Hi-Lights + July To Do List Update
[url=https://www.radicalfishgames.com/?page_id=5985] Click here to see the updated To Do List. In July we kept working on end game content, getting closer to the final conclusion of the story. Overall, we're still optimistic that all mandatory content will be completed in September. However, since work went slower than expected due to the heat, we might have to postpone the release of a couple optional quests to a (free) update after the 1.0 release. We decided it's more important to focus on the main story content and polishing rather than cramping in 100% of all quest we originally planned. All of these quest will be relevant for the end game, so you can still enjoy them when you're at the very end of the plot. Anyway, here a few more spoiler-free impressions of recent development:
We made a lot of progress with Rhombus Square, which now features a fancy overview map to travel around quickly!
New parts of the city have been added! While you won't be able to visit every spot of the city in version 1.0, it's still gonna be a huge place!
We also started adding interiors for some of the buildings. Here a fancy equipment store!
And here the item store! That's exactly how supermarkets will look like in the future, right?
Also in work: new quests. This one is pretty basic, really. Nothing unusual going on here. Next image!
A lot of (more important) NPCs now have fully colored portraits, including all of the faction leaders and the beloved Master Sensei!
Finally we also found the time to further improve the Equipment Menu! You now see equipment icons in the middle. There are even fancy animations as you can see here
We promised to announce the release date in "early August", but we'd like to have another week before we finally do it! That's mostly because we want to prepare something nice before that. Don't worry, it will still be in September. And that's all for now. Stressful times lay ahead of us, but things are looking good! Until next time!
[ 2018-08-02 18:33:44 CET ] [ Original post ]
Hello everyball!
The sun is currently BURNING over here in Germany... relatively speaking at least. So far we had an unexpectedly hot summer and it doesn't exactly help for the development. Still, we kept working and made some good progress in July. And now it's time for another progress report!
Final To Do List Update
[url=https://www.radicalfishgames.com/?page_id=5985] Click here to see the updated To Do List. In July we kept working on end game content, getting closer to the final conclusion of the story. Overall, we're still optimistic that all mandatory content will be completed in September. However, since work went slower than expected due to the heat, we might have to postpone the release of a couple optional quests to a (free) update after the 1.0 release. We decided it's more important to focus on the main story content and polishing rather than cramping in 100% of all quest we originally planned. All of these quest will be relevant for the end game, so you can still enjoy them when you're at the very end of the plot. Anyway, here a few more spoiler-free impressions of recent development:
We made a lot of progress with Rhombus Square, which now features a fancy overview map to travel around quickly!
New parts of the city have been added! While you won't be able to visit every spot of the city in version 1.0, it's still gonna be a huge place!
We also started adding interiors for some of the buildings. Here a fancy equipment store!
And here the item store! That's exactly how supermarkets will look like in the future, right?
Also in work: new quests. This one is pretty basic, really. Nothing unusual going on here. Next image!
A lot of (more important) NPCs now have fully colored portraits, including all of the faction leaders and the beloved Master Sensei!
Finally we also found the time to further improve the Equipment Menu! You now see equipment icons in the middle. There are even fancy animations as you can see here
RELEASE DATE WHEN?
We promised to announce the release date in "early August", but we'd like to have another week before we finally do it! That's mostly because we want to prepare something nice before that. Don't worry, it will still be in September. And that's all for now. Stressful times lay ahead of us, but things are looking good! Until next time!
CrossCode
Radical Fish Games
Deck13
2018-09-20
Singleplayer
Game News Posts 97
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(14242 reviews)
http://www.cross-code.com
https://store.steampowered.com/app/368340 
The Game includes VR Support
CrossCode Linux32 [243.94 M]CrossCode Linux64 [234.34 M]CrossCode - Ninja Skin (960310) Depot [113.28 K]
CrossCode Soundtrack
CrossCode - Ninja Skin
A New Home
CrossCode Manlea Skin
This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. And it works pretty well. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.
Check the Reviews to see who loves the game. We're sure you will, too!
Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. And it works pretty well. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.
Check the Reviews to see who loves the game. We're sure you will, too!
MINIMAL SETUP
- Processor: 2 GHz dual coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Hardware Accelerated Graphics with dedicated memory. 1GB memory recommendedAdditional Notes: Limited Gamepad Support. 3rd Party Tools might be required
- Processor: 2 GHz dual coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Hardware Accelerated Graphics with dedicated memory. 1GB memory recommendedAdditional Notes: Limited Gamepad Support. 3rd Party Tools might be required
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