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Hello psychonauts, I'm pleased to announce that the soundStrider demo is live on Steam! I've been working on this game full-time for five months. In that time it's grown from its initial concept as an auditory exploration game into a psychedelic walking simulator filled with imaginative environments. All of its procedurally generated sounds are synthesized in real-time to evoke naturalistic, musical, and abstract spaces. Its latest alpha update contains several changes for everyone playing the demo:
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