The Defenders [Marvel Studios]) keeps you in the mood for a road trip.
Design and engineer your vehicle. What you build, and where, matters. Discover new components and your favourite combinations along the way.
Bounce around a vehicle of your design. Will you collect every coin? Will your catapult get you to the bellows? Or will you master the propeller?
Pick your route across the USA, getting to know quirky animal friends (and foes) along the way. Explore the interactive narrative written by David Towsey (The Walkin' Trilogy, Widow's Welcome) while the original sound track by Jordan Rees (Composer of trailer music for The Mummy [Universal Pictures], Mother [Paramount Pictures], The Defenders [Marvel Studios]) keeps you in the mood for a road trip.
Add to your wishlist and follow the game to keep up with development!
MINIMAL SETUP
- OS: Ubuntu 16.04+
- Processor: Quad Core 2.40Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel(R) HD Graphics 520Additional Notes: We have tested using Ubuntu 18.02.2 - this game is made with Unity3D
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