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Beta 5 "Verticality" Patch (Beta 5.1.1)

Here's a patch on Beta 5 "Verticality" update, fixing several issues you've reported me and improving a few things along the way.

New content/features


  • Added the "Breach and Clear" practice mission
  • Added the "Shooting Range" practice mission to the demo/prologue builds
  • Added new room templates to the map generator

Improvements


  • Banned cheaters from the leaderboards
  • Floor tiles don't reveal characters in lower storeys anymore
  • Improved the bullet case visuals
  • Reworked the targeting system of all the agents
  • Replay shots now save the selected storey
  • Selecting a resting character now selects the highest floor that has spawns
  • Shooting enemies are now considered as discovered (visible by player during the execution phase)
  • Changed the planning version of the sniping spot cars
  • Updated translations

Fixes


  • Fixed dead enemies still blocking vision
  • Fixed shield FoVs appearing when the agent is in a lower storey
  • Fixed the camera obstacle hiding option not being saved when using the shortcut
  • Fixed the duration of the campaign missions
  • Fixed the help video displayed during loading when retrying a tutorial mission
NB: this patch has also been applied to the demo and the prologue versions ;)


[ 2022-06-28 17:07:36 CET ] [ Original post ]

No Plan B
GFX47 Developer
GFX47 Publisher
2021-12-01 Release
Game News Posts: 263
🎹🖱️Keyboard + Mouse
Very Positive (653 reviews)

Complete your mission with a single plan

  • Plan every move of your team members and sync them using the new timeline system.
  • Preview your strategy. Did you cover every angle? Are your room entries simultaneous?
  • Proceed and watch your team execute your perfect plan. At least let's hope it IS perfect, you have No Plan B!

Missions are designed by the community using the in-game editor

  • The map layout: small or big map? where do you want covers to be placed? how many entry points?
  • The player team: do you want to play the good guys or the bad guys?
  • The NPCs: where will they spawn? which predefined AI should they use?
  • The mission objective: heist the bank (with or without casualties)? rescue the hostages? survive and extract from a zombie attack?


MINIMAL SETUP
  • OS: Ubuntu 16.04+
  • Processor: 2.2 GHz Dual coreMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
  • Storage: 200 MB available space
GAMEBILLET

[ 6138 ]

8.47$ (15%)
23.99$ (-20%)
5.87$ (80%)
7.50$ (75%)
18.39$ (8%)
20.74$ (17%)
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25.49$ (-70%)
2.59$ (74%)
0.63$ (87%)
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10.95$ (78%)
8.69$ (13%)
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12.95$ (19%)
21.27$ (65%)
5.07$ (15%)
20.93$ (65%)
6.00$ (70%)
16.79$ (16%)
24.87$ (17%)
12.59$ (16%)
4.42$ (78%)
3.98$ (90%)
50.39$ (16%)
4.50$ (50%)
10.78$ (17%)
6.69$ (33%)
21.81$ (56%)
16.57$ (17%)
GAMERSGATE

[ 3458 ]

3.0$ (85%)
13.99$ (30%)
4.5$ (70%)
3.19$ (79%)
4.5$ (77%)
9.99$ (50%)
8.0$ (80%)
4.0$ (80%)
3.0$ (85%)
27.99$ (30%)
39.99$ (20%)
1.7$ (83%)
7.5$ (75%)
0.9$ (92%)
9.36$ (71%)
39.99$ (20%)
15.83$ (37%)
12.0$ (60%)
55.99$ (20%)
1.8$ (91%)
20.99$ (40%)
0.87$ (71%)
13.99$ (30%)
4.5$ (85%)
24.0$ (60%)
8.1$ (73%)
1.5$ (75%)
3.26$ (78%)
0.18$ (91%)
2.0$ (90%)

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