FEATURING:
- A retro, colourful, low-poly visual style
- 12 main levels (plus secret areas and side-paths)
- Multiple routes to complete the game
- Major bosses at the end of each level, each piloted by a member of the Zodiac
- A 16-bit style soundtrack by +TEK combining FM and wavetable synthesis
Hello all,
We hope you\'ve been enjoying the level update from earlier this year. Ben has slowly been picking away at the next level update, and today I managed to convince him to show me a little peek! Here we go...
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37606798/587f75066df16fe3d33f21de3a7692ba752661a4.png\"][/img]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37606798/6908939ce78a180ca64c7d1b8ed5da3fb2eef856.png\"][/img]
He informed me that some of the textures are still placeholder, it\'s a work in progress obviously, but looking good so far in my opinion.
And now for something (almost) completely different...
If any of you are familiar with Pixeljam as a game dev studio, and not Pixeljam as a publisher, you may have heard of a game we made in 2008 called Dino Run. It was pretty popular in the flash game glory days... a simpler time when you could log into Newgrounds, Kongregate, Miniclip, Coolmath, etc and play an endless amount of quick-loading and forward-thinking games directly in your browser. \n\nWe still have browser games of course, but the 2000\'s just hit different. Well, Pixeljam has been working on a sequel to Dino Run for quite a while, but we haven\'t made much noise about it until recently. And now we have...
It\'s pixel-art prehistoric multiplayer platformer with world-building tools included to let people create and share their own experiences.
We\'ve been working on the game one way or another for almost a decade, and we finally have enough momentum to make a final push to get to Early Access release on Steam, and if you are curious about it, please click here to check out the Kickstarter Campaign we just launched.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37606798/b624b63ff92c54227e12e79571dffa95460643e0.png\"][/img]
Everyone that backs it will get immediate access to the current Multiplayer Sandbox, where you can explore & experiment, design & destroy, hang out and have fun alone or with friends:
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/37606798/3f1c7e23b2f891a3e5051580a3045158574ade27.gif\"][/img]
Thanks for checking it out! Take care,
-Miles @ Pixeljam
Minimum Setup
- OS: Any distribution
- Processor: 1 Ghz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Drivers with support for OpenGL 2.1
- Storage: 500 MB available space
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