No Plan B
GFX47 Developer
GFX47 Publisher
2021-12-01 Release
🎹🖱️Keyboard + Mouse
Very Positive
(712 reviews)
Test Branch Update! (Beta 6.0.5)Changelog
Here's the changelog for the latest test build available right now
on the test branch (check out the next chapter to try it).
Improvements
- Improved orientation smoothing of the agents
- Improved the lighting of the setup, shop and customization scenes
- Improved the squad name format in the squad selection screen
- Improved the squad selection screen layout
- Improved the way grenade explosion hits are computed to allow to toss them more safely in stairs
- Made the aiming and grenade menus possible to open when a door or an agent menu is already opened
- Tweaked the position of the tooltip of the heavy shield
- Memory usage optimization
- Updated translations
Fixes
- Fixed agents orientation when on a pause waypoint
- Fixed game visuals not getting refreshed properly when undeploying an agent
- Fixed actions of dead characters disappearing from the timeline
- Fixed the material of the heavy shield when hovered
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".

The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
[ 2022-09-07 13:30:58 CET ] [ Original post ] Complete your mission with a single plan
- Plan every move of your team members and sync them using the new timeline system.
- Preview your strategy. Did you cover every angle? Are your room entries simultaneous?
- Proceed and watch your team execute your perfect plan. At least let's hope it IS perfect, you have No Plan B!

Missions are designed by the community using the in-game editor
- The map layout: small or big map? where do you want covers to be placed? how many entry points?
- The player team: do you want to play the good guys or the bad guys?
- The NPCs: where will they spawn? which predefined AI should they use?
- The mission objective: heist the bank (with or without casualties)? rescue the hostages? survive and extract from a zombie attack?

MINIMAL SETUP- OS: Ubuntu 16.04+
- Processor: 2.2 GHz Dual coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 200 MB available space
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FANATICAL BUNDLES

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HUMBLE BUNDLES

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