Name | CrossCode | ||
Developer | Radical Fish Games | ||
Publisher | Deck13 | ||
Tags | |||
Release | 2018-09-20 | ||
Steam | 12,99€ 9,74£ 12,99$ / 35 % | ||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  131  | ||
Steam Rating | Overwhelmingly Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  200,000 .. 500,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 2025 | ||
Average playtime (last 2 weeks) | 31 | ||
Median playtime (forever) | 2830 | ||
Median playtime (last 2 weeks) | 31 | ||
Public Linux depots | CrossCode Linux32 [243.94 M] CrossCode Linux64 [234.34 M] CrossCode - Ninja Skin (960310) Depot [113.28 K] | ||
DLC | CrossCode Soundtrack CrossCode - Ninja Skin A New Home CrossCode Manlea Skin |
CrossCode 0.9.7 Release Date: Autumn 2017 This release will add the new area Sapphire Ridge with new enemies and puzzles included. You may recognize the area from another part of the game you've already played. We'll also finally work on all those backer perks we promised back during our Indiegogo campaign. Includes:
CrossCode 0.9.9 Release Date: End of 2017 This release will implement the new level 3 combat arts so you can try those out and give us feedback for balancing! You will also, for the first time, be able to enter Rhombus Square. You might only be able to enter certain parts of the city in the beginning, but we intend to expand the place over time, even beyond the 1.0 release. Includes:
CrossCode 1.0 Release Date: Early 2018 This will be the big release of the full version! It will include a (hopefully) satisfying conclusion to the story. Includes:
Note that versions 0.9.7 and 0.9.9 will have less content compared to previous releases. That's because a lot of content for the final version will be developed in parallel to those versions but only released with the full game. Post Release Content Of course we still plan to develop the game beyond it's final release adding more post-game content and remaining backer perks we didn't manage to implement on time. This includes:
And this is our new schedule! Again we're very sorry we have to postpone the release once again, but we really hope that all the wait will be worth it in the end! Localization Two weeks ago, we released the Chinese Localization with help of our partner WhisperGames. We are now also happy to announce that we're working on a Japanese Localization with our new partner Dangen Entertainment to be released sometime during Early Access, possibly with version 0.9.7. Now many of you asked for translation into other languages, be it Russian, Spanish, French etc. We're still in the process of looking for potential partners for some of these languages, but if nothing comes up, we do plan to involve the community to help up translate CrossCode to other languages. However, we plan to start those community translations later once we're closer to the version 1.0. This is mostly because working with more people to translate the game early on may further distract us from developing the game itself and we really don't want to keep postponing the release! Back from BitSummit We're back from BitSummit in Kyoto, Japan and man... what an event. We met a lot of other cool developers including Konjak (Iconoclast), Bomb Service (Momodora), Kayin (Brave Earth: Prologue), and Stellar Jockeys (Brigador) among many others! Our CrossCode booth got a lot of visitors by all kind of folks... and also the press! And now you we nice articles by IGN Japan and IGN USA! There was also a Famitsu articles that disappeared... but maybe it'll show up again! Traveling all the way to Japan was quite exhausting and so was standing at the booth all day long, but overall it was definitely worth it and we'd gladly do it again next year! We also want to say thanks to Dangen Entertainment for organizing a great deal of the whole thing and taking good care of us in general! See you at Dokomi! This Saturday and Sunday we'll be at Dokomi in Düsseldorf, Germany presenting CrossCode! You'll find us in Hall 4, Booth L12! If you're there, feel free to drop by, say "Hi!" and get a sticker! And that's all folks. Until then! |