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Test Branch Update! (Beta 11.0.1)

Changelog


Here's the changelog for the latest test build available right now on the test branch (check out the next chapter to try it).

New content/features


  • Added more room layouts

Improvements


  • Made enemies more defensive
  • Made enemies less sensitive to sounds happening in other storeys
  • Melee enemies now avoid camping too close to closed doors (avoids kick stun)
  • Improved the sniper rifle shot sound effects

Fixes


  • Fixed enemies sometimes moving to the same position
  • Fixed double click on a character advancing the timeline to the next waypoint instead of the closest one
  • Fixed some doors having tiny holes allowing the player to throw grenades without opening them

Reminder: switching to the test branch


In the Steam client, right-click on the game from your library and select "Properties". Select the "BETAS" tab. Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".
The game then should automatically update to the test version. To switch back to the public branch, just select "None" in the betas dropdown.


[ 2023-06-27 15:22:35 CET ] [ Original post ]



No Plan B
GFX47
  • Developer

  • GFX47
  • Publisher

  • 2021-12-01
  • Release

  • Strategy Singleplayer
  • Tags

  • Game News Posts 263  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (629 reviews)


  • Review Score

  • https://store.steampowered.com/app/1269020 
  • Steam Store

  • Complete your mission with a single plan

    • Plan every move of your team members and sync them using the new timeline system.
    • Preview your strategy. Did you cover every angle? Are your room entries simultaneous?
    • Proceed and watch your team execute your perfect plan. At least let's hope it IS perfect, you have No Plan B!

    Missions are designed by the community using the in-game editor

    • The map layout: small or big map? where do you want covers to be placed? how many entry points?
    • The player team: do you want to play the good guys or the bad guys?
    • The NPCs: where will they spawn? which predefined AI should they use?
    • The mission objective: heist the bank (with or without casualties)? rescue the hostages? survive and extract from a zombie attack?

    MINIMAL SETUP
    • OS: Ubuntu 16.04+
    • Processor: 2.2 GHz Dual coreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
    • Storage: 200 MB available space
    GAMEBILLET

    [ 5951 ]

    16.52$ (17%)
    4.19$ (16%)
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    1.36$ (86%)
    2.00$ (80%)
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    1.69$ (15%)
    10.91$ (16%)
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    1.50$ (90%)
    15.29$ (15%)
    15.87$ (36%)
    4.12$ (17%)
    5.00$ (80%)
    0.38$ (87%)
    4.25$ (83%)
    11.89$ (15%)
    2.19$ (78%)
    49.58$ (17%)
    21.24$ (15%)
    16.52$ (17%)
    14.27$ (16%)
    5.31$ (56%)
    6.76$ (15%)
    16.57$ (17%)
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    6.8$ (66%)
    3.0$ (90%)
    0.53$ (92%)
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    4.95$ (67%)
    10.49$ (48%)
    5.0$ (50%)
    4.25$ (79%)
    1.5$ (92%)
    1.64$ (59%)
    0.63$ (91%)
    1.5$ (62%)
    2.25$ (85%)
    0.53$ (92%)
    14.99$ (50%)
    0.68$ (89%)
    3.0$ (85%)
    3.04$ (70%)
    5.0$ (50%)
    7.3$ (51%)
    19.99$ (20%)
    2.03$ (77%)
    0.9$ (77%)
    5.1$ (66%)
    1.05$ (74%)
    1.05$ (85%)
    4.0$ (80%)

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