Do you like Perilous Warp? Now there is another opportunity to support the project, and its composer Daniel Northwood. His atmospheric music perfectly complements the retro experience. Perilous Warp Soundtrack is a mix of acid, glitchy, and distorted sounds. Daniel Northwood gets his inspiration from late 1990's, early 2000's soundtracks, the times when games used to have freedom in music. The soundtrack includes fifteen original electronic tracks, each with a special touch. Nearly an hour of atmospheric sci-fi music designed for fighting aliens, but suitable for standalone listening as well. Music is available in both MP3 and FLAC formats. https://store.steampowered.com/app/1453120/Perilous_Warp_Soundtrack/ Daniel Northwood on Bandcamp Daniel Northwood on SoundCloud
[ 2020-11-13 15:00:35 CET ] [ Original post ]
- Perilous Warp Linux 32-Bit [8.04 M]
- Perilous Warp Linux 64-Bit [7.99 M]
Game Features
- Optional Storyline: either learn everything about the tragic events that took place at the base, or skip the boring stuff and plunge into the action.
- Classic Combat System: find new deadly weapons at the base, from a classic shotgun to an advanced railgun, as well as a way to upgrade each gun.
- Diverse Bestiary: your enemies will run, swim, pounce or dig out; they will be anything but a piece of cake.
- Explore the World: look for stashes and secret places, visit optional offshoots, and get Steam achievements.
- Scalable Graphics: our game engine implements many modern graphics technologies, but at the same time it can support weak systems.
- Save Anywhere: in Perilous Warp you can save your progress wherever you like, and as often as you like; there are also autosaves.
- Accept the Challenge: for certain gamers, the game can be real hardcore - no health regeneration, no navigation arrows, no bullshit!
The Story
- 2047 a.d. Within a distant stellar system, astronomers find an Earth-like exoplanet. It turns out that a composition of its atmosphere is similar to Earth's, and it could be suitable for humans. However existing space technologies do not allow reaching the planet in the near future.
- 2049 a.d. A meteorite consisting of an unknown mineral hits the Earth. Its shape and internal structure suggests that its nature is artificial, so it is probably a fragment of some extraterrestrial object. Attention of scientists is drawn to extremely unusual properties of the crysterite, as they called the mineral: it can create "warps", or hyperspace rifts. The first teleporters have been constructed, and then, a bit later, an experimental hyperspace engine for an insterstellar spacecraft. However it is one of a kind, due to extreme shortage of crysterite. Thorough search for the precious mineral is immediately initiated. Finally, traces are found in an emission spectrum of the exoplanet discovered two years ago. There are no doubts in the decision to send an expedition to the planet.
- 2050 a.d. A spaceship equipped with the hyperspace engine, with scientists, builders, security guards, necessary equipment and materials onboard, makes its way to the planet, to found a colony. People successfully land on the planet, build a base, discover crysterite mines and start their development. Six months have passed according to a plan, the first shipment of the mineral is about to be sent back to Earth, but suddenly the communication with the Colony has been interrupted.
You, as an experienced space marine, get an important task: go to the exoplanet through the emergency teleporter and find out what has happened to the Colony. Most likely you also have to find the spaceship - a fortified citadel - and try to reestablish the uplink. You don your favourite armour, take your trusty army knife, and bravely step into the teleporter with the desire for glorious adventures.
Sources of Inspiration
We do love classic old-school 3D-shooters. The development of Perilous Warp was inspired by such masterpieces as Quake, Unreal, Doom III, and certainly the brilliant game Chasm: The Rift. Old school players will discover numerous references, but even if you are not in your thirties yet - rest assured that you won't be bored!- OS: Debian Jessie or newer
- Processor: CPU 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Direct3D-compatible
- Storage: 1 GB available space
- OS: Debian Jessie or newer
- Processor: Multi-core CPU (4 cores or more) 2.4 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Direct3D-compatible with Shaders 2.0+
- Storage: 1 GB available space
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