





Drox Operative 2 patch 0.913
[ 2021-08-20 20:42:04 CET ] [ Original post ]
This patch adds pirate & smuggler starbases, adds geomagnetic storms, adds permanent versions of many of the storms, and fixes several more minor issues. 0.913 change list:
- added Pirate Starbases
- added Smuggler Starbases
- changed Scavenger tree attribute bonus from computers to tactical
- added permanent versions of Geomagnetic Storms, Radiation Storms, Nanomite Clouds, Plasma Storms, and Ion Storms
- added geomagnetic storms
- added geomagnetic storms system modifier
- added geomagnetic storm anomaly
- dropped crew SpawnChance from 0.3 to 0.2 (now that some bugs are fixed they drop a lot more) (ScrObot)
- fixed crumble damage in description not matching actual damage from status effect
- can no longer ask subjects/overlords to declare war on their overlord/subject (HoboElf)
- decreases Shotgun type of attacks DamageMultAll from monsters from 0.3 to 0.25 (Bonder the DevoMiezer/tommyahugo)
- now starting attribute bonuses for your class count towards bonus skills (tommyahugo)
- now rescue, rebel, and other similar ships on system map will have the appropriate icon
- increased instant pickup chances by 20% (Bonder the DevoMiezer)
- fixed missing Sounds/secretFound.ogg (ScrObot)
- made full help topics highlight size a bit larger (ScrObot)
- made you have skill icon outline a little bigger so you can see full icon (ScrObot)
- fixed neutron burst percent print not multiplying by 100
- Dimensional Pockets are called that again and not same random star name (Eris Shrugged)
- now all missile looping sounds have a max count of 2 so don't get too loud (Jean)
- made rescue ships on system map bigger
- fixed overlapping buttons in Drox quests menu (ScrObot)
- fixed text on war icons in system map not working (ScrObot)
- added can't put crew into stashes to crew help topic (ScrObot)
- added races care how you treat your crew to crew help topic
- fixed ##2## danger level stuff in shipyard menu (ScrObot)
- fixed Infection text in shipyard menu
- added a description to probe components (The Grand Mugwump)
- fixed missing QuestEventUprisingDestroyed translation (ScrObot)
- fixed Marine help topic (ScrObot)
- fixed missing CantSwitchSmallerBags translation
- fixed missing PlantSpyChance translation
- changed PROTOCOL_VERSION to 115
[ 2021-08-20 20:42:04 CET ] [ Original post ]
Drox Operative 2
Soldak Entertainment
Developer
Soldak Entertainment
Publisher
2020-06-01
Release
Game News Posts:
80
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(244 reviews)
Public Linux Depots:
- Drox Operative 2 Linux Specific [12.77 M]
Drox Operative 2 is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Linux.
Eons ago the Drox crushed and enslaved the ancient races and ruled the galaxy through their mighty Operatives. These elite starship captains were trained to accomplish the impossible at whatever cost. Whether employing stealth or brute force, they were always deadly. Using these Operatives, the Drox ruled the galaxy with an iron grip for over 100,000 years. Eventually realizing their Operatives were a threat, they attempted to assassinate all of them. They failed. The following Galactic Civil War was so devastating that the Drox are now extinct. The Drox Operative guild, now fully independent, survived.
Newer races emerged and thrived in the power void ... for a while. Then the ancients returned. The wars were devastating, but with the Drox Operatives on their side, the ancients were beaten back and a truce was established.
Since the devastation, a 4th wave of sentient races are emerging in the galaxy. Unlike previous waves, there are thousands in this one and no one knows anything about them. In the new space race, the ancient, mature, and young races are all scouting, colonizing, and expanding, trying to take over the galaxy through diplomacy, technology, war, and any other means necessary.
As a Drox Operative it's NOT your job to manage an empire, you are after all the captain of a single starship. It IS your job to pick the winning side and maybe even help them conquer the galaxy if you're being nice, more importantly though is to rake in as many credits as possible, well that and build the deadliest ship in the known universe. Who will you back as an Operative? The ancient, mature, or young races? The pacifist or militaristic races? The xenophile or xenophobe races? The races that value freedom or the races that use slave labor? The strong or the weak? Your actions and inactions will impact trillions of alien lives!
Features
New Features (compared to Drox Operative 1)
Eons ago the Drox crushed and enslaved the ancient races and ruled the galaxy through their mighty Operatives. These elite starship captains were trained to accomplish the impossible at whatever cost. Whether employing stealth or brute force, they were always deadly. Using these Operatives, the Drox ruled the galaxy with an iron grip for over 100,000 years. Eventually realizing their Operatives were a threat, they attempted to assassinate all of them. They failed. The following Galactic Civil War was so devastating that the Drox are now extinct. The Drox Operative guild, now fully independent, survived.
Newer races emerged and thrived in the power void ... for a while. Then the ancients returned. The wars were devastating, but with the Drox Operatives on their side, the ancients were beaten back and a truce was established.
Since the devastation, a 4th wave of sentient races are emerging in the galaxy. Unlike previous waves, there are thousands in this one and no one knows anything about them. In the new space race, the ancient, mature, and young races are all scouting, colonizing, and expanding, trying to take over the galaxy through diplomacy, technology, war, and any other means necessary.
As a Drox Operative it's NOT your job to manage an empire, you are after all the captain of a single starship. It IS your job to pick the winning side and maybe even help them conquer the galaxy if you're being nice, more importantly though is to rake in as many credits as possible, well that and build the deadliest ship in the known universe. Who will you back as an Operative? The ancient, mature, or young races? The pacifist or militaristic races? The xenophile or xenophobe races? The races that value freedom or the races that use slave labor? The strong or the weak? Your actions and inactions will impact trillions of alien lives!
Features
- Explore a dynamic and evolving galaxy
- Explore a unique sector of the galaxy in every game, with different "monsters", ship components, quests, and even races
- Fight in the galactic war between the various alien races
- Battle hundreds of different enemy starships
- Build the coolest and deadliest starship in the galaxy
- Outfit your ship with thousands of components and crew
- Adventure with your friends with co-op multiplayer
- Essentially play an action RPG inside a universe of alien races playing a 4X game
New Features (compared to Drox Operative 1)
- Enjoy better graphics (normal maps, better specular maps, and higher resolution textures)
- Deal with more treaty types (vassals, tributaries, protectorates, and federations)
- Find more component types (plasma cannons, ramming components, etc)
- Experience faster movement and combat
- Interact with randomly generated races (just the young races)
- Discover way more interesting things while exploring
- Protect or exploit primitive races
MINIMAL SETUP
- Processor: 2.0 GHz Core Duo (or other equivalent)Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: GeForce 2 or better
- Storage: 1 GB available space
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