▶
Devastation - Annihilate the Alien Race [Game Reboot] V2
[olist] Devastation intro with ship fading in and scrolling title/subtitle now fill with delta time.
message UI effect in main menu now fills with wait for seconds instead of real time.
Fixed Enfenyx Boss Ring spinning too fast.
Fixed credits scrolling too fast.
Adjusted achievement Text in game and Steamworks.
[/olist]
[olist] Survival is now timed mode.
Normal mode is now arcade.
Bomb less is now no bombs.
Life less is now one life.
Maxed out is now all upgrades.
[/olist]
[ 2022-01-18 11:54:40 CET ] [ Original post ]
Devastation: Annihilate the Alien Race
Dev Log 011822
- Timer lost when player(s) die is divided by number of players instead of each player taking full amount of timer.
- Added milliseconds to the timer in timed mode.
- Changed the speed in which the timer decreases in timed mode, it is now based on delta time.
- Bullets are now limited, the closer you are to enemies or borders will expel maximum amount of bullets, bullets run out if remains on screen.
- Bullet damage is increased for machine gun Upgrades 1/2, decreased for upgrade 3 and increased for Upgrade 4.
- Bullet fire rate has been implemented, bullets no longer rely on decreased timer value by delta time.
- Bullet fire rate now changes with each fast fire power up.
- Bullet velocity has been changed and is now increased by fast fire power ups.
- Fixed issue with scores not matching up with player individual scores.
- Added score increase UI effect to Super powerup score when it's applied to total score.
- Score increase UI effect has been adjusted to score obtained from bosses.
Game is now fully compatible with V-Sync.
[olist]
Changed the Mode and Style names to be more appropriate:
[olist]
More Updates:
- Main menu selection text has been changed to images.
- Fixed issued when player is game over and a power up is still assigned to that player, it will assign itself to the next player or randomly select players.
- Changed the sound effects of the upgrade powerups.
- Changed the sound effects of upgrade 3 bullets.
- Lowered the volume of the bullet fire sounds.
- Changed the score of the individual players to stay on screen when they are game over.
- Changed the position of the press start and game over sprites in game.
- Changed the way power ups are spawn, set to be a bit more frequent.
- Lives no longer spawn on timed mode.
- Fixed issue where enemies would only fire at one player, enemies will randomly select a new player after that player died or when the enemy has spawned.
- Changed the missile sprite to a new missile sprite, missile sprites now contain a small thruster.
- Adjusted the current game mode, style, difficulty displays on score summary screen.
- Added a purple font Text object that contains the name mode style & difficulty above mode, style & difficulty display on score summary screen.
- Changed the color of each player to actual ship colors on game summary screen.
- Fixed game start display not resetting when player quits to main menu.
- Updated all game display UI sprites.
- Found unfinished code that caused only player one to obtain point boosters.
- Enlarged all of the enemy colliders for more accurate collisions.
- Fixed issue with Point booster causing a massive glitch with powerups on Level 8.
- Reduced the amount of time you obtain from bosses on timed mode.
[ 2022-01-18 11:54:40 CET ] [ Original post ]
Devastation - Annihilate the Alien Race
N163LPH03N1X Games
Developer
N163LPH03N1X
Publisher
2020-02-05
Release
Game News Posts:
8
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
1 user reviews
(1 reviews)
Public Linux Depots:
- Devastation - Annihilate the Alien Race Linux [1.91 G]
Devastation - Annihilate the Alien Race, is a 2D dual stick shoot em' up bullet chaos arcade style type game.
Rip and tear through hordes of alien ships with nukes, upgrades and power ups to wipe out everything in your path.
Show them what one single ship can do, Annihilate bosses at the end of each level and build your score competitively or team up locally up to 4 players.
3 different score competitive modes!
Normal - A basic mode for players with gunship starting with full shield (2 hit damage) and max bomb output
Hardcore - A mode for hardcore players, shields are corrupt (1 hit damage).
Survival - A timed mode for speed runners (ship core blows up if timer reaches 0)
4 different game types!
Normal - Start with 3 lives, 3 bombs and no upgrades (lost on death).
Life-less - Start with only 1 life, 3 bombs (lives cannot be acquired), no upgrades (lost on death).
Bomb-less - Start with 3 lives, no bombs (bombs cannot be acquired), no upgrades (lost on death).
Max Weapons - Start with 3 lives, 3 bombs, upgrades maxed out (upgrades are never lost).
4 different difficulty styles!
Starter - Easiest mode for beginners, fewest enemies, enemies have 1x health, bullet heaven, power ups spawn very frequently.
Regular - Normal mode for balanced players, basic waves of enemies, enemies have 2x health, bullet mess, power ups spawn frequently.
Professional- Hard mode for competitive players, more enemies, enemies have 3x health, bullet chaos, power ups spawn less frequently.
Insanity- Very hard mode for skilled players, crazy amount of enemies, enemies have 4x health, bullet hell, power ups spawn rarely.
Rip and tear through hordes of alien ships with nukes, upgrades and power ups to wipe out everything in your path.
Show them what one single ship can do, Annihilate bosses at the end of each level and build your score competitively or team up locally up to 4 players.
3 different score competitive modes!
Normal - A basic mode for players with gunship starting with full shield (2 hit damage) and max bomb output
Hardcore - A mode for hardcore players, shields are corrupt (1 hit damage).
Survival - A timed mode for speed runners (ship core blows up if timer reaches 0)
4 different game types!
Normal - Start with 3 lives, 3 bombs and no upgrades (lost on death).
Life-less - Start with only 1 life, 3 bombs (lives cannot be acquired), no upgrades (lost on death).
Bomb-less - Start with 3 lives, no bombs (bombs cannot be acquired), no upgrades (lost on death).
Max Weapons - Start with 3 lives, 3 bombs, upgrades maxed out (upgrades are never lost).
4 different difficulty styles!
Starter - Easiest mode for beginners, fewest enemies, enemies have 1x health, bullet heaven, power ups spawn very frequently.
Regular - Normal mode for balanced players, basic waves of enemies, enemies have 2x health, bullet mess, power ups spawn frequently.
Professional- Hard mode for competitive players, more enemies, enemies have 3x health, bullet chaos, power ups spawn less frequently.
Insanity- Very hard mode for skilled players, crazy amount of enemies, enemies have 4x health, bullet hell, power ups spawn rarely.
MINIMAL SETUP
- OS: Ubuntu 17.04
- Processor: Intel Core i3Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia Geforce GTX 780
- Storage: 2 GB available space
GAMEBILLET
[ 6138 ]
GAMERSGATE
[ 3458 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB