Build 1.0.363:
- and even more changes to group enlisting
- fixed markers pointing at the bases on Arena and Labyrinth maps
- added marker to exit point at Drones Junkyard map
- fixed issues with immediate map exit upon entrance
- fixed issue when game creator could be enlisted for another team
- added small delay for Breakthrough rocket ability activation
- more precise rocket movement
- authentication is now performed in separate threads not affecting the game process
- added marker for your group members when they are near
- fixed issue with players being teleported to all black location after death
- various internal improvements and fixes
Project Amalthea: Battlegrounds is a PVP part as a separate game of a Project Amalthea.
16 pre-built classes, more than 200 skills and 5 different battleground game types:
Capture the Flag, King of the Hill, Race, Battle Royale and Dungeon Raid. All those games have different mechanics and require cooperative efforts to master.
Various weapon mechanics
Different types of weapons allows you either to do mass damage, penetrate a shield or lay a trap. Each weapon category bears it's own unique mechanics and combat tactics:
Rockets - high damage explosives
Torpedoes - guided missiles
Mines - explosive, magnetic and shrapnel damage traps
Lasers - beam weapons with 100% shield penetration
Machine guns - kinetic weapons with extra damage to unshielded targets
Drones - autonomous ships with repairing, damage or hacking functions