Build 1.0.366:
- fixed green arrow for group members
- fixed red text for battles having less than 60 seconds to completion
- fixed green artifact transparency in 2D mode
- automatically shows station menu when nearby. You can dock with Space or Joystick Start buttons
- debris models now have correct environment color and random depth
- game tries to set required resolution and refresh rate and if fails it switches to window mode
- fixed an error with laggy movement after a lot of rotations (mostly happened in dungeons)
- fixed black screen upon world entrance
- other fixes and changes
Project Amalthea: Battlegrounds is a PVP part as a separate game of a Project Amalthea.
16 pre-built classes, more than 200 skills and 5 different battleground game types:
Capture the Flag, King of the Hill, Race, Battle Royale and Dungeon Raid. All those games have different mechanics and require cooperative efforts to master.
Various weapon mechanics
Different types of weapons allows you either to do mass damage, penetrate a shield or lay a trap. Each weapon category bears it's own unique mechanics and combat tactics:
Rockets - high damage explosives
Torpedoes - guided missiles
Mines - explosive, magnetic and shrapnel damage traps
Lasers - beam weapons with 100% shield penetration
Machine guns - kinetic weapons with extra damage to unshielded targets
Drones - autonomous ships with repairing, damage or hacking functions