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Complete your mission with a single plan

  • Plan every move of your team members and sync them using the new timeline system.
  • Preview your strategy. Did you cover every angle? Are your room entries simultaneous?
  • Proceed and watch your team execute your perfect plan. At least let's hope it IS perfect, you have No Plan B!

Missions are designed by the community using the in-game editor

  • The map layout: small or big map? where do you want covers to be placed? how many entry points?
  • The player team: do you want to play the good guys or the bad guys?
  • The NPCs: where will they spawn? which predefined AI should they use?
  • The mission objective: heist the bank (with or without casualties)? rescue the hostages? survive and extract from a zombie attack?
No Plan B
GFX47Developer
GFX47Publisher
2021-12-01Release
🎹🖱️ Keyboard + Mouse
Very Positive (721 reviews)
Beta 2 Fixes and Improvements (Beta 2.1.2)

Here's a bunch of fixes and improvements coming from the test branch . Enjoy!

New content/features

  • Enemies now hear and react to characters running

Improvements

  • Improved QoL when playing multiple stories maps: hide map assets above a certain height from the selected agent
  • Improved characters' targeting: when an aiming direction is defined, prioritize the enemy that has the tightest angle from it
  • Reduced the damages done by enemies at close range
  • Made the agressive archetype more agressive (increased its max investigation distance)
  • Reduced the size of the characters vision blocking collider
  • Improved the camera zoom controls: zoom speed increases with the distance from the ground
  • Tweaked the map assets hierarchy
  • Changed the default quality level from "Ultra" to "High"
  • Increased the max shadow distance for each quality level
  • Improved the initial position of the enemies created from NPC spawn zones (not so close to the room borders)
  • Updated the translations

Fixes

  • Fixed the performance issues with the latest public update
  • Fixed the color of the pillars in randomly generated maps
  • Fixed the light sources being disabled when using a global quality lower than "high"
  • Fixed walls missing their back faces
  • Fixed walls, doors and windows physical presence (collisions, pathfinding, transparency)
  • Fixed the initial camera zoom/position in custom missions using lights placed far away from the scene
  • Fixed the loading of custom missions using unsupported scenarios
  • Restored the weapon preset assets in the map editor
  • Fixed some weapon models in the map editor
  • Fixed opened doors disappearing in the execution view
  • Fixed vision through doors with windows
  • Fixed some doors still blocking path once opened
  • Fixed some doors getting kicked when dragging a character around it
  • Fixed the cover detection when behind windows
  • Fixed the fog of war effect on big maps
  • Fixed the map editor asset previews
  • Fixed the pathfinding around a recently opened door when rewinding time
  • Fixed vision through the teller desk barrier glass

[ 2022-02-24 17:29:49 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 16.04+
  • Processor: 2.2 GHz Dual coreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
  • Storage: 200 MB available space
GAMEBILLET

[ 6491 ]

16.39$ (18%)
1.16$ (92%)
16.79$ (16%)
6.61$ (17%)
8.28$ (17%)
11.35$ (24%)
16.57$ (17%)
8.39$ (16%)
16.57$ (17%)
2.37$ (84%)
7.56$ (24%)
41.47$ (17%)
49.77$ (17%)
5.39$ (82%)
49.77$ (17%)
17.19$ (14%)
16.79$ (16%)
24.87$ (17%)
5.03$ (16%)
16.98$ (15%)
33.17$ (17%)
17.67$ (12%)
16.98$ (15%)
24.87$ (17%)
2.37$ (84%)
13.48$ (33%)
9.33$ (38%)
16.57$ (17%)
17.75$ (11%)
1.97$ (87%)
GAMERSGATE

[ 1643 ]

30.0$ (50%)
14.0$ (65%)
0.97$ (51%)
1.57$ (47%)
6.0$ (80%)
4.5$ (70%)
3.14$ (55%)
2.25$ (89%)
12.0$ (60%)
1.0$ (80%)
7.49$ (63%)
0.63$ (36%)
3.48$ (83%)
0.68$ (86%)
1.76$ (82%)
1.5$ (70%)
2.25$ (85%)
4.4$ (78%)
3.51$ (88%)
25.0$ (50%)
1.98$ (87%)
11.25$ (55%)
1.13$ (62%)
3.75$ (85%)
1.76$ (91%)
13.49$ (46%)
1.05$ (85%)
8.8$ (78%)
17.99$ (40%)
2.61$ (83%)
MacGamestore

[ 4206 ]

1.99$ (89%)
1.99$ (80%)
5.99$ (85%)
1.99$ (87%)
15.99$ (20%)
2.99$ (70%)
2.99$ (85%)
1.10$ (93%)
1.19$ (88%)
29.99$ (40%)
9.49$ (5%)
1.19$ (94%)
8.99$ (10%)
1.19$ (88%)
1.19$ (76%)
53.99$ (10%)
1.89$ (87%)
42.49$ (15%)
1.24$ (75%)
1.71$ (91%)
15.89$ (21%)
8.99$ (10%)
0.69$ (30%)
2.48$ (75%)
1.19$ (85%)
1.99$ (85%)
2.99$ (75%)
1.49$ (85%)
9.99$ (75%)
3.49$ (91%)

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