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Name

 Children of Morta 

 

Developer

 Dead Mage 

 

Publisher

 11 bit studios 

 

Tags

 Indie 

 

RPG 

 

Adventure 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2019-09-03 

 

GameBillet

 18.91 /

 

 

Steam

 € £ $ / % 

 

News

 56 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/330020 

 
Public Linux depots

 Children of Morta Linux [1.3 G] 


 Children of Morta: P&C Linux [3.72 M] 




LINUX STREAMERS (6)
gamingonlinuxteoreticxantyleonhartCageyRabbit
wootpeanutskydrostv




Children of Morta | Community Update - March 2021



Hi there, Family!

We hope that the year 2021 has treated you well so far. We are doing great but were also quite busy. What are we cooking, you ask? Well, some content for Children of Morta, obviously! Lands of Rea are rather dangerous in some places - thats why from time to time it is wise to create a detour in your travels. And its especially nice if you find some unexpected rewards while discovering new routes, right? So thats exactly what we did. Heres a quick summary of our adventures from 2020 and some plans for 2021.

THE STORY SO FAR
2020 was a tough year for all of us. A global pandemic, social unrest, major natural disasters. Everyone copes with tough situations differently - and we happen to be a bunch of proper gaming nerds aficionados, so thats what we have focused on: making stuff for our game for you to enjoy. We hope that by creating new content for Children of Morta weve provided you with a portion of much-needed escapism. In 2020, we have delivered 5 significant updates to the game and four of them were completely free. Through those updates, weve added things like Items Packs, New Game+ Mode, new difficulty settings, a brand new playable character, and more!

The paid DLC, however, was a different story and was very special for us - cause it gave a spotlight to something that we care about deeply: our animal friends. Paws and Claws DLC - while it obviously adds new features to the game (like the Animal Shelter System, new boosts, animations and events) - it first and foremost focuses on helping animals in the real world. 100% of 11 bit studios and Dead Mage's proceeds from selling this piece of content go to the Humane Society International charity organization. Were super proud to announce that this way weve already raised more than $100k (and this number is still growing!) for animals around the world - and its all thanks to you! Thank you so much for supporting Paws and Claws DLC, folks!

Now, lets see what the future holds for us, shall we?


Click here for a full-sized map.

NEW ROUTES ON THE ROADMAP
As you can see, there are some alterations to our route and wed like to shed some light on what happened here and what we had to change over the course of the last few months.

Our initial plan for the last three updates was simple: 1) deliver a rather straightforward and basic endless mode for the game; 2) then add the online co-op functionality and last but not least - 3) create a bigger piece of paid content that would feel like a separate mode of the game. Those were the three upcoming points on our previous roadmap. However, what we have learned by creating the Uncharted Lands (paid DLC) - is that it would organically work better if we have actually merged some of its features with the Endless Mode, delivering a brand new experience in a shorter amount of time. A win-win situation, so to speak.

Let us be fully transparent here: we kinda felt that the basic endless mode (The Temple of The Endless Update on the roadmap) that weve implemented and tested back in the day didnt add that much to the game. It was functional, you wouldve enjoyed it for sure - but it wasnt a major game-changer. We felt its not enough - even as a fun little free update. But by borrowing some mechanics from the paid DLC content - we couldve created something special that almost feels like a game within a game. So... thats exactly what we did. Thats how the Family Trials Mode was born!

And theres a surprise here, too. Even though it was supposed to be a paid DLC, we decided to make it totally free to thank you all for supporting us by buying the game and the Paws and Claws Charity DLC.

Long story short: there is no paid DLC coming anymore at a later stage - instead of that youre getting a bigger, super fun, free content update in the form of Family Trials Mode.

Were going to share more information about the new content later down the road. But we dont want to leave you empty-handed so for now, heres a sneak peek of the totally new hub area that will welcome you to the Family Trials Mode:


Click here to see the high-resolution version (and set it as your wallpaper, preferably).

Oh, you would like to see more? Ok, ok, fine, heres a short teaser, then:
https://youtu.be/Q6wpq3tTInk

ONLINE CO-OP
We know youre all waiting for the online co-op functionality to be added to Children of Morta. Believe us, we want to see you wreaking havoc on your enemies without the restraints of the local co-op, too - but the only thing we can confirm at the moment is that were still working on it, its not canceled or anything like that. We cant give you any dates here. The only new piece of info is that the upcoming Family Trials Mode will also use that online co-op support in the future.

Okay, Fam, thats all the news that we have for you today! If you would like to stay up to date with everything we do, please follow us on Twitter and Facebook. Stay safe and awesome!

Cheers,
Dead Mage and 11 bit studios


[ 2021-03-24 13:37:21 CET ] [ Original post ]