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Good day everyone,
I'm sorry for double post if you saw previous one, Valve changed my previous post to cross promotion post, which is pretty much hidden. I fixed problems and I'm reposting it as proper news
Another 2 months have passed, so time to tell you what was going on in October and November.
I have to admit that those 2 months have been very busy, but also very different from each other.
Bug family
I will start with my latest updates to the game as they are fresh, and I wanted to share with you the effects. Currently, I am working on new mechs that will not only visually differ from each other, but will also have unique attributes. Here is a Bug Family:
If you look closely, you will notice that their names suggest what their role is.
Assault Bug - this mechs special feature is increasing the attack's power. What it means is that he will spend 1-2 turns to increase its attack power so that when it finally attacks you, its laser will cause more damage than the initial value.
Gamma Bug - Comes equipped with Gamma Laser, which will heat up your Mech.
Support Bug - Its role is healing up his companions. This enemy is usually not attacking you as its weapon is not that effective, but it is helping the other allied mechs to heal.
Prologue release date & planned features
I currently plan to release the prologue around January 2022, the exact day is still to be determined.
Current features roadmap for prologue:
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