





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
We're just 24 hours away from the launch of Megacopter: Blades of the Goddess, and with one on the future, we decided to turn the other to the journey that we've been on to create Megacopter: Blades of the Goddess.
Screenshot: Early prototype screenshot for Megacopter: Blades of the Goddess
Megacopter is a passion project. While real-life often called, whether it be marriages, kids, or moving half-way around the world, the team regularly circled back to work on Megacopter: Blades of the Goddess.
We finally feel comfortable enough to unleash the Blades of the Goddess upon the world. Whatever happens next is obviously up to the Goddess to decide, but were proud to have, and to continue to work on Megacopter: Blades of the Goddess. Because even though the game has released, we definitely dont know how to not keep coming back to work on the project, after all, we have been working on this together for quite some time.
Concept Art for the Megacopter Hangar
[hr][/hr]"What a wild ride it has been! Years ago during a particularly boring work day, Nick and I began spinning ideas about an az-tech attack helicopter drinking the blood of its human sacrifices. Looking back, its really insane that we just kept working on it. Everyone with experience told us to just drop it and focus on real careers. But a little gameplay demo couldn't be left alone and had to be turned into a campaign, and that had to be completed into a full game experience. No matter how crazy it is, we did it." - Gabe + Nick of Pizza Bear Games
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Without further adieu: Welcome to Megacopter!
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