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1.313
[ 2022-01-29 14:14:36 CET ] [ Original post ]
Some requested QoL features, fixes and overall polish.
Changelog
Improvements
- Free cam scrollrate increased.
- Toolbar collapse state stored in save.
- Tiny toolbar setting persists when restarting game.
- Default free cam position aligned with static cam position.
- Camera preference stored through scene transition.
- Flying blind quest now reiterates that the crash site is somewhere in the Poritin Planitia, as is stated in dialogue when you get the quest.
- Timeline updates automatically when constructions are complete.
Fixes
- Shadows in Basehub don't look jagged anymore.
- NiHao perk available to any character with >7 intelligence.
- Fatigue level for caffeine addicts no longer causes a burst of timelapse loops while decaffeinating during travel
- Perk selection panel will no longer show after opening character screen after quickloading while it was already open.
- Goal dropbox superfluous whitespace removed.
- Cryovolcano horizon renders without a weird vertical line
- Tutorial will now accept having spare parts but not having coffee in the outpost inventory
- Installing thermocouple now reflects new amount.
- Construction timeline more accurate, construction times increased.
- Continuity error with Adanech talking about Kang fixed
[ 2022-01-29 14:14:36 CET ] [ Original post ]
Titan Outpost
The Boar Studio
Developer
The Boar Studio
Publisher
2019-08-09
Release
Game News Posts:
64
🎹🖱️Keyboard + Mouse
Mostly Positive
(83 reviews)
Public Linux Depots:
- Titan Outpost Linux Depot [7.09 G]
It is the year 2077. Earth is slowly dying and starving for energy, and humanity has turned to the solar system to meet its ever-growing needs. The Moon has been plundered; the Chinese have begun to colonise Mars, and now the world has set its eyes on hydrocarbon-rich Titan, Saturn's sixth moon. Your employers, the International Autonomous Space Association, are desperate to claim it before the Chinese can. On frosty Titan, this war will be very cold indeed.
Key Features
- A hard science fiction setting inspired by Robert Heinlein, Arthur C. Clarke, Isaac Asimov and Stanislaw Lem.
- An open-ended structure in which your choices define not only the course of the plot, but the fate of the world.
- A rich character-creation system, in which you define your character's attributes and develop his or her skills and gear over the course of the game.
- A robust base-building system, in which you must manage your crew, resources, and facilities to survive the harsh environment and your political rivals.
- Multiple approaches to the game's challenges: dialogue; crafting; exploration; trade; and violence are all viable ways to win.
- A rich and reactive story full of mysteries, twists, and memorable characters.
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