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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Children of Morta 

 

Developer

 Dead Mage 

 

Publisher

 11 bit studios 

 

Tags

 Indie 

 

RPG 

 

Adventure 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2019-09-03 

 

GameBillet

 18.91 /

 

 

Steam

 € £ $ / % 

 

News

 56 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/330020 

 
Public Linux depots

 Children of Morta Linux [1.3 G] 


 Children of Morta: P&C Linux [3.72 M] 




LINUX STREAMERS (6)
gamingonlinuxteoreticxantyleonhartCageyRabbit
wootpeanutskydrostv




Children of Morta | Major Update 1.0.18



Dear Family,
we've kept a close eye on your adventures. Thanks to this and to your amazing, ongoing support and feedback, we've managed to fix a large number of issues that some of you might have encountered while playing Children of Morta. We hope that this patch will make your playthroughs smoother and even more enjoyable than before. Find the detailed list of changes below.

Important NOTICE: This update will reset players' current key rebindings.

GENERAL FIXES:

  • Fixed unachieved Souvenirs of completed quest not spawning in dungeons to collect.
  • Fixed Bens false exclamation mark in broken cart event.
  • Fixed broken control by dying at completion of Water Purifier pump quest.
  • Fixed fail narration of Water Purifier pump quest plays when activating 2nd switch.
  • Fixed game getting frozen by skipping custom narrative fireplace cutscenes and returning to title screen afterward.
  • Fixed getting stuck in the Unchaining Slaves event if the Assassin enemy teleports out of the event room.
  • Fixed Area 30 Boss becomes invulnerable sometimes.
  • Fixed champion powers spawn in landscapes and middle of magical doors.
  • Fixed skeleton risers skeletons spawn in landscapes and special rooms.
  • Fixed Area 30 Bosss hands dropping loots.
  • Fixed all boss unnatural behavior against movement modifiers(i.e. Vortex divine relic against Ruins boss when hes underground).
  • Fixed missing of map legend for cutscene/narrative finish rooms.
  • Fixed staying in rage when dying in forest while using rage.
  • Fixed 2nd player control getting broken when player is dead between 2nd and 3rd phase of OU fight.
  • Fixed Joey could become invulnerable using Bloody Whirlwind rune.
  • Fixed Obelisk of Vitality healed limbo players.
  • Fixed Johns Stampede rune icon.
  • Fixed Linda could not walk and shoot after dying and respawning in forest.
  • Fixed Marks atmans barrier did not fill in guardian rage mode by his attacks.
  • Fixed Marks atmans barrier did not fill completely upon entering guardian rage.
  • Fixed a bug where explosive mushrooms could not reactivate after getting hit by an enemy projectile.
  • Fixed dungeon doors sfx getting infinite loop.
  • Fixed Linda's Rain of Arrows Skill continues to work even when the game is paused.
  • Fixed Rune Knowledge getting unlock in Desert sometimes without finding Rea room.
  • Fixed Electric Shock Divine Relics damaging area remained in next floor.
  • Fixed Forest end cutscene visuals cut out.
  • Fixed an issue that allowed players to purchase charms from a special angle from shop for free
  • Fixed issue with Mark stuck behind the steampowered vehicle
  • Fixing Wind Journal rooms physics (stucking between objects).

FIXES FOR MAC:
  • Fixed videos not playing on some mac machines
  • Fixed controller issues on Mac. Detailed list of supported equipment can be found HERE.

FEATURES:
  • Added support for variety of controllers. Detailed list of supported equipment can be found HERE.
  • Updating UI legends on PC based on controller type (xbox, ps4).
  • More precise dead zone based on Joystick model.
  • Added controller vibration to game
  • New Options
  • Aim Assist
  • Screen Shake
  • Vibration

VISUAL TWEAKS:
  • Fixed challenge room chests rendering order issue
  • Pets Divine Relic new icons added
  • Orbiting Flames new visuals added
  • Added different attack animation trails for joeys primary and secondary runes attacks
  • Added Rune effects for joeys whirlwind

OPTIMIZATION:
  • Major rework of pathfinding system.
  • Improved fog of exploration.

BALANCE
  • OU - the final boss - is more challenging now
  • Joey - balance changes:
  • Primary attack speed increased
  • Rage mode now decrease abilities cooldowns
  • Rage mode now increase primary attack speed

If you have additional questions - please use the Steam Discussions! We're reading everything we can - even if we can't reply in every single thread.

And if you still encounter some tech issues - be sure to send an email to techsupport@11bitstudios.com

Thank you!
Dead Mage & 11 bit studios


[ 2019-10-08 18:08:10 CET ] [ Original post ]