No Plan B
GFX47 Developer
GFX47 Publisher
2021-12-01 Release
🎹🖱️Keyboard + Mouse
Very Positive
(691 reviews)
Patch 1.0.1Here's the first patch with a good bunch of fixes and improvements, all made possible by your invaluable feedback (please continue sharing!).
Improvements
- Removed damage from the stun grenades
- Added small damage to the shock grenades
- Added the damage to the tooltips of the shock and stinger grenades
- Prevented new recruits from having both the tank skill and skills related to opening doors or tossing grenades
- Added a tooltip to the survival mode button explaining how to unlock it
- Tweaked the colors of the ranks
- Increased the opacity of some main menu panels
- Forced the display of the help message related to the mission objective the first time the player plays a mission of that type
- Memory usage optimization
- Updated community translations
Fixes
- Fixed map generation placing props blocking the path to objectives
- Fixed the snipers changing orientation when the mission starts
- Fixed some completed campaign missions displaying the wrong rank after restarting the chapter
- Fixed the mod browser not working for players from China
- Fixed the move speed icon not becoming transparent when unselecting a character
- Fixed the sound effect of the skill level up, equipment unlock and recruit buttons
- Fixed the game sometimes freezing when exiting the character setup screen during the shooting range mission
- Fixed the icons of the camera buttons in the replay screen
- Fixed the main menu layout for wide screens
- Fixed some translations
- Fixed some tooltips triggered when the credits are displayed
[ 2024-04-10 07:44:26 CET ] [ Original post ] Complete your mission with a single plan
- Plan every move of your team members and sync them using the new timeline system.
- Preview your strategy. Did you cover every angle? Are your room entries simultaneous?
- Proceed and watch your team execute your perfect plan. At least let's hope it IS perfect, you have No Plan B!

Missions are designed by the community using the in-game editor
- The map layout: small or big map? where do you want covers to be placed? how many entry points?
- The player team: do you want to play the good guys or the bad guys?
- The NPCs: where will they spawn? which predefined AI should they use?
- The mission objective: heist the bank (with or without casualties)? rescue the hostages? survive and extract from a zombie attack?

MINIMAL SETUP- OS: Ubuntu 16.04+
- Processor: 2.2 GHz Dual coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 510+. Radeon HD5900+. or Intel HD4000+
- Storage: 200 MB available space
16.79$ (16%)
4.46$ (55%)
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3.12$ (84%)
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5.12$ (91%)
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3.34$ (78%)
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4.95$ (17%)
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1.00$ (90%)
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21.99$ (27%)
6.37$ (79%)
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1.09$ (84%)
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2.48$ (75%)
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1.19$ (88%)
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1.49$ (85%)
1.99$ (89%)
29.99$ (40%)
1.29$ (84%)
3.74$ (75%)
58.39$ (27%)
13.49$ (10%)
7.99$ (20%)
51.49$ (26%)
1.10$ (84%)
3.49$ (65%)
1.99$ (80%)
1.28$ (87%)
1.10$ (93%)
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4.99$ (50%)
8.99$ (70%)
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