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Better UI! Drox Operative 2 patch 0.817

Better UI! This patch adds component sorting, text scale option, menu scale option, better menu pausing, more message options, and fixes a bunch of other more minor issues (mostly UI related). 0.817 change list:

  • added component sorting (value, rarity, and type) (Zarrakis/Tchey)
  • now planet, get quests, and buy/sell menus automatically pause the game (Eris Shrugged)
  • added ignore quest priorities options on message options screen (Eris Shrugged/Tchey)
  • added a Text Size option in advanced graphics options (Tchey/Agitated Ice)
  • added a main ui size option (Jean)
  • can now manually unpause when a menu has paused the game
  • fixed ConflictingTrait only applying the first one
  • now color code "They will not form treaties with other races." red so more noticable
  • now "They will not form treaties with other races." is right next to trait name in main list so much more noticeable (Eris Shrugged)
  • systems can now go inactive (monsters will stop spawning if no quests in system)
  • fixed color coding on system names being inconsistent (sometimes shows primitives and
  • sometimes doesn't) (now always follows choice on map screen)
  • now highlight text on specific resources gives exact benefit instead of general (+50% armor, +10 happiness, etc)
  • primitives can no longer sell jump gates
  • primitives will no longer buy planet knowledge
  • now buttons autosize to text size
  • added protectorateFormed sound
  • added 4 planet bonus icons
  • made reward chests blips draw on top of other things like planets (Darke)
  • now unknown anomaly icons on planets pulse a little to draw attention
  • now rumors UI remembers the last target (Darke)
  • now can go directly from relation screens to map with hotkey (Eris Shrugged)
  • now can go directly from map screens to relation main scree with hotkey (Eris Shrugged)
  • fixed a way that could still highlight stuff from relations screens even though menu no longer up
  • now if you disrupt a scan (planet, derelict, etc), it will get rid of the scanning bar and the scanning effects (Annex/Thrillmachine)
  • no longer hide timing bar when paused
  • now highlighting systems on sector map tells you monster level and active/inactive
  • can no longer click on other stuff when confirm demand menu is up (Eris Shrugged)
  • check mark ui text is now centered better
  • text in drop down box centered better
  • centered a bunch of option text better
  • changed TextInput to be automatically centered left
  • fixed a lot of text alignment with different sized text
  • fixed ingame icon in wrong place when ingame menu is up
  • ingame, character, skills, equipment, timed event, party member, clients, and journal menus now scale
  • main menu now scales
  • now widgets can override parent alignment


[ 2020-09-18 20:54:00 CET ] [ Original post ]

Drox Operative 2
Soldak Entertainment Developer
Soldak Entertainment Publisher
2020-06-01 Release
Game News Posts: 80
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (244 reviews)
Public Linux Depots:
  • Drox Operative 2 Linux Specific [12.77 M]
Drox Operative 2 is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Linux.

Eons ago the Drox crushed and enslaved the ancient races and ruled the galaxy through their mighty Operatives. These elite starship captains were trained to accomplish the impossible at whatever cost. Whether employing stealth or brute force, they were always deadly. Using these Operatives, the Drox ruled the galaxy with an iron grip for over 100,000 years. Eventually realizing their Operatives were a threat, they attempted to assassinate all of them. They failed. The following Galactic Civil War was so devastating that the Drox are now extinct. The Drox Operative guild, now fully independent, survived.

Newer races emerged and thrived in the power void ... for a while. Then the ancients returned. The wars were devastating, but with the Drox Operatives on their side, the ancients were beaten back and a truce was established.

Since the devastation, a 4th wave of sentient races are emerging in the galaxy. Unlike previous waves, there are thousands in this one and no one knows anything about them. In the new space race, the ancient, mature, and young races are all scouting, colonizing, and expanding, trying to take over the galaxy through diplomacy, technology, war, and any other means necessary.

As a Drox Operative it's NOT your job to manage an empire, you are after all the captain of a single starship. It IS your job to pick the winning side and maybe even help them conquer the galaxy if you're being nice, more importantly though is to rake in as many credits as possible, well that and build the deadliest ship in the known universe. Who will you back as an Operative? The ancient, mature, or young races? The pacifist or militaristic races? The xenophile or xenophobe races? The races that value freedom or the races that use slave labor? The strong or the weak? Your actions and inactions will impact trillions of alien lives!


Features
  • Explore a dynamic and evolving galaxy
  • Explore a unique sector of the galaxy in every game, with different "monsters", ship components, quests, and even races
  • Fight in the galactic war between the various alien races
  • Battle hundreds of different enemy starships
  • Build the coolest and deadliest starship in the galaxy
  • Outfit your ship with thousands of components and crew
  • Adventure with your friends with co-op multiplayer
  • Essentially play an action RPG inside a universe of alien races playing a 4X game

New Features (compared to Drox Operative 1)
  • Enjoy better graphics (normal maps, better specular maps, and higher resolution textures)
  • Deal with more treaty types (vassals, tributaries, protectorates, and federations)
  • Find more component types (plasma cannons, ramming components, etc)
  • Experience faster movement and combat
  • Interact with randomly generated races (just the young races)
  • Discover way more interesting things while exploring
  • Protect or exploit primitive races

MINIMAL SETUP
  • Processor: 2.0 GHz Core Duo (or other equivalent)Memory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: GeForce 2 or better
  • Storage: 1 GB available space
GAMEBILLET

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