Greetings adventurers of Zoria,
With all the great feedback we have received from you following the Prologue launch, we now have ready an update that introduces a number of changes and additions to the game, aimed mostly at quality of life and other issues and requests.
This update will go live Monday, 8AM PDT.
Unfortunately, due to the extensive interventions we have made on the game, the existing saves are not compatible with this update. We are aware this might be unpleasant for a number of players but, weighting the pros and cons we think its better to make all these updates available to everyone.
This incompatibility is due to extensive changes made to the database and the interactions system powering the game.
Below a list of the major updates and fixes:
Updated Combat UI: a consistent update to the combat UI, with far more information for the player: Line of Sight indicators for all enemies in range when moving to a new position, on the ground indicators for motion range and AP consumed, available abilities when moving to a new position and many more small improvements.
Hovering the mouse over the battlefield will show the Action Points consumed for moving to that position and the enemies in line of sight from that position.
The abilities shown above each enemy will be grayed out if the character will not have enough resources to use them once in position.
Hovering the mouse over the character will show the enemies in line of sight from the current position and the abilities available to use. The abilities can be selected either with the mouse or with the number keys 1-9.
Based on feedback we also implemented click-to-move by default and also, clicking on an enemy that is in range will attack that enemy with the default attack.
Formations: Another very popular request, formations are now fully implemented in the game. There are 4 fixed formations and 3 completely custom formations.
In the formations screen, the Captain is always in the center, as a fixed position.
For the fixed formations, the followers can be distributed in the available slots, but the slots are fixed.
For the custom formations, all the slots except the Captain slot can be moved freely, allowing the player to make any kind of setup desired.
Updated Compendium: Improve Bestiary, with a more granular representation of all the enemies encountered in-game. After the first combat with a new enemy, the information is unlocked in the bestiary part of the Compendium, with some lore about that type of enemy and important data about fighting that enemy Strengths (physical, magical resistances), Weaknesses and Threat level.
All enemies encountered in the game are now represented in the Compendium.
Fixed multiple issues in quest-design: we have fixed a number of quest events that in certain edge case situations would not trigger properly.
Fixed multiple UI issues: we have made small changes to the UI based on existing feedback, fixed a few minor bugs and made some small changes to improve readability.
Text edits and fixes: we fixed some typos that managed to escape proofreading in the previous builds.
Encounters balancing: we have decided to take another look at the Guardian encounter and balance the fight to be more accessible and fix some unavoidable damage that could one-shot a follower. Since difficulty levels are not yet implemented, we have rebalanced this fight to be more accessible to players of all skill levels, allowing everyone to see the entire Prologue.
With all this said, there is still much feedback from you that is being worked, together with the rest of the systems still to be introduced to the game - Crafting, Alchemy, Cooking and the whole Outpost base and followers management system.
If you enjoy this Prologue, come follow us here:
https://store.steampowered.com/app/1159090/Zoria_Age_of_Shattering/
If you like the game and want to follow its development, you can also join our Discord:
[url=discord.zoriagame.com]
Zoria: Age of Shattering Prologue
Tiny Trinket Games
Tiny Trinket Games
2020-04-30
Indie RPG Singleplayer
Game News Posts 50
🎹🖱️Keyboard + Mouse
Very Positive
(464 reviews)
https://www.zoriagame.com
https://store.steampowered.com/app/1216470 
Zoria: Age of Shattering Prologue - Linux [4.37 G]
Zoria. Home. Mother of all her inhabitants. She provides her children with food to grow, shelter to rest in and also, the harsh lessons of life, so her offspring may learn to fight and protect her gifts to them. But men, men wanted more.
Zoria’s finest sons and daughters: intelligent, resourceful… violent. Men turned her ores into sword and daggers, and her roots into vile concoctions of poison.
Men wanted more. They craved more land and more food. So they built their homes of stone and wood, driving out the wildlife of its woods and caves. And in those caves they found their instrument of defiance: zerrium.
GAMEPLAY
Zoria’s gameplay is a unique mix of action-adventure RPG and tactical management. Explore the beautiful lands of Zoria, from mountains to the ocean, towns and dungeons, follow the story or discover its secrets.
Your outpost is your base, your lifeline. By expanding it you get access to better facilities and the ability to influence more of the world around you while leveling your followers gives you the ability to explore deeper, further into the unknown.
ADVENTURES
All the adventures in the game are hand-crafted, with multiple paths and various options for exploration, depending on the setup of your party and their environment abilities. You can always revisit a dungeon with another party to see previously inaccessible places and finish all the side quests.
RESOURCE MANAGEMENT
Adventures need to be planned out carefully, and supplies stocked accordingly. Without supplies, the team cannot restore their vital resources, making any dungeon that much more dangerous. Bringing enough supplies for the journey or upgrading your cooking skills to make better use of all the land has to offer, that’s a choice for everyone to make.
TURN-BASED COMBAT
Zoria’s combat is a Tactical, Turn-based confrontation, designed around the special characteristics of each class, abilities, resistances, deadly ranged attacks or strong AOE defenses, healing and much more. But turn based doesn’t mean static, so choose your battlegrounds wisely, as any wandering creature or enemy that gets too close, might join in and ruin your best laid plans.
CHARACTERS
You can choose your party from eight different classes, each with a unique skill set both in combat and exploring the world. Magic, ranged attacks, shear power, blocks and stuns, bleed and poisons, magic resistances - all there to explore, use and upgrade.
You can either recruit fully-developed, high level characters or newcomers that you can level and upgrade by sending on various missions.
FEATURES:
• Explore a rich, immersive and diverse world: beautifully crafted environments, featuring dense forests, haunting dungeons, golden deserts and many more.
• An epic story driving your experience, with rich and expansive lore. Discover the hidden tales and stories that live on through the people of Zoria and your own companions;
• Plan your moves or just enjoy the ride - a game experience suited both for players eager to just explore and adventure, as well as for those who want a challenging combat with a strong emphasis on strategic thinking and planning.
• Easy to learn crafting system with dozens of unique potions, epic weapons and other curious recipes that can be found throughout the world.
• Elaborate character management: class and character upgrade system, unique skills both in combat, and during exploration. A wide array of character builds for each class will allow you to approach an encounter in your own way.
• Complex base management: build new facilities, upgrade buildings, manage resources and expand your base;
- OS: Windows 7/8/8.1/10 (64 bit)
- Processor: Intel Core i3 / AMD Ryzen 3 or betterMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: Nvidia GTX 950 / AMD R9 270 or better
- Storage: 10 GB available space
- OS: Windows 10 (64-bit) or newer
- Processor: Intel Core i5 / AMD Ryzen 5 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1050 / AMD R9 280 or better
- Storage: 20 GB available space
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