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We are very excited to announce that full version of DESERTED is now in STEAM Store.
We added Support for 10 base languages so players from all over the world can enjoy the game.
The new 16 achievements were added for a total of 23 for the full game and refined a lot of sound designs, and composed many new tracks of music. Also performance improvements were made across the game and a tremendous amount of bug and stability fixes.
Whats New
There are 14 Chapters spanning many new locations. You'll explore desolated prairies, robotic facilities, sunken ruins and mysterious places.
We added a large roster of new enemies and different groups of animals, and plants to bring the world to life.
You will engage in an array of new boss fights, tense combat situations, and unlock challenging puzzles as you uncover the tragic past behind the mysterious planet and help find the stranded scientists.
The addition of Speeder and Mecha vehicles will help diversify your gameplay.
The speeder will allow players the ability to quickly navigate and tear up the battlefield with your drone and an additional coop partner in Local Co Op mode.
The Mecha is a tank, a blunt force providing you with a big advantage in combat. In Co Op mode both players will each control their own Mecha.
Underwater traversal has been completely refined. You now freely swim along a locked axis and can now dash for a speed boost. In addition your A.T.O.M drone will provide you with a light in dark areas.
Batteries will now automatically be consumed if they are in your inventory.
Health packs, antidotes and bandages will be properly applied when pressing the quick use button.
Extra skill modules were added to aid in combat ranging from the drones offensive capabilities, armor, grenade amounts to healing item effectiveness.
A projectile reflect for the sword, and parry for the shield allowing the correct timing to turn a battle around.
A new energy type is now scattered across the landscape. When enough is collected you can unleash the power of your mysterious ally in battle.
Special attacks no longer require the full charge up period, but will be less effective.
In Local Co Op mode revive has been tweaked for visibility and stability. Players will no longer ragdoll around but kneel in place with an icon indicating their status.
The main menu was refined for accessibility. Settings were added for Dialogue box and player menu display sizes. You can now scale them up from default settings to increase visibility. Extra large sizes are especially optimized for handheld play.
Keybinding was added for keyboard and mouse players.
Tutorials were adjusted for readability and respect custom keybindings.
We will provide an updated guide to reflect changes to the Main and Player Menu.
Our journey isn't over yet, we plan to fully support Deserted, take players feedback into account and fix ant issues.
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