Bug-fixing patch just landed!
[ 2022-03-08 16:32:08 CET ] [ Original post ]
Hello Family! A bugfix patch has just arrived in Children of Morta and here is a list of the fixed issues:
- Fixed the crash or softlock that was occurring if Host player invited the Guest while Local Multiplayer session have been initiated before sending invites;
- Fixed the issue with long/infinite "Fetching save" state;
- Fixed the issue with black screen that could sometimes occur upon traversing to next floor/dungeon on Linux and Mac;
- Fixed the issue where Pyro Blade had an incorrect effect;
- Fixed the issue where Host player could have gotten stuck at home if exit confirmation prompt was active while the run was finished by the Guest player;
- Fixed the issue with Yajouj'Majouj (DLC character) losing ability to deal damage;
- Fixed the issue where tutorial texts appeared small due to in-game language change;
- Fixed a few random infinite loading screens;
- Fixed the issue where Linda's Rage effect persisted despite Rage bar being depleted;
- Fixed the issue where Linda sometimes could not deal damage after her movement became corrupted;
- Fixed the issue where Linda's movement became corrupted after stamina refill;
- Fixed the issue where Linda's Crescendo may sometimes hit out of the Guest's screen;
- Fixed the issue where players were able to go outside screen in Local Multiplayer (Remote Play);
- Fixed the issue with SFX being looped upon completing certain side quests;
- Fixed the issue where Host's skill points were visible for Guest player in Codex and Map tabs;
- Fixed the issue where some talents form the previous run could have been brought to the next run in Family Trials;
- Fixed the issue with Rage potions not being displayed on the mini-map for the Guest player;
- Fixed the issue with some Runes missing icons in Codex;
- Fixed the issue with health bar of escorts not being displayed in all Escort side quests;
- Fixed the issue where the escorts needed to be interacted twice in order to work in all Escort side quests;
- Fixed the issue with Ferocious Enemies counter displaying incorrect value for Guest player in Family Trials;
- Fixed the issue with Shield of Valor's duration not being displayed in GUI for the Guest player;
- Fixed a bunch of missing or incorrect Farsi (Persian) texts;
- Fixed the issue with Shifting Power item that visually increased other bonus multipliers in GUI;
- Fixed the issue where displayed rewards/progress towards rewards for Guest player were local and not the ones achieved during Online Multiplayer run in Host's session;
- Smaller fixes and netcode improvements.
Children of Morta
Dead Mage
11 bit studios
2019-09-03
Indie RPG Adventure Singleplayer Multiplayer Coop
GameBillet
18.91 /
€
Game News Posts 62
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(15577 reviews)
http://www.childrenofmorta.com/
https://store.steampowered.com/app/330020 
Children of Morta Linux [1.3 G]Children of Morta: P&C Linux [3.72 M]
The adventure of Children of Morta is not over yet, traveler! We have plenty of updates planned for the upcoming months, including free DLCs with new content but also big, paid expansions that will allow you to spend even more time with the Bergsons. To learn more about the plans for the game, be sure to check our roadmap.
CLICK HERE TO VIEW THE ROADMAP
About the game:
IT RUNS IN THE FAMILY
Children of Morta is an action RPG with a rogue-lite approach to character development, where you don’t play a single character - but a whole, extraordinary family of heroes. Hack’n’slash through hordes of enemies in procedurally generated dungeons, caves and lands and lead the family of Bergsons, with all their flaws and virtues, against the forthcoming Corruption.
FEATURES:
GAMEPLAY
Gameplay-wise it's a unique mix of action-adventure RPG, rogue-lite and hack and slash game. By leveling up, you develop not only individual characters but also the entire family. There is no permadeath and you can change family members between the dungeon runs.
STORY
The story takes place in a distant land but copes with themes and emotions common to all of us: love and hope, longing and uncertainty, ultimately loss... and sacrifice we are willing to make to save the ones we care the most for. Ultimately, it's about a family of heroes standing against the encroaching darkness.
DUNGEON CRAWLING
All the dungeons in the game are procedurally generated, which means their layout is different with each adventure. There can be from two to four levels of each dungeon, with a unique boss fight at the end. You can always get back to the previous dungeons to get extra XP or finish all the side quests.
CHARACTERS & SKILLS
Ranged attacks, magic spells, blocks, stuns, evasions and passive skills - it’s all there for you to discover, unlock and upgrade. You can choose from six different family members, each one having unique skill sets. The father, John - a protective warrior with a sword and shield. The elder daughter Linda - a precise archer. Kevin, a quiet fighter equipped with deadly daggers. Lucy - a lively and bold fire mage. Mark - a mindful martial arts fighter. And Joey who smashes his enemies with a sledgehammer.
ART STYLE
A combination of hand-painted pixel art and frame-by-frame animations partnered with modern lighting techniques come to life to create the beautifully dangerous world of Children of Morta!
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: 2.8 GHz Dual Core CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660. Radeon R7 370 or equivalent with 2 GB of video RAM
- Storage: 2 GB available space
- OS: Ubuntu 16.04 or higher
- Processor: 3.2 GHz Quad Core ProcessorMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce 960. Radeon RX 570 or equivalent with 4GB of video RAM
- Storage: 2 GB available space
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