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Greetings Adventurers, here's some of what we've been working on in the last few months!
Hi folks, we hope you're having a fine festive season! Here's what we've been working on:
Greetings Adventurers! Here's our first set of updates post-launch:
[previewyoutube=y5rXbvq40NQ;full][/previewyoutube] Greetings Adventurers! After six years of community feedback and refinement in early access, our chaotic tactical roguelike platformer is Finally Released!
Greetings Adventurers! This update set focuses on giving you the tools to further customize your player build, amongst other features. This will likely be the final update set pre-1.0 (which will have much more content to show you in September).
Hello Adventurers, Here are some more recent extensions We've added to the game:
Hi folks, As We gear up for 1.0. Here are some quality of life improvements we've been working on for you in the last couple of weeks.
Hi Everyone! Update set 0.123.X is out! We've been adding new content and refining/rebalancing existing game systems based on community feedback. Rather than the usual lengthy change list, we thought a trailer might be more fun to watch:
Hi everyone! We hope you have a well-earned break and time to catch up with friends and family during the festive season. We bear gifts from the latest update - 0.121.9:
Greetings Adventurers! There's been quite a number of changes to make Your travels more...interesting:
Greetings Adventurers! We've been remastering the early gameplay and visuals, This is in response to feedback from testers that the first area needed to be more on par with the latter areas of the game, especially regarding variety.
Hi folks, we hope things are going wonderfully for you with the dawn of the New Lunar Year!
Hi everyone! We hope you're getting a well-earned break and time to catch up with friends and family during the festive season. We have some gifts for you with the latest update - 0.112.X:
Hi folks, the game is currently participating in the Steam Autumn sale, and we have some bonuses for you!
Happy Halloween, folks! We've got some seasonal bonuses and permanent additions to the game for you!
Far below the crust caverns and past the thawing lake; lies a world of ritual and fire. It's a biome where supernatural and elemental creatures intermingle with ancient architecture and engineering marvels. The ancients here built shrines around a chasm to maintain balance and appease powerful beings above and below. They viewed Cold Crust Caverns as a place of preservation, with this place as the realm's fiery forge.
Gold is much more abundant here, but so are the perils.
The Edge of the Mantle Area marks the 5th biome added to our game and a milestone toward the game's Full Release in 2023.
World Generation:
Hey Folks, Here are some of the most recent updates we've been working on by category:
Hey everyone, Here are some of the new updates we've been working on:
Hi folks, we hope things are going wonderfully for you with the dawn of the new year!
Hi everyone, We hope you're getting a well-earned break and time to catch up with friends and family during the festive season. We have some gifts for you in the latest patch:
Hi Everyone! Update set 0.100.X is our greatest update for the game yet. We've been adding a lot of new content and refining/rebalancing existing game systems based on community feedback. Rather than the usual lengthy change list, we thought a trailer might be more fun to watch:
Hi everyone! Here are some of the new updates we've been working on
Hi everyone, Here are some of the changes for the update:
Hi folks, we hope things are going well for you during the festive period and beyond!
Hi folks! We hope your feeling refreshed for 2021! We have some more content for you!
Hey everyone, We hope you're keeping well during the festive season! We are finally making the 4th area of the game available to play:
Hi folks! We hope things are going well for you in the lead-up to the festive season. We've just rolled out a patch which:
Hi folks, We hope you're doing well during these unusual times.
Hi everyone!
We hope you're keeping well during these strange times!
We've been working multiple new quality of life and functional changes, not all of which are 100% stable (we won't spoil them until the update is fully released).
We've uploaded said changes to the alpha branch, for
To access the branch please navigate to:
Steam Client->Right Click Aura of Worlds->Properties->Betas tab->Select Alpha from the Dropdown list.
Hi folks, Here's a breakdown of the update:
Hi folks, A key focus of this update is making equipment much more satisfying to loot and use.
Hi everyone,
Weve been enhancing the engine and adding support for Mac and Linux. Making the game available to people on different platforms has always been a critical goal with this project. We are thrilled to finally provide stable builds on each platform. Anyone playing the game on Mac or Linux before the 9th of May will receive an in-game XP bonus after the event.
Hi everyone!
Making the game accessible to people on different platforms has always been a key goal with this project. We are looking to get this right, and so invite players with Mac/Linux computers to try out the game on a different platform.
NOTE: If you're looking to buy the game for Mac/Linux specifically, then you might prefer to wait a week, while testing is underway.
Be warned, this functionality is quite alpha. So alpha in fact that it needs to be accessed on the alpha branch!
To access the branch please navigate to:
Steam Client->Right Click Aura of Worlds->Properties->Betas tab->Select Alpha from the Dropdown list.
Hi everyone, This past couple of months, we've been doing significant engine enhancements with a port to Direct X. We hope to support more lower-end computers and port to new platforms. The latest versions use only half the memory of the predecessor. Since 2013, we had been using SFML libraries to connect to OpenGL and Open Audio. The new port to MonoGame is what directly supports Direct X (both are available in the launch options). We anticipate having Ports for Mac and Linux ready for you very soon.
Hi everyone, Weve been working on multiple enhancements and new features for you, over the past couple of months:
Merry Christmas everyone! The changes are as follows:
Happy Halloween Everyone !
With Update 0.80.56, we have quite a number of additions for you:
The Hub:
This starter world comes with portals to the various areas and crafting stations for:
With this new system comes 9 different player trait/passive ability sets which allow for further customization of play-style.
These range from increased defence to gaining double jump & infinite wall vault.
Beware that the perks they offer are not without trade-offs.
One of our favorite is bloodthirsty which will gradually drain your health but allow you to heal from injured enemies (with a number of other augments to your damage).
It was an insanely busy 3-day weekend; during our 4th and final year at PAX Australia
Having the time to meet with developers, journalists and gamers like you was fantastic!
We've been taking notes from the convention after watching hundreds of players navigate their way through the deadly labyrinths. We will be integrating the feedback/suggestions for new content over the next couple of updates....
Hey everyone!
We are super excited to be exhibiting our roguelike platformer at PAX Australia!
If you happen to be in Melbourne, wed love to say hi!
New items, sound effects, rewards for earlier players and an entirely new set of unlockable goods.
Hey adventurers! Just wanted to give a shout-out to the Youtubers and Streamers who have covered Aura of Worlds over the past month. It's all been quite positive so far. They've helped build awareness for the project, as well as providing feedback which has and still is being used to refine the game.
Hi folks, Just wanted to give a quick shout out to both Clemmy Games and Notable Releases for including our roguelite in their listings for the top games to launch last month. You can check our their respective videos here: Clemmy Games: https://youtu.be/TKNBB6Yk86A Notable releases: http://notablereleases.com/post/indie-weekly-2018w17/ https://youtu.be/D_LQfNJUq8g Congratulations to all the teams behind the other excellent titles to!
Hi folks, We've been listening to your feedback and suggestions over the past two weeks and have been updating the game accordingly :)
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