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In Core Defense you will ...

  • Enjoy hundreds of hours of challenging gameplay
  • Play in short sessions of under an hour or binge for hours on end
  • Discover different rewards with every run
  • Explore many different playstyles and strategies
  • Loose yourself in the addictive loop of reward, build, battle, repeat
  • Blissfully despair at the many challenging difficulty levels
  • Unlock dozens of quirky and elusive achievements
  • Share exportable infographics about your runs
Core Defense: Prologue
ehmprahDeveloper
ehmprahPublisher
2020-03-20Release
🎹🖱️ Keyboard + Mouse
Very Positive (213 reviews)
Public Linux Depots:
  • Core Defense: Prelude Linux [204.6 M]
"Endless Finetuning" Patch Notes 1.8.1

Game Description Image

NOTE FOR PRELUDE USERS: Please keep in mind that you have to purchase the full game to enjoy everything in this patch:
https://store.steampowered.com/app/1203360/Core_Defense/
The endless mode turned out to be too easy and this patch is making it
harder and brings a bunch of balancing changes and bugfixes. Please note that
your highest wave record will be reset so we can set new records!

Changed

  • Increased the health scaling for the endless mode[/*]
  • The flawless bonus is now only denied if mobs escape[/*]
  • Increased chance of rolling shooting mobs by 15%[/*]
  • Removed [u]Keep it cool[/u] module and enabled it by default[/*]
  • Updated Chinese, German and Indonesian translations[/*]
  • [u]Giant Shielder[/u] shield percentage 15% 10%[/*]
  • [u]Melter[/u] default target preference is now random[/*]
  • [u]Disruptor[/u] rarity common rare[/*]
  • Further reduced the maximum amount of explosion particles[/*]
  • Reverted the health scaling nerf from last patch (back up by 5%)[/*]
  • [u]Hardened Core[/u] damage reduction 15% 12%[/*]
  • Increased base health for all colossal mobs by 10%[/*]
  • Added background for the reset build button[/*]

Fixed

  • You can no longer gain the [u]Unblocked[/u] achievement after gaining walls through core modules[/*]
  • The game will no longer sometimes crash when the [u]Sniper[/u] is destroyed[/*]
  • Upgrades gained through [u]Salvage[/u] are now discovered in the compendium[/*]
  • Mob kills can no longer be negative and break the pacifist bonus and achievement[/*]
  • The [u]Registrar[/u] achievement no longer unlocks too early[/*]
  • The amount of runs played is now properly counted again[/*]
  • Tower deaths are now properly counted for the highscore graphic[/*]
  • You can no longer drag walls which have a tower on it[/*]
  • Fixed GSOD for mac users[/*]
  • There now is a boss wave with the [u]Colossal Penetrator[/u][/*]

[ 2020-08-20 18:06:25 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04. Fedora 21. Debian 8 or later
  • Processor: Dual Core 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 300 MB available space
GAMEBILLET

[ 6404 ]

13.30$ (11%)
17.75$ (11%)
24.99$ (58%)
12.42$ (17%)
41.47$ (17%)
4.95$ (17%)
16.57$ (17%)
17.75$ (11%)
35.14$ (12%)
12.42$ (17%)
17.59$ (12%)
8.27$ (17%)
19.59$ (22%)
16.57$ (17%)
42.45$ (15%)
16.79$ (16%)
12.42$ (17%)
34.59$ (42%)
26.65$ (11%)
16.79$ (16%)
16.96$ (15%)
8.27$ (17%)
4.14$ (17%)
17.75$ (11%)
20.72$ (17%)
20.72$ (17%)
7.07$ (12%)
8.78$ (12%)
12.59$ (16%)
16.57$ (17%)
GAMERSGATE

[ 1553 ]

5.09$ (49%)
6.8$ (66%)
6.44$ (82%)
1.19$ (40%)
30.0$ (50%)
1.19$ (83%)
1.8$ (80%)
3.4$ (66%)
0.42$ (79%)
0.68$ (91%)
9.9$ (67%)
7.2$ (64%)
4.25$ (91%)
1.5$ (70%)
2.0$ (80%)
16.0$ (60%)
5.1$ (87%)
16.0$ (60%)
0.85$ (83%)
3.51$ (88%)
12.0$ (60%)
14.87$ (40%)
3.0$ (50%)
9.2$ (77%)
9.99$ (50%)
8.84$ (66%)
4.46$ (70%)
14.4$ (64%)
4.25$ (91%)
16.0$ (60%)
MacGamestore

[ 4295 ]

21.99$ (27%)
1.99$ (90%)
4.99$ (83%)
18.99$ (24%)
3.39$ (92%)
9.49$ (5%)
1.09$ (91%)
2.98$ (80%)
13.99$ (7%)
1.29$ (84%)
42.49$ (15%)
0.99$ (80%)
1.39$ (90%)
9.49$ (5%)
52.99$ (12%)
1.19$ (91%)
1.04$ (85%)
1.19$ (80%)
1.19$ (88%)
7.79$ (40%)
2.09$ (70%)
1.19$ (94%)
1.49$ (85%)
1.99$ (87%)
2.49$ (83%)
2.99$ (80%)
1.19$ (88%)
1.19$ (88%)
21.99$ (27%)
9.49$ (5%)

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