No Plan B
GFX47 Developer
GFX47 Publisher
2021-12-01 Release
🎹🖱️Keyboard + Mouse
Very Positive
(681 reviews)
Test Branch Update! (Beta 15.0.2)Changelog
Here's the changelog for the latest test build available right now
on the test branch (check out the next chapter to try it).
New content and features
- Added the "training" blue color for weapons and used it in tutorial missions
Improvements
- Disable campaign mission buttons if there's no available character left
- Improved the weapon models (added missing barrel holes)
- Reduced the size of the Spla87 in the customization scene
- Tweaked the detailed stats UI
- Improved the skill tooltips
- Updated the community translations
Fixes
- Fixed enemies spawning in the starting room of exfiltration maps
- Fixed the internal name of some campaign missions (may mess with some mission results)
- Fixed the recruitment panel sometimes appearing before watching the mission replay
- Fixed weapon attachments availability once unlocked
- Fixed some weapon attachment customization not being saved properly
Reminder: switching to the test branch
In the Steam client, right-click on the game from your library and select "Properties".
Select the "BETAS" tab.
Select the "test" branch listed in the dropdown menu under "Select the beta you would like to opt into".

The game then should automatically update to the test version.
To switch back to the public branch, just select "None" in the betas dropdown.
[ 2023-12-12 18:28:20 CET ] [ Original post ] Complete your mission with a single plan
- Plan every move of your team members and sync them using the new timeline system.
- Preview your strategy. Did you cover every angle? Are your room entries simultaneous?
- Proceed and watch your team execute your perfect plan. At least let's hope it IS perfect, you have No Plan B!

Missions are designed by the community using the in-game editor
- The map layout: small or big map? where do you want covers to be placed? how many entry points?
- The player team: do you want to play the good guys or the bad guys?
- The NPCs: where will they spawn? which predefined AI should they use?
- The mission objective: heist the bank (with or without casualties)? rescue the hostages? survive and extract from a zombie attack?

MINIMAL SETUP- OS: Ubuntu 16.04+
- Processor: 2.2 GHz Dual coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 200 MB available space
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