Titan Outpost
The Boar Studio Developer
The Boar Studio Publisher
2019-08-09 Release
🎹🖱️Keyboard + Mouse
Mostly Positive
(85 reviews)
Public Linux Depots:- Titan Outpost Linux Depot [7.09 G]
1.05 PatchThe tutorial will be completed in the next patches. This patch contains mostly fixes and some streamlined features. Once again, many thanks to the people who reported bugs.
Change log
- Throat of Kraken door issue fixed
- >100% research on the completed research panel fixed
- Willys hand now stays broken
- Last item used no longer appears on unrelated alert panels
- If you fix the antenna before doing anything else, reception is appropriately static-free
- Rover charge and speed upgrades now saved correctly
- Moving diagonally on the world map no longer uses more power
- Menvra Crater issue fixed
- Hetpet region third point correctly named
- Horst now gives the proper response after exploring Menvra Crater
- Chinese Battery now works as intended
- Drone waypoints are now ordered properly when saving and loading
- Companion tasks are now stored correctly
- Straight to Rover button no longer resets your location
- Tuxing Liu Hangar ladder fixed
- Trading with Yat-Sen now works
- Some negotiations had inverted results. (eg. negotiating with Ling for taking Daxia along)
- Can no longer ask Daxia about picture before you have it
- Solving Sore Throat by negotiation no longer causes the world map to lose radar data
- Manually tampering with the space elevator now works with higher construction skill
- Second Hesiod arrival now properly interrupts a timelapse
- Researching lichen modificaition without building an external greenhouse no longer blocks the terraforming questline
- Creating explosives now triggers the next part of the Sabotage quest
- Karl now responds properly after you find William
- Processing Parts now yields the correct amount
- Herschel research fixed
- Multiple solutions for getting the SAR back online now accessible
- Polymer Crackers nerfed
- Some Steam achievements fixed
- Rover top speed reflected on Rover panel
- Resources in the stock panel display correct decimals
- Oxygen display fixed
- Game no longer glitches out when not connected to Steam
- Can no longer rat Karl out multiple times
- Fixed some dialogue dead ends
- Can no longer have negative methane
- Crashed Satellite soft-dead end fixed (use the memory module and talk to karen or karl)
Tutorial
I added a more robust framework for the tutorial, but only the first two parts have been added so far:
- Inventory panels are explained through the guided tour
- Sleep is explained (sleeping by using the timelapse panel will be added later)
Next up
- Complete the tutorial
- Add the free camera mode to areas where it makes sense
- Add a button to enable drones to leave Tanks at a certain location
- Fix some path-finding issues (the twirling around issue, mostly)
- Uncollected Orbital Drop Shipment warning
- Fix some rare video issues while talking to one of the characters
I may even polish some cut content and put it in if time permits.
[ 2019-09-20 07:34:28 CET ] [ Original post ] It is the year 2077. Earth is slowly dying and starving for energy, and humanity has turned to the solar system to meet its ever-growing needs. The Moon has been plundered; the Chinese have begun to colonise Mars, and now the world has set its eyes on hydrocarbon-rich Titan, Saturn's sixth moon. Your employers, the International Autonomous Space Association, are desperate to claim it before the Chinese can. On frosty Titan, this war will be very cold indeed.
Key Features
- A hard science fiction setting inspired by Robert Heinlein, Arthur C. Clarke, Isaac Asimov and Stanislaw Lem.
- An open-ended structure in which your choices define not only the course of the plot, but the fate of the world.
- A rich character-creation system, in which you define your character's attributes and develop his or her skills and gear over the course of the game.
- A robust base-building system, in which you must manage your crew, resources, and facilities to survive the harsh environment and your political rivals.
- Multiple approaches to the game's challenges: dialogue; crafting; exploration; trade; and violence are all viable ways to win.
- A rich and reactive story full of mysteries, twists, and memorable characters.
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