Build 1.0.362 changelog:
- more changes for group enlist formula
- map Labyrinth is now available for level 2 players. Asteroid fields moved to level 3 as well
- Drones Junkyard is now only for 1 player. Loot requirements and mob damages are reduced
- Dungeon maps now can have a travel buoy allowing fast exit from the dungeon
- fixed issues with gate activation on different maps
- fixed issues with descriptions for some maps. Clicking a description now shows battle stats table
- intermediate cloning stations now have a menu for activation
- games in active battles list show number of human players without AI bots
- other changes and improvements
Project Amalthea: Battlegrounds is a PVP part as a separate game of a Project Amalthea.
16 pre-built classes, more than 200 skills and 5 different battleground game types:
Capture the Flag, King of the Hill, Race, Battle Royale and Dungeon Raid. All those games have different mechanics and require cooperative efforts to master.
Various weapon mechanics
Different types of weapons allows you either to do mass damage, penetrate a shield or lay a trap. Each weapon category bears it's own unique mechanics and combat tactics:
Rockets - high damage explosives
Torpedoes - guided missiles
Mines - explosive, magnetic and shrapnel damage traps
Lasers - beam weapons with 100% shield penetration
Machine guns - kinetic weapons with extra damage to unshielded targets
Drones - autonomous ships with repairing, damage or hacking functions