Hello, my dearest followers,
It's about time to share the latest news about August/Septembers work, events, and everything else that has happened to JMM.
In the coming weeks, I will release two demo updates. The first one will focus mostly on the quality of life changes like additional tooltips, text updates, and some bug fixes.
A second larger update will introduce new mechanics and more varied enemies.
When the second demo update is out, we will start preparing for beta release for free Prologue, you should expect closed beta signups for prologue around November.
Details of the changes.
New and improved tooltips
- Cards - explanation of keywords and mechanics,
- Statuses - explanation of statuses that affects player and enemies,
- Intentions - you will get a full breakdown of enemies' actions, including the body part from which enemy action is coming from.
- Body parts stats - full details stats for each body part on player and enemy mechs.
Frames with different body parts
Some mechs got unique frames that copy the actual presentation, eg. a large spider mech that has a skeleton that has four legs and torso split into three parts: front, left and right.
Some smaller mechs like small spiders will only have a single body part, and scout/stalker mech will only have arms and torso (this mech floats, dont have legs).
Tactic cards
There will be new sets of yellow cards that will allow you to set mech tactics for a few turns. They will have a great impact on the battlefield with the option to counter tactics by using other specific tactics. For example, you can use ambush tactics to counter and gain bonus damage against enemies that use assault tactics.

Apart from standard gamedev work, please see what I have been through:
1. The Gamescom 2021/Indie Arena Booth - great stuff!!!

The event took place around a month ago and what I must say - for my game, this was the best event so far. We have appeared in the
Awesome Indies category and that was very helpful in getting awareness among payers.
We have revealed our newest gameplay trailer with spider Mechs (for those of you who have not seen it yet, here is the link:
https://www.youtube.com/watch?v=J2RgvWF4oEY).
2. The GDWC Fan Favorite Weekly vote #26 - what a nice surprise!
In week 13-19th of September, my game was nominated with 8 other games to fans vote. Apparently, it turned out that Jupiter Moons: Mecha was so popular that it deserved a victory - my biggest thanks for your votes!
3. The Escapist Indie Showcase.
My game also took part in that event, it was a nice show with a bunch of great games. If you are interested in watching an interview with me, you may see it here:
https://youtu.be/G5pIeLyx6Uk?t=1634
4. Best Indie Games - YouTube channel.
Last but not least - on 16th September there has been revealed a very subjective (but really kind to us) listing of TOP 10 BEST Upcoming Rogue-lite Deckbuilder Indie Games.
We are there as
#1 - very cool, thanks!
(https://www.youtube.com/watch?v=MZpRhsrPs8Y)
So whats next:
In October 2021 we are going to focus on work! And physical events in Poland:
- PIXEL HEAVEN 2021 (Warsaw)
- PGA 2021 (Pozna)
If you want to meet us, please join us there!
Artur
[ 2021-09-28 12:24:00 CET ] [ Original post ]