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Drox Operative 2 patch 0.840

This patch makes planting spies cheaper, makes radar find planets and gates quicker, decreases the death cost so it's harder to get an economic loss, and improves a lot of other more minor issues, mostly balance or UI related. 0.840 change list:

  • halved cost of planting spies
  • doubled initial radar range for planets and gates
  • now additional radar is worth 3x for finding planets and gates
  • no longer have a max radar range for planets and gates
  • increased GroundTrapDelayMult from 0.2 to 0.4 (traps in space will take longer to trigger)
  • jump gate price is now the lowest race price instead of the average
  • clone cost now 20% cheaper (takes more deaths to get to an economic loss)
  • can now click on race names in system/sector maps to talk to that race
  • can now highlight race name on system/sector maps to get race info
  • now components on the "ground" will display in a larger font if a type of component that you are currently using
  • tech drops should no longer be below the level of the spawner
  • greatly increased chances of a destroyed asteroid dropping resources that are useful to races
  • increased nexus HealthMult from 3.0 to 5.0
  • halved nexus spawn chances
  • increased HappyEgoChanceMult from 3.0 to 5.0 (happy crew level up faster)
  • decreased MadEgoChanceMult from 1.0 to 0.25 (unhappy crew level up slower)
  • increased chip spawn chance from 2.5 to 3.5
  • fixed some data not getting reset on client when abandoning a sector
  • marked new weapons as not being used for tech
  • fast charge shields, swarm missiles, and light missiles can no longer be tech
  • doubled ancient recharge station buff time
  • made Nexus buffs more powerful
  • added helm as an OR requirement for escape pods
  • decreased space junk health from 5-10 to 2-4 per level
  • updated diplomatic win highlight text to mention new medium reward chest reward
  • now get modifier icon when highlighting on system/sector map
  • now make sure player has met at least one of the races in question when message is sent about a rejected peace treaty offer
  • added effect to Talon Nexus buff
  • added effect to Legion Nexus buff
  • added effect to Overlord Nexus buff
  • added a tip that happy crew level up faster
  • added 6 more trait spots on relation diplomacy screen since temporary resources can add a lot
  • fixed Swarm Projectiles saying 0.3% chance when it should be 25% (just a display issue)
  • fixed highlight issue on player status effect icons when ui_scale is not 1.0
  • clone cost now has commas when necessary
  • formated economic win highlight text better
  • added info on how the Drox guild gets paid in economic loss highlight text
  • rate info in race description will now use commas if needed
  • fixed BlessingBarrage translation not working
  • changed coloring of not meeting part of an OR requirement from red to yellow


[ 2021-03-19 23:02:16 CET ] [ Original post ]

Drox Operative 2
Soldak Entertainment Developer
Soldak Entertainment Publisher
2020-06-01 Release
Game News Posts: 80
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (244 reviews)
Public Linux Depots:
  • Drox Operative 2 Linux Specific [12.77 M]
Drox Operative 2 is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Linux.

Eons ago the Drox crushed and enslaved the ancient races and ruled the galaxy through their mighty Operatives. These elite starship captains were trained to accomplish the impossible at whatever cost. Whether employing stealth or brute force, they were always deadly. Using these Operatives, the Drox ruled the galaxy with an iron grip for over 100,000 years. Eventually realizing their Operatives were a threat, they attempted to assassinate all of them. They failed. The following Galactic Civil War was so devastating that the Drox are now extinct. The Drox Operative guild, now fully independent, survived.

Newer races emerged and thrived in the power void ... for a while. Then the ancients returned. The wars were devastating, but with the Drox Operatives on their side, the ancients were beaten back and a truce was established.

Since the devastation, a 4th wave of sentient races are emerging in the galaxy. Unlike previous waves, there are thousands in this one and no one knows anything about them. In the new space race, the ancient, mature, and young races are all scouting, colonizing, and expanding, trying to take over the galaxy through diplomacy, technology, war, and any other means necessary.

As a Drox Operative it's NOT your job to manage an empire, you are after all the captain of a single starship. It IS your job to pick the winning side and maybe even help them conquer the galaxy if you're being nice, more importantly though is to rake in as many credits as possible, well that and build the deadliest ship in the known universe. Who will you back as an Operative? The ancient, mature, or young races? The pacifist or militaristic races? The xenophile or xenophobe races? The races that value freedom or the races that use slave labor? The strong or the weak? Your actions and inactions will impact trillions of alien lives!


Features
  • Explore a dynamic and evolving galaxy
  • Explore a unique sector of the galaxy in every game, with different "monsters", ship components, quests, and even races
  • Fight in the galactic war between the various alien races
  • Battle hundreds of different enemy starships
  • Build the coolest and deadliest starship in the galaxy
  • Outfit your ship with thousands of components and crew
  • Adventure with your friends with co-op multiplayer
  • Essentially play an action RPG inside a universe of alien races playing a 4X game

New Features (compared to Drox Operative 1)
  • Enjoy better graphics (normal maps, better specular maps, and higher resolution textures)
  • Deal with more treaty types (vassals, tributaries, protectorates, and federations)
  • Find more component types (plasma cannons, ramming components, etc)
  • Experience faster movement and combat
  • Interact with randomly generated races (just the young races)
  • Discover way more interesting things while exploring
  • Protect or exploit primitive races

MINIMAL SETUP
  • Processor: 2.0 GHz Core Duo (or other equivalent)Memory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: GeForce 2 or better
  • Storage: 1 GB available space
GAMEBILLET

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