Happy Lunar New Year + Update Set 0.102.3X!
With a new year comes new tools to play with!
This weapon trades accuracy for crowd control and a few more points against larger opponents. I.e., it fires three arrows at once!
The weapon fires very rapidly in exchange for accuracy and range. Here's introducing a crystal serpent to its recently defeated cousin...
A spell that goes through walls knocking out opponents at a distance.
Ever wanted to wield a shield, grapple, and crossbow simultaneously without having to press too many buttons? Now you can. We've noticed when watching people play that many players stick to using a couple of ability items for most of the run (leaving much of the inventory to gather dust). We want to encourage more multitasking between abilities as various interactions exist between the tools simultaneously. There used to be a row of quick-swap slots, but many found these awkward to use and would often forget about them during the heat of the moment. As such, we're replacing the quick swap row with another active offhand slot (Default bindings with Mouse and on an Xbox Gamepad). We've also updated all related inventory systems; for example, smart-swapping will prioritize mobility items and non-directional powers to the new offhand slot by default.
Even without the Steam sales factor, we've heavily discounted the game discounted during early access. The game has been extended and polished with community feedback to become quite a different experience each year in early access. You can see the list of update sets on the news page: https://store.steampowered.com/news/app/841600 As such, the game will increase in price later on, to help us add extra content to the game for you as we approach full release.
[ 2022-01-28 16:26:31 CET ] [ Original post ]
Hi folks, we hope things are going wonderfully for you with the dawn of the new year!
We have some bonuses for you during the festivities:
- You will have an extra 12% XP in each run through the rogue-lite (until the end of February)
- Check the gift + Fireworks on the left side of the Hub (even if you've already claimed the former, it will be refilled by the 1st of February when Lunar New Year officially starts for most cultures).
- We've put up themed decorations:
- Aura of Worlds is now 20% off for Steam's Lunar New year sale (in addition to the heavy early access discount).
New Items:
With a new year comes new tools to play with!
Shotbow
This weapon trades accuracy for crowd control and a few more points against larger opponents. I.e., it fires three arrows at once!
Repeater
The weapon fires very rapidly in exchange for accuracy and range. Here's introducing a crystal serpent to its recently defeated cousin...
Stunning Orb
A spell that goes through walls knocking out opponents at a distance.
Inventory Management Updated:
Ever wanted to wield a shield, grapple, and crossbow simultaneously without having to press too many buttons? Now you can. We've noticed when watching people play that many players stick to using a couple of ability items for most of the run (leaving much of the inventory to gather dust). We want to encourage more multitasking between abilities as various interactions exist between the tools simultaneously. There used to be a row of quick-swap slots, but many found these awkward to use and would often forget about them during the heat of the moment. As such, we're replacing the quick swap row with another active offhand slot (Default bindings
Miscellaneous:
- Buffed Recurve Bow and Chakram.
- Fixed parallax stuttering edge cases.
- Multiple other balance changes
- Fixed visual glitch with spear thrust attacks causing the player's hands to disconnect with the weapon.
- Much more...
A note regarding price
Even without the Steam sales factor, we've heavily discounted the game discounted during early access. The game has been extended and polished with community feedback to become quite a different experience each year in early access. You can see the list of update sets on the news page: https://store.steampowered.com/news/app/841600 As such, the game will increase in price later on, to help us add extra content to the game for you as we approach full release.
! We wish you all the best for the year of the Tiger !
Aura of Worlds
Cognitive Forge
Cognitive Forge
2018-04-24
Indie Adventure Singleplayer EA
Game News Posts 55
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(71 reviews)
http://auraofworlds.com/
https://store.steampowered.com/app/841600 
Aura of worlds is a creative tactics rogue-lite platformer. Explore multiple worlds where you must utilise your creative abilities to twist adversity to your advantage. You'll need planning, wits and reflexes to make a way through these ever-changing death labyrinths.
Escape flooding passages, outrun toxic pollen, face off against gargantuan bosses that have made entire mazes their home. Do you play defensively with the spear and energy shield, or swing into the fray with a boomerang and grapple hook? Do you scour the levels for potions and runes; or do you dive headfirst into the chaos?
Adversity as your ally
F.A.Q.
Let's be transparent..."What Gamepads are compatible?”
Currently Xbox and Xbox 360 controllers though other Xinput controllers may work.
NOTE: Not natively compatible with Playstation controllers yet.
Keyboard and mouse works just as well.
Is there much of a story in game?
There's minimal story exposition as of the current build.
We do plan on integrating a loose narrative as development progresses though...
“I'm running the game on an old computer, how can I make it run faster?”
Please see the following forum thread on optimization:
“Where can I report bugs/issues/suggestions?”
Please look to the forums, we check messages there each day. Feedback is welcome and there are some excellent community members who are willing to help to.
"Anything else to be aware of?"
- Default gamepad controls are slightly different from convention, due to optional 360 degree aiming with right analogue stick. Though buttons can be rebound to suit.
- It’s designed to be challenging, and death may be encountered frequently during your initial runs. Though there is no stunlocking/one-hit demises.
- Being able to multi-task between abilities will greatly increase survivability.
- **The game has a steeper learning curve than the average platformer, particularly in the first 25 minutes
Every challenge has multiple solutions
For example, if there is a chest on the other side of a lava pit; do you...?
- Grapple across
- Bend time and bounce off enemies
- Use a boomerang to fetch the item
- Blow up the pit with a grenade; setting everything nearby alight!
- ...
More Features
- Over 70 unique enemies and traps
- 9+ randomized level themes. Such include tidal corridors filled with mines, rising lava, caverns lined with toxic and carnivorous plants...
- 3+ Primary world types (grotto, gardens, temple, ...) each with their own traps, enemies, boss and special theme layouts.
- A plethora of creative abilities ranging from parkour to cloaking to warping time itself!
- Every object has multiple uses E.g. you can grab that lantern from the ceiling, and carry it around to use as a portable light source or improvised flaming molotov...
- Hand crafted pixel art and animations by Jessica Turner and Lachlan Cartland
- Regular updates
- A unique musical score.
- Customize character skin and clothing colors.
- Permanent progression: allows you to unlock world shortcuts, new items, character backgrounds...
- So much more...
Whilst functionally complete; the game is under active development and more content is being added.
This project was Greenlit by the community back in 2016.
MINIMAL SETUP
- OS: Ubuntu 10.7 or higher
- Processor: 64 BitMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: Open GL 3.7 or higher
- Storage: 1200 MB available spaceAdditional Notes: You will also need Mono Framework 5.8 or higher installed.
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