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This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.


Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. And it works pretty well. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.


Check the Reviews to see who loves the game. We're sure you will, too!
CrossCode
Radical Fish GamesDeveloper
Deck13Publisher
2018-09-20Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Very Positive (9439 reviews)
VR Support
Public Linux Depots:
  • CrossCode Linux32 [243.94 M]
  • CrossCode Linux64 [234.34 M]
  • CrossCode - Ninja Skin (960310) Depot [113.28 K]
Available DLCs:
  • CrossCode Soundtrack
  • CrossCode - Ninja Skin
  • A New Home
  • CrossCode Manlea Skin
CrossCode: Hi-Lights + April To Do List Update + Events + Hotfix

Game Description Image

Hello everyball!

Here we are again, back with fully written text!

Since April is now pretty much over, it's time for another update of our Final To Do list. We also have a few new things to show + a couple events in May we will attend!

Final To Do List Update


[url=http://www.radicalfishgames.com/?page_id=5985]Game Description Image
Click here to see the updated To Do List.
[/url]

It may not look like it, but overall April was fairly productive. That's because we completed several tasks that are not directly shown by the numbers including:
  • Implementing the last puzzle mechanics of version 1.0[/*]
  • Completing tileset graphics for Rhombus Square[/*]
  • Planning the layout of remaining content in more detail[/*]
  • Writing dialogues of remaining scenes[/*]

Anyway here's hope that content production will accelerate in the next few month, since most of these "preparation tasks" have been completed now.

Here are a few impressions of recently developed content:
Game Description Image
Finally you can enter the city of Rhombus Square!
Game Description Image
A few impressions of the still empty shopping district.
Game Description Image
There will actually be traffic on those streets! And yes there will be more car variations.
Game Description Image
Meanwhile in Sapphire Ridge: New combat challenges emerge!
Game Description Image
And even though we didn't manage to finish any quest this month, we're still working on it and more quests for Gaia's Garden will follow soon!

As for a release date: Sorry, but we're still not ready. Our goal is to first roughly finish all major gameplay and story content before we fix a release date, so we can be certain that we don't have to delay again and can focus on testing and polishing the content. However, we're getting very close to that point and still aim for a release in Summer 2018!

Upcoming events


Since the release of CrossCode 1.0 is drawing near, we decided it would be worthwhile to present the game once again on certain events. And we ended up deciding to visit the same two events in May that we already visited last year:
Game Description Image
We’ll be attending BitSummit in May 12-13 in Kyoto, Japan!

And just on the next weekend...
Game Description Image
We’ll also attend Dokomi in May 19-20 in Düsseldorf, Germany!

If you happen to be around, feel free to drop by and say hello! We may have a bit of CrossCode merch with us in fact!

A little hotfix


And just as a side note: With this update we also release another small Hotfix (Version 0.9.8-7), which doesn't add any new content, but actually just fixes one issue that we didn't want to keep in the game until 1.0 which is that the Goat Father has been kicking instakill nukes.

And that's all! Until the next update!

Note: Translations of this post to Japanese/Chinese/Korean will follow soon

[ 2018-04-30 16:33:53 CET ] [Original Post]

Minimum Setup

  • Processor: 2 GHz dual coreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory. 1GB memory recommendedAdditional Notes: Limited Gamepad Support. 3rd Party Tools might be required
  • Memory: 4 GB RAM
  • Recommended Setup

    • Processor: 2 GHz dual coreMemory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory. 1GB memory recommendedAdditional Notes: Limited Gamepad Support. 3rd Party Tools might be required
    GAMEBILLET

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