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DESERTED PART 1 MAJOR UPDATE

Thank you to everyone who purchased the game early. Were are releasing our second patch that concludes Part 1 of the game with three chapters and around four hours of play. IMPORTANT NOTE: Old save games will not work with this patch and will likely break the game. Please start a new game. Patch 2 brought many bug and stability fixes especially in the later half of the game. In Chapters 1 to 3 we further refined and added maps, layouts, more skill modules, enemies, polish various scenes and videos, audio work and ending it all off with the addition of Local Co-Op.

Part 1 Development Summary



Customize Your Game: As of now you can select between a male and female Commander and change your A.T.O.M Drone colours. This is only the beginning, the final game will allow for more appearance customization. Time of day and Weather: Experience different times of day and weather patterns as you explore the planet. While these are scripted and planned out, they are integral to the story and will feature prominently in the finished game in many forms.
Share the experience: Local co-op: True drop in and drop out local co-op. Your save game will keep track of your progress whether playing single player or coop. Experience points and modules found will be awarded to the co-op player whenever they drop in. If a player dies in co-op you will have a window to revive that player as many times as you want. New Hazards: -Large crystal formations now burst through the surface of the planet. Be-careful not to get too close as the static build up of energy will give you a jolt draining a small amount of your batteries. -Poison mushroom patches make for a dangerous journey. Make sure to craft plenty of antidotes to be prepared. -Exploding plants will warn you before bursting into a deadly trap.
Upgrade your Arsenal: More modules to discover enhance the combat and strategic options available to you. -Slash strike will counter and push certain enemies back if timed correctly. -Piercing strike will slow enemies down giving you a chance to get the upper hand. -Ricochet has a chance of bouncing of off enemies maximizing your battery life. -Your shield can now be placed as a static barrier anywhere on the terrain. If an enemy happens to walk through, it will damage the enemy destroying the shield in the process. Retract the shield at any time to negate any cool down penalties. Plus many more modules that will help you on your journey and increase your chances of surviving this hostile planet.
A Refined Experience: The world, story and characters that inhabit this desolate planet have been refined much further for your enjoyment. Plus hundreds of bug fixes, improvements to animations, art assets and audio. Deserted is still in development, as we continue our work on Part 2 you can expect the next patch to enhance the existing experience further but it will focus on the rest of the story.
The Road Ahead -The thrilling continuation of Commander Lewans search for the stranded scientists and a way off of the hostile planet. -Many more puzzle types and increased puzzle complexity. We plan on expanding all of the puzzles and energy mechanisms we introduced in the first part, but we will focus on keeping the game-play fast and exciting. -A variety of unique locations including Drowned Jungles, Feted Swamps Mountainous Regions and wide open flat lands. All with their own unique time of day and unique weather patterns. -More unique enemy varieties and higher difficulty mutations based off of existing creatures. -More weapons, modules and possibilities. We will introduce the ability to modify existing modules. -Vehicle based combat and traversal. Speeders and mech suits will give you an advantage as you navigate into the heart of the occupied planet. -The ability to teleport and communicate with your base of operations on the ship.
We would like to ask you if adding Story Mode (Casual) and Adventure Mode ( Challenging) difficulty would be appreciated. If you would like to be involved and provide feedback please dont hesitate to do so!


[ 2022-02-23 18:20:45 CET ] [ Original post ]

Deserted
Zebik Media Interactive Ltd. Developer
Zebik Media Interactive Ltd. Publisher
2021-03-15 Release
Game News Posts: 23
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
1 user reviews (1 reviews)
Public Linux Depots:
  • Deserted Depot Linux 64 [3.23 G]

Deserted is a stylized 3D low poly, action adventure with light RPG and narrative elements. Inspired by the alien atmosphere of Out Of This World, Deserted combines narrative storytelling with survival and fast paced strategic combat to deliver a thrilling adventure supported by a tailored musical score and sound design to maximize the experience.

In a vast and uncharted system, you crash land on a planet scarred with ancient ruins and technology long faded from any recollection. As your only companion takes his last breath, your journey unfolds and the fight for survival begins.

Players will traverse dense forests, enormous spires, and ancient ruins to run down factories and deserted laboratories set against a colorful low poly aesthetic. Many secrets and paths lay hidden for players to find that uncover the lore and offer upgrades and weapons.

The combat mainly focuses on fast paced strategic game-play, and offers players many options and play styles. Lock on to your target and build your character around sword, shield and stamina upgrades for a visceral blade to flesh approach or equip gun specific modules and modify the characteristics of your ammo and guns. You can upgrade your character to suit your needs and adapt your combat style.

MINIMAL SETUP
  • OS: Ubuntu 16.04 LTS 64Bit
  • Processor: Quad-core Intel or AMD. 2.5 GHz or fasterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDINVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher
  • Storage: 15 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04 LTS 64Bit
  • Processor: Eight-core Intel or AMD. 2.4 GHz or fasterMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: DX11 (shader model 5) GPU 2GB VRam (NVidia GTX 680 / AMD Radeon HD 7970) or better
  • Storage: 15 GB available space
GAMEBILLET

[ 5965 ]

37.32$ (17%)
1.50$ (85%)
17.19$ (14%)
41.99$ (16%)
6.27$ (82%)
16.77$ (16%)
33.96$ (15%)
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4.78$ (84%)
13.04$ (13%)
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41.31$ (17%)
3.02$ (85%)
16.55$ (72%)
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1.33$ (93%)
26.69$ (11%)
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26.09$ (13%)
14.74$ (51%)
17.79$ (11%)
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8.34$ (72%)
GAMERSGATE

[ 1690 ]

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10.91$ (22%)
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0.6$ (70%)
0.94$ (81%)
5.0$ (75%)
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9.4$ (53%)
1.49$ (85%)
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2.0$ (90%)
1.0$ (80%)
12.0$ (60%)
0.42$ (79%)
0.37$ (63%)
3.4$ (66%)
MacGamestore

[ 1915 ]

16.49$ (76%)
12.99$ (13%)
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37.49$ (6%)
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3.39$ (77%)
35.49$ (11%)

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