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Multicombat Update! - Patch 1.19
Multicombat has arrived to Damascus! A new island has been discovered to the north of Cactorio and the Guilds have taken to conquering new land. However enemies do not respect the honourable 1 on 1 combat that we are all used. It is the survival of the fittest. The guild is having a bit of trouble subjagating the inhabitants of the island. They discovered a broken down portal where the Demon Prince and his Lieutenants are and urgently need assistance. There are said to be grand rewards for slaying the Demon Prince and even his Lieutenants have a few themselves. They have also found some Corrupted Rocks which can be mined to get Demonic Shards. Below are the Demon Prince and his Lieutenants:
Notable drops include the Demonic Scimitar, the Demonic Crossbow and the Demonic Staff. These weapons are charged weapons. This means that they only output damage if they are charged. You charge the weapons with Demonic Shards. Attacking with a charged weapon uses up 1 charge. Their drop rates can be found below: *These are the drops for the Demon Prince. Each Lieutenant drops 1 of these weapons chosen according to their attack type at a drop rate of 1 in 1000. 4 new cosmetics have also been added to Shalk's Cosmetic Store. The Ring of Wool has replaced the Fireworks Package, the Goblin Outfit has replaced the Potato Head, the Demon Tail has replaced the Big River Staff and the All White Cloak has replaced the Big River Cloak. Their prices can be found below: Enjoy!
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+ A new island named Twin Peaks has been added to the game. It can be found north of Cactorio. It has a 55 Guildwork requirement to access. It is the first multicombat area in the game. + Corrupted Rocks have been added to the game. They can be found at Twin Peaks. They require level 80 in Mining to mine. They give 3 Demonic Shards per successful mine. + Demonic Shards have been added to the game. They are a stackable object and are used to charge Demonic Weapons. Attacking with a charged demonic weapon will consume 1 shard. + The Demon Prince has been added to the game. It is the first multicombat boss. Its combat level is 1170 and attacks with melee. + Lieutenant Cae has been added to the game. Its combat level is 222 and attacks with melee. + Lieutenant Pom has been added to the game. Its combat level is 222 and attacks with ranging. + Lieutenant Cra has been added to the game. Its combat level is 222 and attacks with psychic. + Charged weapons have been added to the game. Charged weapons must be uncharged in order to bank, sell or trade and will automatically uncharge when dropped. + The Demonic Scimitar has been added to the game. It requires a Melee level of 75 to equip. It needs to be charged with Demonic Shards in order for it to gain its stats. It has a 1 in 100 chance of dropping from the Demon Prince and a 1 in 1000 chance of dropping from Lieutenant Cae. + The Demonic Crossbow has been added to the game. It requires a Ranging level of 75 to equip. It needs to be charged with Demonic Shards in order for it to gain its stats. It has a 1 in 100 chance of dropping from the Demon Prince and a 1 in 1000 chance of dropping from Lieutenant Pom. + The Demonic Staff has been added to the game. It requires a Psychic level of 75 to equip. It needs to be charged with Demonic Shards in order for it to gain its stats. It has a 1 in 100 chance of dropping from the Demon Prince and a 1 in 1000 chance of dropping from Lieutenant Cra. + Shalk's Cosmetic Store has new stock! + The Ring of Wool has replaced the Fireworks Package. + The Goblin Outfit has replaced the Potato Head. + The Demon Tail has replaced the Big River Staff. + The All White Cloak has replaced the Big River Cloak. + Have created the a 12th tier for Guildwork. These contracts will appear as a hard contract if the player has a 110+ combat level. Tikitama, Jaime Goliver, Zenitsu, Dead Eye Jones and The Jealous Witch make up the 12th tier. It costs 50000 coins to skip a 12th tier contract. + If a player selects the "Use" option for an item in their inventory the "Use" option will be prioritised for all other items while that item is selected. An example of this is when making Large Defence Potions. If you use the Psyvial then the left click option on the Roast Meat will be "Use" instead of "Eat". + Noting Machines have been added to the 3 new f2p farming allotments. + A new Farming Store has been added to Port Haven so that F2P players have access to farming tools and allotment seeds. + Have increased the quantity of allotment seeds at farming stores by a factor of 10. + Have added a "Travel/Teleport" option for npcs like the Mage and the Ferryman. + Have finally added the damage bonus for the Demon Slayer Katana when fighting demons. It adds +2 to the min damage and +5 to the max damage. + Have added a boss drop message for when a player kills a boss and gets a drop.
+ Fixed a bug where players deaggroing aggressive enemies at the leash point would result in the player not being able to get aggro'd by aggressive enemies again. + Fixed a bug where the Fiery Boots on the ground showed the Fiery Bottoms icon. + Fixed a bug where selecting the value 1 on the bottom bar of skill menus would not change the value to 1. + Fixed a bug where when choosing a Guildwork contract, the Guildwork level check for specific tasks like Zenitsu and Tikitama was not working. + Fixed a bug where the Demonic Axe would not work on a farming tree patch. + Fixed the icons for outfits and orbs in the cosmetic equipment menu. + Fixed a bug where the boss health bar values would not update if the player clicked away from the enemy. + Fixed a bug where the "You are fighting another enemy" message would pop up multiple times if the player clicked on an enemy while fighting a different enemy. + Fixed a bug where the player's health bar was not prioritized over other enemy/player health bars.
[ 2020-11-29 08:18:31 CET ] [ Original post ]
Multicombat Update! - Patch 1.19
Multicombat has arrived to Damascus! A new island has been discovered to the north of Cactorio and the Guilds have taken to conquering new land. However enemies do not respect the honourable 1 on 1 combat that we are all used. It is the survival of the fittest. The guild is having a bit of trouble subjagating the inhabitants of the island. They discovered a broken down portal where the Demon Prince and his Lieutenants are and urgently need assistance. There are said to be grand rewards for slaying the Demon Prince and even his Lieutenants have a few themselves. They have also found some Corrupted Rocks which can be mined to get Demonic Shards. Below are the Demon Prince and his Lieutenants:
Notable drops include the Demonic Scimitar, the Demonic Crossbow and the Demonic Staff. These weapons are charged weapons. This means that they only output damage if they are charged. You charge the weapons with Demonic Shards. Attacking with a charged weapon uses up 1 charge. Their drop rates can be found below: *These are the drops for the Demon Prince. Each Lieutenant drops 1 of these weapons chosen according to their attack type at a drop rate of 1 in 1000. 4 new cosmetics have also been added to Shalk's Cosmetic Store. The Ring of Wool has replaced the Fireworks Package, the Goblin Outfit has replaced the Potato Head, the Demon Tail has replaced the Big River Staff and the All White Cloak has replaced the Big River Cloak. Their prices can be found below: Enjoy!
patch 1.19
========================================
General
+ A new island named Twin Peaks has been added to the game. It can be found north of Cactorio. It has a 55 Guildwork requirement to access. It is the first multicombat area in the game. + Corrupted Rocks have been added to the game. They can be found at Twin Peaks. They require level 80 in Mining to mine. They give 3 Demonic Shards per successful mine. + Demonic Shards have been added to the game. They are a stackable object and are used to charge Demonic Weapons. Attacking with a charged demonic weapon will consume 1 shard. + The Demon Prince has been added to the game. It is the first multicombat boss. Its combat level is 1170 and attacks with melee. + Lieutenant Cae has been added to the game. Its combat level is 222 and attacks with melee. + Lieutenant Pom has been added to the game. Its combat level is 222 and attacks with ranging. + Lieutenant Cra has been added to the game. Its combat level is 222 and attacks with psychic. + Charged weapons have been added to the game. Charged weapons must be uncharged in order to bank, sell or trade and will automatically uncharge when dropped. + The Demonic Scimitar has been added to the game. It requires a Melee level of 75 to equip. It needs to be charged with Demonic Shards in order for it to gain its stats. It has a 1 in 100 chance of dropping from the Demon Prince and a 1 in 1000 chance of dropping from Lieutenant Cae. + The Demonic Crossbow has been added to the game. It requires a Ranging level of 75 to equip. It needs to be charged with Demonic Shards in order for it to gain its stats. It has a 1 in 100 chance of dropping from the Demon Prince and a 1 in 1000 chance of dropping from Lieutenant Pom. + The Demonic Staff has been added to the game. It requires a Psychic level of 75 to equip. It needs to be charged with Demonic Shards in order for it to gain its stats. It has a 1 in 100 chance of dropping from the Demon Prince and a 1 in 1000 chance of dropping from Lieutenant Cra. + Shalk's Cosmetic Store has new stock! + The Ring of Wool has replaced the Fireworks Package. + The Goblin Outfit has replaced the Potato Head. + The Demon Tail has replaced the Big River Staff. + The All White Cloak has replaced the Big River Cloak. + Have created the a 12th tier for Guildwork. These contracts will appear as a hard contract if the player has a 110+ combat level. Tikitama, Jaime Goliver, Zenitsu, Dead Eye Jones and The Jealous Witch make up the 12th tier. It costs 50000 coins to skip a 12th tier contract. + If a player selects the "Use" option for an item in their inventory the "Use" option will be prioritised for all other items while that item is selected. An example of this is when making Large Defence Potions. If you use the Psyvial then the left click option on the Roast Meat will be "Use" instead of "Eat". + Noting Machines have been added to the 3 new f2p farming allotments. + A new Farming Store has been added to Port Haven so that F2P players have access to farming tools and allotment seeds. + Have increased the quantity of allotment seeds at farming stores by a factor of 10. + Have added a "Travel/Teleport" option for npcs like the Mage and the Ferryman. + Have finally added the damage bonus for the Demon Slayer Katana when fighting demons. It adds +2 to the min damage and +5 to the max damage. + Have added a boss drop message for when a player kills a boss and gets a drop.
Bug Fixes
+ Fixed a bug where players deaggroing aggressive enemies at the leash point would result in the player not being able to get aggro'd by aggressive enemies again. + Fixed a bug where the Fiery Boots on the ground showed the Fiery Bottoms icon. + Fixed a bug where selecting the value 1 on the bottom bar of skill menus would not change the value to 1. + Fixed a bug where when choosing a Guildwork contract, the Guildwork level check for specific tasks like Zenitsu and Tikitama was not working. + Fixed a bug where the Demonic Axe would not work on a farming tree patch. + Fixed the icons for outfits and orbs in the cosmetic equipment menu. + Fixed a bug where the boss health bar values would not update if the player clicked away from the enemy. + Fixed a bug where the "You are fighting another enemy" message would pop up multiple times if the player clicked on an enemy while fighting a different enemy. + Fixed a bug where the player's health bar was not prioritized over other enemy/player health bars.
[ 2020-11-29 08:18:31 CET ] [ Original post ]
Damascus
Team Teal
Developer
Team Teal
Publisher
2020-05-15
Release
Game News Posts:
32
🎹🖱️Keyboard + Mouse
Mostly Positive
(252 reviews)
Damascus is set in a post apocalyptic fantasy future where the destruction of the past has knocked society into a medieval state of living. Many creatures have gained sentience in this timeline leading to the rise of frogman, catsons, owlpeople and many other races. Over time humans have developed psychic abilities that they can invoke with the use of mechanical psychic actuators, these psychic abilities allow them to summon fire or teleport to new locations among many other powers. The destruction of this world was caused by Dark Gods of sacrifice known as the Gods of Destruction, the player can sacrifice items to these entities in order to receive powerful boons from them. The apocalypse was thousands of years in the past and many of those living today have very little to no knowledge of the events that transpired or the fact that there even was an apocalypse.
How do you guys make money?
We sell bonds which grant membership. The bonds are redeemable for 14 days of membership and can be traded with other players if you so desire. This means its feasible to do an in game activity for someone who has already bought a bond and trade them for the bond as payment for the activity as a means to become a member.
What is membership?
Membership is the full game experience and unlocks access to all of the in game skills and grants access to the entire game world. Money made from membership helps us cover the server costs and really helps us out!
Will you ever sell experience or items directly?
No we will not. The only thing we will sell are bonds. The value of a bond in game is determined by the players and what they are willing to trade for them. The only way to gain experience or items will be to play the game. We don't believe in selling power.
What are your goals in terms of membership?
Our biggest goal would be to get 500 monthly members which would allow us to cover all our server costs and both work on the game full time. Any members over this amount would be an absolute blessing!
What happens when I die in game?
All of your currently equipped and all items in your inventory will be dropped and you will re-spawn in Split City.
Will you reimburse my items if I die and lose a lot of them?
No we will not, dying in game and losing items is part of the game and it's up to you to bank important items you don't wish to lose.
How many towns are there in game?
There are 14 towns currently in the game.
What happens if I forget my password?
As long as you provided your email address when creating your account we can reset your password for you. At a later stage we will facilitate linking your Steam account to your Damascus account which will provide extra security and password retrieval mechanisms.
Why aren't you guys doing Early Access?
The way we view MMORPG's is that they are inherently a service. Our goal is to constantly update the game as long as it is live. Due to this we didn't want to be yet another permanently in early access game and have decided to have the first stable version of the game be our release version with many updates and future content already in the pipeline.
How often will you update the game?
We plan to update the game every couple of weeks with new content, however this is a loose timeline and it could be shorter or longer depending on the content we are currently working on. We intend to be very active on Discord so you can always ask us directly about what we are working on and approximately when you can expect the next update.
Will you ever expand the world map?
Yes we do plan to at some stage release new Islands and Continents which will expand the scope and scale of the game. However these updates will take some time to implement and most likely come with new quests as some of our larger updates to the game.
Will I get banned for selling in game items for cash to my friends?
No you won't. All in game items earned by you belong to you and you a responsible for them, this means you are free to give them away or sell them to other people and it also means that it's your responsibility to not lose your items in silly ways (like attacking a Damascus Steel Dragon at a low level).
Will I get banned for using/creating a third party client?
We won't be supporting third party clients and we would consider this a bannable offense. The only version of the client one should use is the Steam version.
Design Goals
Our goal is to create a MMO experience that rings true to how classic tabletop Dungeons and Dragons feels with weekly meetups where the dungeon master is creating new custom content for his players taking their decisions and desires into account. We want to have a very active community and will be working very hard to interact directly with the players of the game. We also want to implement new concepts like temporary bosses that drop limited edition items.Controls
- Left Click to perform the most obvious action on a given tile.
- Right click to bring out a drop-down menu of all possible actions for a given tile.
- Tab to show or hide the sidebar.
FAQ
Here is a little set of common questions about the game in a FAQ format. We thought this would be an easy way to get across a lot of information.How do you guys make money?
We sell bonds which grant membership. The bonds are redeemable for 14 days of membership and can be traded with other players if you so desire. This means its feasible to do an in game activity for someone who has already bought a bond and trade them for the bond as payment for the activity as a means to become a member.
What is membership?
Membership is the full game experience and unlocks access to all of the in game skills and grants access to the entire game world. Money made from membership helps us cover the server costs and really helps us out!
Will you ever sell experience or items directly?
No we will not. The only thing we will sell are bonds. The value of a bond in game is determined by the players and what they are willing to trade for them. The only way to gain experience or items will be to play the game. We don't believe in selling power.
What are your goals in terms of membership?
Our biggest goal would be to get 500 monthly members which would allow us to cover all our server costs and both work on the game full time. Any members over this amount would be an absolute blessing!
What happens when I die in game?
All of your currently equipped and all items in your inventory will be dropped and you will re-spawn in Split City.
Will you reimburse my items if I die and lose a lot of them?
No we will not, dying in game and losing items is part of the game and it's up to you to bank important items you don't wish to lose.
How many towns are there in game?
There are 14 towns currently in the game.
What happens if I forget my password?
As long as you provided your email address when creating your account we can reset your password for you. At a later stage we will facilitate linking your Steam account to your Damascus account which will provide extra security and password retrieval mechanisms.
Why aren't you guys doing Early Access?
The way we view MMORPG's is that they are inherently a service. Our goal is to constantly update the game as long as it is live. Due to this we didn't want to be yet another permanently in early access game and have decided to have the first stable version of the game be our release version with many updates and future content already in the pipeline.
How often will you update the game?
We plan to update the game every couple of weeks with new content, however this is a loose timeline and it could be shorter or longer depending on the content we are currently working on. We intend to be very active on Discord so you can always ask us directly about what we are working on and approximately when you can expect the next update.
Will you ever expand the world map?
Yes we do plan to at some stage release new Islands and Continents which will expand the scope and scale of the game. However these updates will take some time to implement and most likely come with new quests as some of our larger updates to the game.
Will I get banned for selling in game items for cash to my friends?
No you won't. All in game items earned by you belong to you and you a responsible for them, this means you are free to give them away or sell them to other people and it also means that it's your responsibility to not lose your items in silly ways (like attacking a Damascus Steel Dragon at a low level).
Will I get banned for using/creating a third party client?
We won't be supporting third party clients and we would consider this a bannable offense. The only version of the client one should use is the Steam version.
MINIMAL SETUP
- OS: Ubuntu 12.04+
- Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card: OpenGL 3+ and DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.Network: Broadband Internet connection
- Storage: 512 MB available space
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