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In Core Defense you will ...

  • Enjoy hundreds of hours of challenging gameplay
  • Play in short sessions of under an hour or binge for hours on end
  • Discover different rewards with every run
  • Explore many different playstyles and strategies
  • Loose yourself in the addictive loop of reward, build, battle, repeat
  • Blissfully despair at the many challenging difficulty levels
  • Unlock dozens of quirky and elusive achievements
  • Share exportable infographics about your runs
Core Defense: Prologue
ehmprahDeveloper
ehmprahPublisher
2020-03-20Release
🎹🖱️ Keyboard + Mouse
Very Positive (212 reviews)
Public Linux Depots:
  • Core Defense: Prelude Linux [204.6 M]
"Endless Finetuning" Patch Notes 1.8.1

Game Description Image

NOTE FOR PRELUDE USERS: Please keep in mind that you have to purchase the full game to enjoy everything in this patch:
https://store.steampowered.com/app/1203360/Core_Defense/
The endless mode turned out to be too easy and this patch is making it
harder and brings a bunch of balancing changes and bugfixes. Please note that
your highest wave record will be reset so we can set new records!

Changed

  • Increased the health scaling for the endless mode[/*]
  • The flawless bonus is now only denied if mobs escape[/*]
  • Increased chance of rolling shooting mobs by 15%[/*]
  • Removed [u]Keep it cool[/u] module and enabled it by default[/*]
  • Updated Chinese, German and Indonesian translations[/*]
  • [u]Giant Shielder[/u] shield percentage 15% 10%[/*]
  • [u]Melter[/u] default target preference is now random[/*]
  • [u]Disruptor[/u] rarity common rare[/*]
  • Further reduced the maximum amount of explosion particles[/*]
  • Reverted the health scaling nerf from last patch (back up by 5%)[/*]
  • [u]Hardened Core[/u] damage reduction 15% 12%[/*]
  • Increased base health for all colossal mobs by 10%[/*]
  • Added background for the reset build button[/*]

Fixed

  • You can no longer gain the [u]Unblocked[/u] achievement after gaining walls through core modules[/*]
  • The game will no longer sometimes crash when the [u]Sniper[/u] is destroyed[/*]
  • Upgrades gained through [u]Salvage[/u] are now discovered in the compendium[/*]
  • Mob kills can no longer be negative and break the pacifist bonus and achievement[/*]
  • The [u]Registrar[/u] achievement no longer unlocks too early[/*]
  • The amount of runs played is now properly counted again[/*]
  • Tower deaths are now properly counted for the highscore graphic[/*]
  • You can no longer drag walls which have a tower on it[/*]
  • Fixed GSOD for mac users[/*]
  • There now is a boss wave with the [u]Colossal Penetrator[/u][/*]

[ 2020-08-20 18:06:25 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04. Fedora 21. Debian 8 or later
  • Processor: Dual Core 2 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Dedicated graphics card
  • Storage: 300 MB available space
GAMEBILLET

[ 6492 ]

35.14$ (12%)
34.59$ (42%)
24.87$ (17%)
16.57$ (17%)
16.60$ (17%)
8.53$ (57%)
47.26$ (21%)
49.77$ (17%)
16.96$ (15%)
33.17$ (17%)
24.87$ (17%)
4.14$ (17%)
4.18$ (16%)
5.03$ (16%)
29.62$ (26%)
7.56$ (24%)
13.34$ (11%)
1.21$ (80%)
16.79$ (16%)
0.78$ (92%)
16.03$ (20%)
8.27$ (17%)
4.26$ (57%)
8.27$ (17%)
18.93$ (24%)
3.78$ (81%)
7.49$ (25%)
5.85$ (71%)
29.02$ (17%)
17.79$ (11%)
GAMERSGATE

[ 2037 ]

1.24$ (89%)
5.09$ (49%)
0.34$ (91%)
1.91$ (87%)
3.4$ (91%)
0.85$ (91%)
1.84$ (74%)
1.58$ (77%)
8.1$ (73%)
0.51$ (83%)
1.91$ (87%)
1.84$ (74%)
1.84$ (74%)
1.31$ (81%)
1.28$ (91%)
3.06$ (83%)
5.1$ (87%)
2.04$ (87%)
1.02$ (91%)
1.2$ (85%)
2.13$ (79%)
0.09$ (91%)
3.4$ (91%)
7.65$ (74%)
1.58$ (77%)
2.25$ (85%)
1.58$ (77%)
0.89$ (87%)
1.31$ (81%)
0.43$ (91%)
MacGamestore

[ 1998 ]

1.24$ (75%)
1.19$ (88%)
15.99$ (20%)
1.49$ (85%)
13.99$ (7%)
1.19$ (88%)
2.48$ (75%)
1.99$ (80%)
16.99$ (15%)
9.49$ (5%)
17.49$ (20%)
1.89$ (87%)
14.99$ (75%)
1.10$ (84%)
4.49$ (70%)
3.99$ (69%)
1.99$ (85%)
1.19$ (60%)
1.19$ (76%)
3.49$ (65%)
4.99$ (50%)
13.49$ (10%)
1.19$ (76%)
1.39$ (91%)
1.19$ (76%)
7.99$ (60%)
3.39$ (92%)
9.49$ (5%)
27.49$ (8%)
7.48$ (75%)

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