Fellow pilots!
Here goes one of the first improvements based on your feedbacks and suggestions.
First of all now arrow keys and ASWD behave differently. Arrows move the ship in their direction while ASWD is our usual control theme - acceleration and turns. You can switch the keys in settings.
Secondly we're announcing new game mode. Now you can play with 3rd Person camera! You will see the option when starting the game from Steam, or you can choose it in game settings.
Finally there is a new Co-op dungeon called The Slums. It's designed for 2-4 players and 15-20 minutes overall gameplay. Note that dungeon is still in development and have some minor issues.
Other changes Version 1.0.364 to 1.0.365:
- Sect dungeon moved to level 4
- fixed too long station docking process
- countdown timer changes to red when less than 1 minutes remains
- displaying map minimum and maximum player count in the list
- automatic resurrection for players when leaving the battleground
- better joystick support
- sound feedback when opening the gate, capturing the artifact, taking the flag
- lot of misc changes and improvements
Project Amalthea: Battlegrounds is a PVP part as a separate game of a Project Amalthea.
16 pre-built classes, more than 200 skills and 5 different battleground game types:
Capture the Flag, King of the Hill, Race, Battle Royale and Dungeon Raid. All those games have different mechanics and require cooperative efforts to master.
Various weapon mechanics
Different types of weapons allows you either to do mass damage, penetrate a shield or lay a trap. Each weapon category bears it's own unique mechanics and combat tactics:
Rockets - high damage explosives
Torpedoes - guided missiles
Mines - explosive, magnetic and shrapnel damage traps
Lasers - beam weapons with 100% shield penetration
Machine guns - kinetic weapons with extra damage to unshielded targets
Drones - autonomous ships with repairing, damage or hacking functions