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No Plan B "Special Operations" Update (Beta 13)
You can now crouch, greatly reducing your move and rotation speeds, but making your movement silent, improving your accuracy and making you much harder to hit. But the real benefits are numerous. You can line up 2 characters in the same direction and double your firepower. Protect your crouching teammate while they interact with doors or use grenades.
You can also hide while crouching to sneak around enemies, reducing your engagement range and surprising them.
Last but not least, you will increase your coverage when behind objects.
The feedback on the perks was pretty clear on Discord: perks are too expensive to be used in the early game. Activating perks will no longer cost credits but will instead reduce your mission score.
Each Map Scan (still limited to 3) will remove 10% of your final score, Deafening Strike 15%, Tear Gas 20% and Night Raid 25%. These penalties are cumulative. For instance, if you use 1 Map Scan and Night Raid, your score will be reduced by 35% (10 + 25).
The scoring formulas have been changed once again to accommodate different map sizes. Instead of having a fixed number of points for each objective completed, the score will take into account the ratio of objectives completed. For instance, instead of having 1000 points for each objective, you will receive 3000 points x ration of completed objectives (objective completed / total objectives).
Overall scores should be higher (as well as the credit reward on your first try!). Therefore, all rankings have been reset.
Now, a highly anticipated quality of life improvement: managing your squad from the main menu without having to launch a mission.
Another cool feature is that the game now saves the last equipment used by your characters and automatically loads it the next time they are deployed in a mission.
Tacticool replays take time to craft. The good news is you can now save them locally and improve them later, share them with your friends and other players on Discord or simply cherish them :D
This update also comes with a lot of improvements and fixes detailed in the following posts: https://steamcommunity.com/games/1269020/announcements/detail/3646282008141446379 https://steamcommunity.com/games/1269020/announcements/detail/5368909498003870401 https://steamcommunity.com/games/1269020/announcements/detail/3740858774961630793 https://steamcommunity.com/games/1269020/announcements/detail/3740858774965845487 https://steamcommunity.com/games/1269020/announcements/detail/3740858774966292418
[ 2023-09-22 15:49:11 CET ] [ Original post ]
Crouching
You can now crouch, greatly reducing your move and rotation speeds, but making your movement silent, improving your accuracy and making you much harder to hit. But the real benefits are numerous. You can line up 2 characters in the same direction and double your firepower. Protect your crouching teammate while they interact with doors or use grenades.
You can also hide while crouching to sneak around enemies, reducing your engagement range and surprising them.
Last but not least, you will increase your coverage when behind objects.
Perks Accessibility
The feedback on the perks was pretty clear on Discord: perks are too expensive to be used in the early game. Activating perks will no longer cost credits but will instead reduce your mission score.
Each Map Scan (still limited to 3) will remove 10% of your final score, Deafening Strike 15%, Tear Gas 20% and Night Raid 25%. These penalties are cumulative. For instance, if you use 1 Map Scan and Night Raid, your score will be reduced by 35% (10 + 25).
New Scoring System
The scoring formulas have been changed once again to accommodate different map sizes. Instead of having a fixed number of points for each objective completed, the score will take into account the ratio of objectives completed. For instance, instead of having 1000 points for each objective, you will receive 3000 points x ration of completed objectives (objective completed / total objectives).
Overall scores should be higher (as well as the credit reward on your first try!). Therefore, all rankings have been reset.
Squad Management
Now, a highly anticipated quality of life improvement: managing your squad from the main menu without having to launch a mission.
Another cool feature is that the game now saves the last equipment used by your characters and automatically loads it the next time they are deployed in a mission.
Saving Replays
Tacticool replays take time to craft. The good news is you can now save them locally and improve them later, share them with your friends and other players on Discord or simply cherish them :D
Full changelog
This update also comes with a lot of improvements and fixes detailed in the following posts: https://steamcommunity.com/games/1269020/announcements/detail/3646282008141446379 https://steamcommunity.com/games/1269020/announcements/detail/5368909498003870401 https://steamcommunity.com/games/1269020/announcements/detail/3740858774961630793 https://steamcommunity.com/games/1269020/announcements/detail/3740858774965845487 https://steamcommunity.com/games/1269020/announcements/detail/3740858774966292418
[ 2023-09-22 15:49:11 CET ] [ Original post ]
No Plan B
GFX47
Developer
GFX47
Publisher
2021-12-01
Release
Game News Posts:
263
🎹🖱️Keyboard + Mouse
Very Positive
(653 reviews)
Complete your mission with a single plan
- Plan every move of your team members and sync them using the new timeline system.
- Preview your strategy. Did you cover every angle? Are your room entries simultaneous?
- Proceed and watch your team execute your perfect plan. At least let's hope it IS perfect, you have No Plan B!
Missions are designed by the community using the in-game editor
- The map layout: small or big map? where do you want covers to be placed? how many entry points?
- The player team: do you want to play the good guys or the bad guys?
- The NPCs: where will they spawn? which predefined AI should they use?
- The mission objective: heist the bank (with or without casualties)? rescue the hostages? survive and extract from a zombie attack?
MINIMAL SETUP
- OS: Ubuntu 16.04+
- Processor: 2.2 GHz Dual coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 200 MB available space
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