Children of Morta | Patch 1.0.4
[ 2019-09-09 14:09:36 CET ] [ Original post ]
Hello there, Fam!
We've been searching Steam Discussions, Reddit, Twitter and all the other community channels - to gather your feedback about the game. What you like, what you don't like, what works and what doesn't. We know you're waiting for content updates but for starters - we decided it is crucial to fix the most popular bugs and crashes.
Full list of fixes:
- Fixed crash after killing ziggurat boss
- Fixed Ancient Mastery achievement not being achievable
- Handling very old save files as corrupted
- Fixed game stuck at save warning screen with Alt+Tab
- Fixed bug of game getting stuck after load if the last watched cutscene was a nightmare
- Fixed bug of game getting stuck in character tutorial in home if player returns home during start room narration
- Fixing Narration of dungeon resolutions (Freeing Aspects Home Cutscenes)
- Took some measures to prevent escort kid being stuck in walls
- Fixed I Won't Let You Die achievement being obtainable through means that werent intended
- Fixed the issue with some Divine Relics being stopped without fade.
- Fixed Anai-Sarava Projection cut-scene music.
- Joeys footsteps added.
- Fixed escort kid enemy patterns being too hard sometimes
- Fixed stucking in Teralava puzzle room in co-op mode
- Fixed King of Thieves miniboss vanished in Teralava challenge room
- Fixed locking out second player in co-op in Fatigue intro event room
- Fixed Chinese Language missing some characters
- Fixed Spider king Boss when using any item or skill to become invisible
- Fixed Spider king Boss issue when reviving with divine relic
- Updated some Turkish translations for items
- Fixed Effect of totems remains on player when going to the next floor
- The range that players can be revived in coop increased to avoid problems when reviving near hazards.
- Fixed forest dynamic music after first arena fight and 2nd arena
- Fixed end credits music cuts out after finishing the game
- Fixed mini boss fight music not playing when fighting 2nd time after defeating them
- Fixed mini boss fights music not playing if skipping the intro cutscene
- Fixed Kevin vanish sfx remaining after exiting vanish
- Fixed unsync sfx of cutscenes after defeating mini boss
- Co-Op: Fixed fatigue intro locking 2nd player out of the fight room
- Fixed King of the Thieves boss attacks count as melee attacks
- Spider Queen's spawning enemies interval time polished
Children of Morta
Dead Mage
11 bit studios
2019-09-03
Indie RPG Adventure Singleplayer Multiplayer Coop
GameBillet
18.91 /
€
Game News Posts 62
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(15577 reviews)
http://www.childrenofmorta.com/
https://store.steampowered.com/app/330020 
Children of Morta Linux [1.3 G]Children of Morta: P&C Linux [3.72 M]
The adventure of Children of Morta is not over yet, traveler! We have plenty of updates planned for the upcoming months, including free DLCs with new content but also big, paid expansions that will allow you to spend even more time with the Bergsons. To learn more about the plans for the game, be sure to check our roadmap.
CLICK HERE TO VIEW THE ROADMAP
About the game:
IT RUNS IN THE FAMILY
Children of Morta is an action RPG with a rogue-lite approach to character development, where you don’t play a single character - but a whole, extraordinary family of heroes. Hack’n’slash through hordes of enemies in procedurally generated dungeons, caves and lands and lead the family of Bergsons, with all their flaws and virtues, against the forthcoming Corruption.
FEATURES:
GAMEPLAY
Gameplay-wise it's a unique mix of action-adventure RPG, rogue-lite and hack and slash game. By leveling up, you develop not only individual characters but also the entire family. There is no permadeath and you can change family members between the dungeon runs.
STORY
The story takes place in a distant land but copes with themes and emotions common to all of us: love and hope, longing and uncertainty, ultimately loss... and sacrifice we are willing to make to save the ones we care the most for. Ultimately, it's about a family of heroes standing against the encroaching darkness.
DUNGEON CRAWLING
All the dungeons in the game are procedurally generated, which means their layout is different with each adventure. There can be from two to four levels of each dungeon, with a unique boss fight at the end. You can always get back to the previous dungeons to get extra XP or finish all the side quests.
CHARACTERS & SKILLS
Ranged attacks, magic spells, blocks, stuns, evasions and passive skills - it’s all there for you to discover, unlock and upgrade. You can choose from six different family members, each one having unique skill sets. The father, John - a protective warrior with a sword and shield. The elder daughter Linda - a precise archer. Kevin, a quiet fighter equipped with deadly daggers. Lucy - a lively and bold fire mage. Mark - a mindful martial arts fighter. And Joey who smashes his enemies with a sledgehammer.
ART STYLE
A combination of hand-painted pixel art and frame-by-frame animations partnered with modern lighting techniques come to life to create the beautifully dangerous world of Children of Morta!
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: 2.8 GHz Dual Core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660. Radeon R7 370 or equivalent with 2 GB of video RAM
- Storage: 2 GB available space
- OS: Ubuntu 16.04 or higher
- Processor: 3.2 GHz Quad Core ProcessorMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce 960. Radeon RX 570 or equivalent with 4GB of video RAM
- Storage: 2 GB available space
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GAMERSGATE
[ 513 ]
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