Version 1.1.0 Patch Notes
[ 2021-10-24 16:16:05 CET ] [ Original post ]
Improvements and New Content
- New panel - Spiderweb
- New panel - The Beachball
- New panel - Ball Bearings
- New panel - Circle Bumper
- New panel - Football
- New panel - Basketball
- New panel - Pumpkin
- New panel - Diagonal Walls
- Two new panels - Seesaw (lipped and un-lipped)
- The game now has seasonal elements, lots of effects and sprites have been added for Halloween which will appear during October. We will be adding ways to customise this in the future.
Changes
- Solar panels and water tanks are no longer given as options when you permanently unlock a panel at the end of an act. These will be unlocked by their parent panels automatically.
- Changed balance of all speed/time requirements based on analytics from players.
- Coins now spawn at more random heights.
- If vehicle is taller than 30 panels coins no longer spawn above the vehicle.
- Removed sprint objective tutorial which was confusing players in the first leg.
Bug Fixes
- Sails now activate on button press down rather than button up.
- Added a sanity check to ensure the vehicle's speed cannot go negative.
- The flywheel now shows thrust numbers correctly.
Making it Home
Pill Bug Interactive
Pill Bug Interactive
2020-08-06
Indie Singleplayer
Game News Posts 82
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(17 reviews)
https://www.pillbug.zone/making-it-home/
https://store.steampowered.com/app/1098220 
Making it Home Linux [854.4 M]
You’re a ladybug building a marvellous contraption to travel from one side of America to the other. Bounce around your vehicle, hoisting sails, squeezing bellows, and spinning propellers. How will you make it home?
Design and engineer your vehicle. What you build, and where, matters. Discover new components and your favourite combinations along the way.
Bounce around a vehicle of your design. Will you collect every coin? Will your catapult get you to the bellows? Or will you master the propeller?
Pick your route across the USA, getting to know quirky animal friends (and foes) along the way. Explore the interactive narrative written by David Towsey (The Walkin' Trilogy, Widow's Welcome) while the original sound track by Jordan Rees (Composer of trailer music for The Mummy [Universal Pictures], Mother [Paramount Pictures], The Defenders [Marvel Studios]) keeps you in the mood for a road trip.
Design and engineer your vehicle. What you build, and where, matters. Discover new components and your favourite combinations along the way.
Bounce around a vehicle of your design. Will you collect every coin? Will your catapult get you to the bellows? Or will you master the propeller?
Pick your route across the USA, getting to know quirky animal friends (and foes) along the way. Explore the interactive narrative written by David Towsey (The Walkin' Trilogy, Widow's Welcome) while the original sound track by Jordan Rees (Composer of trailer music for The Mummy [Universal Pictures], Mother [Paramount Pictures], The Defenders [Marvel Studios]) keeps you in the mood for a road trip.
Add to your wishlist and follow the game to keep up with development!
MINIMAL SETUP
- OS: Ubuntu 16.04+
- Processor: Quad Core 2.40Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel(R) HD Graphics 520Additional Notes: We have tested using Ubuntu 18.02.2 - this game is made with Unity3D
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