Fellow pilots!
In this version you no longer need to choose the number of people in the battle. This means that if the game is for 4-8 people it can start with 4 to 8 players without bots. If bots are on you can start with 1 player and they'll be added up to 4 participants.
Also, added FFA map Deathmatch for 4 to 8 people. Level 2 is required in FFA mode there is now a timer and the winner is the player with the most kills.
Other changes:
- removed the Yin-Yang map and replaced it with the New Horizons map - CTF 2 for 8-10 people with various interesting tricks, gates and clouds. Level 5 required
- slightly less brightness of the sun in high and maximum graphics settings
- the resurrection timer is locked to 5 seconds in dungeons and FFA games
- rockets in Multi-stage charge mode are rarely triggered by a machine gun or laser
- new command .online to see current game online status
- game settings have been changed and improved
- increased hit box geometry of the gate to avoid fast passage
- changed the tasks of the Drones Junkyard quest. Now you need to kill 30 small drones, 1 large one and find 1 drone part
- stealth artifact "Cloak 72" is added to vendors - it gives temporary stealth mode, hiding the player from map, sight and NPC visibility
- map Sniper Range moved to level 7
- lots of optimizations and improvements in graphics and game performance
Project Amalthea: Battlegrounds is a PVP part as a separate game of a Project Amalthea.
16 pre-built classes, more than 200 skills and 5 different battleground game types:
Capture the Flag, King of the Hill, Race, Battle Royale and Dungeon Raid. All those games have different mechanics and require cooperative efforts to master.
Various weapon mechanics
Different types of weapons allows you either to do mass damage, penetrate a shield or lay a trap. Each weapon category bears it's own unique mechanics and combat tactics:
Rockets - high damage explosives
Torpedoes - guided missiles
Mines - explosive, magnetic and shrapnel damage traps
Lasers - beam weapons with 100% shield penetration
Machine guns - kinetic weapons with extra damage to unshielded targets
Drones - autonomous ships with repairing, damage or hacking functions