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Roadmap and First Update Announcement
Happy new year, NPB squad! I see my previous post was pretty popular and you posted quite a lot of suggestions, that's great! After merging similar requests and replying to some comments, I've set up the roadmap for the early access. It lists the features that I'm currently working on, the ones that are planned for later, and the ones still needing your opinion or subject to reflection on my side. You can check it out here: http://roadmap.noplanbgame.com Please note that the order in which features are displayed doesn't necessarily indicate the order in which they will be implemented. It will mostly depend on the technical dependencies between them and their development complexity. Also, the roadmap is dynamic, so don't stop posting your ideas (just make sure it has not been already posted) and voting for others right here: http://suggestions.noplanbgame.com
As you can see on the roadmap, the first update will focus on the map editor. It was not the most upvoted suggestion but something I already started working on before releasing the early access, it was just not ready yet. Basically, I'll add more (much more) assets to the existing library and improve support for bigger, more "exotic" maps. Here's a preview from the Synty Studio asset packs I'm using:
Some of you already created amazing missions, I can't wait to see what you will do with the new map editor! No ETA by the way, I'm in the middle of moving so unfortunately I won't be able to work full-time on the game this month.
[ 2022-01-05 17:00:35 CET ] [ Original post ]
The Roadmap
Happy new year, NPB squad! I see my previous post was pretty popular and you posted quite a lot of suggestions, that's great! After merging similar requests and replying to some comments, I've set up the roadmap for the early access. It lists the features that I'm currently working on, the ones that are planned for later, and the ones still needing your opinion or subject to reflection on my side. You can check it out here: http://roadmap.noplanbgame.com Please note that the order in which features are displayed doesn't necessarily indicate the order in which they will be implemented. It will mostly depend on the technical dependencies between them and their development complexity. Also, the roadmap is dynamic, so don't stop posting your ideas (just make sure it has not been already posted) and voting for others right here: http://suggestions.noplanbgame.com
The First Update
As you can see on the roadmap, the first update will focus on the map editor. It was not the most upvoted suggestion but something I already started working on before releasing the early access, it was just not ready yet. Basically, I'll add more (much more) assets to the existing library and improve support for bigger, more "exotic" maps. Here's a preview from the Synty Studio asset packs I'm using:
Some of you already created amazing missions, I can't wait to see what you will do with the new map editor! No ETA by the way, I'm in the middle of moving so unfortunately I won't be able to work full-time on the game this month.
[ 2022-01-05 17:00:35 CET ] [ Original post ]
No Plan B
GFX47
Developer
GFX47
Publisher
2021-12-01
Release
Game News Posts:
263
🎹🖱️Keyboard + Mouse
Very Positive
(653 reviews)
Complete your mission with a single plan
- Plan every move of your team members and sync them using the new timeline system.
- Preview your strategy. Did you cover every angle? Are your room entries simultaneous?
- Proceed and watch your team execute your perfect plan. At least let's hope it IS perfect, you have No Plan B!
Missions are designed by the community using the in-game editor
- The map layout: small or big map? where do you want covers to be placed? how many entry points?
- The player team: do you want to play the good guys or the bad guys?
- The NPCs: where will they spawn? which predefined AI should they use?
- The mission objective: heist the bank (with or without casualties)? rescue the hostages? survive and extract from a zombie attack?
MINIMAL SETUP
- OS: Ubuntu 16.04+
- Processor: 2.2 GHz Dual coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 200 MB available space
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