Build 1.0.367 changelog:
+ changed the movement of mobs, carrying flag
+ various fixes to prevent bosses flying off the map
+ restored switch for the gate in the dungeon Sect
+ fixed models of machine guns and loot in the Slums dungeon
+ redesigned FOV for super wide screens
+ added slowing clouds to the Labyrinth map
+ additional properties of items are saved when forwarding them by mail
+ reduced price of starting items
+ other changes and improvements
Also you can set a password for your account by typing .password *password* in the chat
after that, you can play the game with a Steam account, but without using Steam-client
Use the RunServer authorization with an account in the form where:
-123456789@steam is your Steam profile number
- and passord which was set by .password command
In this mode, achievements are not awarded, but you can play without Steam-client, incl. from other platforms
Project Amalthea: Battlegrounds is a PVP part as a separate game of a Project Amalthea.
16 pre-built classes, more than 200 skills and 5 different battleground game types:
Capture the Flag, King of the Hill, Race, Battle Royale and Dungeon Raid. All those games have different mechanics and require cooperative efforts to master.
Various weapon mechanics
Different types of weapons allows you either to do mass damage, penetrate a shield or lay a trap. Each weapon category bears it's own unique mechanics and combat tactics:
Rockets - high damage explosives
Torpedoes - guided missiles
Mines - explosive, magnetic and shrapnel damage traps
Lasers - beam weapons with 100% shield penetration
Machine guns - kinetic weapons with extra damage to unshielded targets
Drones - autonomous ships with repairing, damage or hacking functions