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Patch Notes v0.1.31

  • Character customization is now saved! Your character is no longer randomized on its own, and the name is no longer reset to "Player".
  • Changed to a different system for generating spell types and upgrades, and in doing so rebalanced the appearance rates. Common types are seen much more often now.
  • Improved spell auto-identification so that it's more generous and helpful. Trap spells and other indirect spells will now identify their effects properly if the effects are ultimately seen. Some spell attributes will auto-identify as well now.
  • The effect type dropdown in the manual identification menu now only shows effects that you've seen before (starting now). This makes the screen less confusing for new players.
  • Upgrades for elemental spells have been reworked.
    • You can now only choose one elemental Specialty upgrade, and each one instead makes that element more common and stronger for you.
    • The Specialty can then be followed up by an additional, Elemental upgrade, which grants the previously-known extra effect to your spells, as well as making your wizard actually take on that elemental type!
  • Changed how Shared Blood Costs and Borrowed Blood Costs upgrades work, and they now split the cost up among all characters.
  • Spell combination (which happens via altars) is now more generous, trending more toward the higher of the two strengths/durations, and toward more attributes, especially if both the combined spells share one.
  • Add missing sounds for software keyboard shortcuts.
  • Made enemies spawn more often under some circumstances, as later levels had become a bit too easy.
  • Fixed animation crashes under some obscure situations.
  • Fixed "angry" AI sometimes delaying a turn before acting upon their anger.
  • Fixed Blink trap spells, which had stopped working.
  • Fixed ownership of summons with a dead parent (like Bloblings) who would sometimes fight each other.
  • Fixed Treasure Golbins being basically invincible. That was probably frustrating.


[ 2023-03-16 09:14:54 CET ] [ Original post ]



Are You A Wizard
Comatose Turtle
  • Developer

  • Comatose Turtle
  • Publisher

  • 2020-04-30
  • Release

  • Indie Strategy RPG Singleplayer EA
  • Tags

  • Game News Posts 18  
    Keyboard ⬛ Mouse ⬛ Partial Controller Support
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • https://areyouawizard.co
  • Website

  • https://store.steampowered.com/app/1066660 
  • Steam Store



  • Are You A Wizard Linux [650.19 M]

  • Public Linux depots



  • Are You A Wizard is a game about being a wannabe spell-caster in a labyrinth full of magic and monsters. Can you survive long enough to find powerful spells that will pave your path to victory? Or will you die tragically while experimenting with unknown magic, surrounded by hostile creatures? Will you really learn magic, or will you just try everything until you get lucky?

    Features:

    • Procedural spell generation that makes spells with widely varying effects, targeting methods, strengths, and durations.
    • Procedural spell name generation! Can you crack the code to figure out what your spells will do before you use them?
    • Procedural level generation that can make anything from a maze of small rooms and snaking tunnels to one big room filled with obstacles.
    • Upgrades along the way that can have huge effects on how you play.
    • A fog of war system that lets you see everywhere you've been, but not what it looks like now or what may lurk there.
    • Lots of pots and crates to smash!
    • Walls that can be moved or destroyed with the right tools -- and who knows what you might find behind them!
    • A variety of items that may help or hurt you along the way.
    • Subtle turn-based play that lets you take as long as you want to make decisions, but doesn't bog you down with too much waiting.
    • The unexpected is around every corner! Be prepared for hilarity or tragedy to strike at any moment!
    MINIMAL SETUP
    • OS: Ubuntu 16.04+
    • Processor: x64 architecture with SSE2 instruction set supportMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.2+ / Vulkan capable
    • Storage: 300 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system
     Games on Sale 


    GAMEBILLET

    [ 6279 ]

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    17%

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    15%

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    15%

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    17%

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    16%

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    20%

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    22%

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    18%

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    -26%

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    15%

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    GAMERSGATE

    [ 1510 ]

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    20%

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    63%

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    92%

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    25%

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    92%

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    92%

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    83%

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    81%

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    62%

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    83%

    ]
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    85%

    ]
    [41.99$] [

    30%

    ]⚠️
    [2.55$] [

    87%

    ]⚠️
    [7.49$] [

    63%

    ]⚠️
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    66%

    ]⚠️
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    74%

    ]
    [6.39$] [

    20%

    ]
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    74%

    ]
    [2.7$] [

    86%

    ]
    [5.0$] [

    75%

    ]✅
    [1.13$] [

    89%

    ]
    [4.16$] [

    40%

    ]
    [2.25$] [

    92%

    ]✅
    [2.25$] [

    91%

    ]
    [0.64$] [

    87%

    ]
    [0.48$] [

    52%

    ]
    [0.23$] [

    92%

    ]
    [0.34$] [

    89%

    ]

    FANATICAL BUNDLES

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