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Drox Operative 2
Soldak Entertainment Developer
Soldak Entertainment Publisher
2020-06-01 Release
Game News Posts: 80
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (245 reviews)
Public Linux Depots:
  • Drox Operative 2 Linux Specific [12.77 M]
Drox Operative 2 patch 0.809

This patch optimizes things better, makes things more newbie friendly, adds 6 new race portraits, and fixes several other more minor issues. 0.809 change list:

  • now smooth entity movement better - gets rid of a lot of hitches
  • no longer broadcast sound events for non-players
  • broadcast sound is now limited to once each frame
  • made teleport detection on client a little better
  • fixed primitives and subjects still getting in the way of diplomatic/military wins (Darkness)
  • now reward/gift chests should spawn near the player (They Live/Darke/Eris Shrugged/tiagocc0)
  • now reward chests are marked as required quest object (so will show up on map) (Darke)
  • unstable wormhole anomaly now has a min level of 10 (Eris Shrugged)
  • races can now have a minimum level before they will show up
  • ancient races now have a min level of 10 (LotusBlade)
  • race traits can now have a minimum level before they will show up (at least when they are a random trait)
  • race traits that make it so they can't sign treaties now have a min level of 10
  • increased BaseShieldsRegen from 0.5 to 1.0 (Kurama Kitsune)
  • fixed weapon speed on weapons getting counted multiple times in DPS (Annex/Darkness)
  • no longer save cfg file immediately after zooming in/out to prevent slowdown (Darkness)
  • now black boxes stay around for 30 minutes instead of 5 (Darke)
  • races with traits with CantSignTreaties can no longer be Xenophile or Radical Xenophile
  • added 6 new young race portraits - 2 mineral, 2 amphibian, avian, and plant
  • added a bunch of escape notice to immunity after resurrecting status effect
  • increased trap chance on storage pods from 0.2 to 0.33
  • delivery directly to rebels no longer takes all of the current type of item (Kurama Kitsune/Poilux)
  • delivery directly to rebels now takes the lowest level item of the correct type that satisfies the quest
  • dps on plasma cannons and ballistics are now valued less (Darkness)
  • added a collision help topic (ScrObot)
  • fixed plasma cannon damage type (should be thermal)
  • now many quests show their status effect icon
  • now show monster icon in quests that target monsters
  • primitives no longer demand things
  • removed a "No fake entities left" message, just slows things down when things are already probably slow
  • now when run out of fake entities for effects, put particle back on free list instead of deleting
  • sped up Emitter::draw a little if no particles to draw
  • fixed a slowdown when adding waypoints on map (it was saving cfg each time for temporary change) (Darkness)
  • races now save their definition by name instead of index (save games more stable when I add new races)
  • changed the texture that Lifeform Type: Mineral uses
  • can no longer click on list items that aren't displayed (Eris Shrugged)
  • added a Damage Types topic to full help topics page (Sharp)
  • now damage types are color coded: Thermal - red, EM - blue, Kinetic - brown, Radiation - purple, and Explosion - yellow
  • fixed randomize button sometimes selecting character options that aren't offered
  • fixed randomize button never selecting Bare Bones and No Life options (Eris Shrugged)
  • now Planet/Race needs this item text mentions your treaty level with them (Eris Shrugged)
  • fixed misspelling in Assimilator text
  • fixed missing KnockbackMult translation
  • added plasma cannons to thermal resistance text
  • added virus weapons to EM resistance text
  • added mines to explosion resistance text
  • removed extra space in shields description
  • fixed repeated word in civil war text
  • changed saveVersion to 235
  • fixed having duplicate ModifierWeaponSpeed1 entries


[ 2020-07-24 21:10:14 CET ] [ Original post ]

Drox Operative 2 is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Linux.

Eons ago the Drox crushed and enslaved the ancient races and ruled the galaxy through their mighty Operatives. These elite starship captains were trained to accomplish the impossible at whatever cost. Whether employing stealth or brute force, they were always deadly. Using these Operatives, the Drox ruled the galaxy with an iron grip for over 100,000 years. Eventually realizing their Operatives were a threat, they attempted to assassinate all of them. They failed. The following Galactic Civil War was so devastating that the Drox are now extinct. The Drox Operative guild, now fully independent, survived.

Newer races emerged and thrived in the power void ... for a while. Then the ancients returned. The wars were devastating, but with the Drox Operatives on their side, the ancients were beaten back and a truce was established.

Since the devastation, a 4th wave of sentient races are emerging in the galaxy. Unlike previous waves, there are thousands in this one and no one knows anything about them. In the new space race, the ancient, mature, and young races are all scouting, colonizing, and expanding, trying to take over the galaxy through diplomacy, technology, war, and any other means necessary.

As a Drox Operative it's NOT your job to manage an empire, you are after all the captain of a single starship. It IS your job to pick the winning side and maybe even help them conquer the galaxy if you're being nice, more importantly though is to rake in as many credits as possible, well that and build the deadliest ship in the known universe. Who will you back as an Operative? The ancient, mature, or young races? The pacifist or militaristic races? The xenophile or xenophobe races? The races that value freedom or the races that use slave labor? The strong or the weak? Your actions and inactions will impact trillions of alien lives!


Features
  • Explore a dynamic and evolving galaxy
  • Explore a unique sector of the galaxy in every game, with different "monsters", ship components, quests, and even races
  • Fight in the galactic war between the various alien races
  • Battle hundreds of different enemy starships
  • Build the coolest and deadliest starship in the galaxy
  • Outfit your ship with thousands of components and crew
  • Adventure with your friends with co-op multiplayer
  • Essentially play an action RPG inside a universe of alien races playing a 4X game

New Features (compared to Drox Operative 1)
  • Enjoy better graphics (normal maps, better specular maps, and higher resolution textures)
  • Deal with more treaty types (vassals, tributaries, protectorates, and federations)
  • Find more component types (plasma cannons, ramming components, etc)
  • Experience faster movement and combat
  • Interact with randomly generated races (just the young races)
  • Discover way more interesting things while exploring
  • Protect or exploit primitive races

MINIMAL SETUP
  • Processor: 2.0 GHz Core Duo (or other equivalent)Memory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: GeForce 2 or better
  • Storage: 1 GB available space

GAMEBILLET

[ 5970 ]

35.59$ (11%)
8.46$ (15%)
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25.17$ (44%)
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4.24$ (-42%)
42.49$ (15%)
16.39$ (18%)
13.14$ (12%)
13.34$ (11%)
GAMERSGATE

[ 1939 ]

1.5$ (85%)
6.38$ (57%)
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10.0$ (60%)
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1.28$ (91%)
4.88$ (62%)
7.44$ (70%)
9.4$ (53%)
16.19$ (46%)
1.0$ (90%)
MacGamestore

[ 1814 ]

39.99$ (11%)
19.99$ (33%)
25.49$ (15%)
1.19$ (88%)
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37.89$ (5%)
16.99$ (15%)

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