Hi there, Family!
We hope that the year 2021 has treated you well so far. We are doing great but were also quite busy. What are we cooking, you ask? Well, some content for Children of Morta, obviously! Lands of Rea are rather dangerous in some places - thats why from time to time it is wise to create a detour in your travels. And its especially nice if you find some unexpected rewards while discovering new routes, right? So thats exactly what we did. Heres a quick summary of our adventures from 2020 and some plans for 2021.
THE STORY SO FAR
2020 was a tough year for all of us. A global pandemic, social unrest, major natural disasters. Everyone copes with tough situations differently - and we happen to be a bunch of proper gaming [strike]nerds[/strike] aficionados, so thats what we have focused on: making stuff for our game for you to enjoy. We hope that by creating new content for Children of Morta weve provided you with a portion of much-needed escapism. In 2020, we have delivered 5 significant updates to the game and four of them were completely free. Through those updates, weve added things like Items Packs, New Game+ Mode, new difficulty settings, a brand new playable character, and more!
The paid DLC, however, was a different story and was very special for us - cause it gave a spotlight to something that we care about deeply: our animal friends. Paws and Claws DLC - while it obviously adds new features to the game (like the Animal Shelter System, new boosts, animations and events) - it first and foremost focuses on helping animals in the real world. 100% of 11 bit studios and Dead Mage's proceeds from selling this piece of content go to the Humane Society International charity organization. Were super proud to announce that this way weve already raised more than $100k (and this number is still growing!) for animals around the world - and its all thanks to you! Thank you so much for supporting Paws and Claws DLC, folks!
Now, lets see what the future holds for us, shall we?
Click here for a full-sized map.
NEW ROUTES ON THE ROADMAP
As you can see, there are some alterations to our route and wed like to shed some light on what happened here and what we had to change over the course of the last few months.
Our initial plan for the last three updates was simple: 1) deliver a rather straightforward and basic endless mode for the game; 2) then add the online co-op functionality and last but not least - 3) create a bigger piece of paid content that would feel like a separate mode of the game. Those were the three upcoming points on our previous roadmap. However, what we have learned by creating the Uncharted Lands (paid DLC) - is that it would organically work better if we have actually merged some of its features with the Endless Mode, delivering a brand new experience in a shorter amount of time. A win-win situation, so to speak.
Let us be fully transparent here: we kinda felt that the basic endless mode (The Temple of The Endless Update on the roadmap) that weve implemented and tested back in the day didnt add that much to the game. It was functional, you wouldve enjoyed it for sure - but it wasnt a major game-changer. We felt its not enough - even as a fun little free update. But by borrowing some mechanics from the paid DLC content - we couldve created something special that almost feels like a game within a game. So... thats exactly what we did. Thats how the Family Trials Mode was born!
And theres a surprise here, too. Even though it was supposed to be a paid DLC, we decided to make it totally free to thank you all for supporting us by buying the game and the Paws and Claws Charity DLC.
Long story short: there is no paid DLC coming anymore at a later stage - instead of that youre getting a bigger, super fun, free content update in the form of Family Trials Mode.
Were going to share more information about the new content later down the road. But we dont want to leave you empty-handed so for now, heres a sneak peek of the totally new hub area that will welcome you to the Family Trials Mode:
Click here to see the high-resolution version (and set it as your wallpaper, preferably).
Oh, you would like to see more? Ok, ok, fine, heres a short teaser, then:
https://youtu.be/Q6wpq3tTInk
ONLINE CO-OP
We know youre all waiting for the online co-op functionality to be added to Children of Morta. Believe us, we want to see you wreaking havoc on your enemies without the restraints of the local co-op, too - but the only thing we can confirm at the moment is that were still working on it, its not canceled or anything like that. We cant give you any dates here. The only new piece of info is that the upcoming Family Trials Mode will also use that online co-op support in the future.
Okay, Fam, thats all the news that we have for you today! If you would like to stay up to date with everything we do, please follow us on Twitter and Facebook. Stay safe and awesome!
Cheers,
Dead Mage and 11 bit studios
Children of Morta
Dead Mage
11 bit studios
2019-09-03
Indie RPG Adventure Singleplayer Multiplayer Coop
GameBillet
18.91 /
€
Game News Posts 62
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(15577 reviews)
http://www.childrenofmorta.com/
https://store.steampowered.com/app/330020 
Children of Morta Linux [1.3 G]Children of Morta: P&C Linux [3.72 M]
The adventure of Children of Morta is not over yet, traveler! We have plenty of updates planned for the upcoming months, including free DLCs with new content but also big, paid expansions that will allow you to spend even more time with the Bergsons. To learn more about the plans for the game, be sure to check our roadmap.
CLICK HERE TO VIEW THE ROADMAP
About the game:
IT RUNS IN THE FAMILY
Children of Morta is an action RPG with a rogue-lite approach to character development, where you don’t play a single character - but a whole, extraordinary family of heroes. Hack’n’slash through hordes of enemies in procedurally generated dungeons, caves and lands and lead the family of Bergsons, with all their flaws and virtues, against the forthcoming Corruption.
FEATURES:
GAMEPLAY
Gameplay-wise it's a unique mix of action-adventure RPG, rogue-lite and hack and slash game. By leveling up, you develop not only individual characters but also the entire family. There is no permadeath and you can change family members between the dungeon runs.
STORY
The story takes place in a distant land but copes with themes and emotions common to all of us: love and hope, longing and uncertainty, ultimately loss... and sacrifice we are willing to make to save the ones we care the most for. Ultimately, it's about a family of heroes standing against the encroaching darkness.
DUNGEON CRAWLING
All the dungeons in the game are procedurally generated, which means their layout is different with each adventure. There can be from two to four levels of each dungeon, with a unique boss fight at the end. You can always get back to the previous dungeons to get extra XP or finish all the side quests.
CHARACTERS & SKILLS
Ranged attacks, magic spells, blocks, stuns, evasions and passive skills - it’s all there for you to discover, unlock and upgrade. You can choose from six different family members, each one having unique skill sets. The father, John - a protective warrior with a sword and shield. The elder daughter Linda - a precise archer. Kevin, a quiet fighter equipped with deadly daggers. Lucy - a lively and bold fire mage. Mark - a mindful martial arts fighter. And Joey who smashes his enemies with a sledgehammer.
ART STYLE
A combination of hand-painted pixel art and frame-by-frame animations partnered with modern lighting techniques come to life to create the beautifully dangerous world of Children of Morta!
- OS: Ubuntu 16.04
- Processor: 2.8 GHz Dual Core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660. Radeon R7 370 or equivalent with 2 GB of video RAM
- Storage: 2 GB available space
- OS: Ubuntu 16.04 or higher
- Processor: 3.2 GHz Quad Core ProcessorMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce 960. Radeon RX 570 or equivalent with 4GB of video RAM
- Storage: 2 GB available space
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