Update v137 - Checkpoints, level 28 + minor changes & bug fixes
Yes, a new level. I'm taking advantage of this update to add the latest level I worked on past weeks: Cave, level 28.
This level will force you to use the red and blue blocks to make your way through, but watch out for the snakes... You've been warned. I won't say any more. Enjoy.
Checkpoints. This is a feature I've been wanting to implement for a long time. And then suddenly a steam player asked me to add this feature for his niece. If you read me, a big thank you! So... I thought it was time to tackle it. After a few weeks coding it and testing it, here it is!
The idea is that the colour of the flag is the one of the player who reaches it first. it doesn't change the story or the objectives of the level. It is just a little extra challenge for players who want to compete with each other in co-op mode. Just bear in mind that this feature is brand new and that I haven't yet had a chance to try it out with up to 3 or 4 players. So it's possible that you'll still come across bugs. Please, don't hesitate to share them with me so that I can fix them. Your help is really precious, and I'd like to thank you a thousand times over.
[ 2024-07-10 08:58:34 CET ] [ Original post ]
Here's a regular update just before the summer holidays. steamhappy In a nutshell, this update is important because following a request from a player and his niece, I've decided to add a checkpoint mechanic to some of the more difficult and/or longer levels. I've also taken the opportunity to fix 2-3 annoying bugs here and there, add a new level (level 28) and a few improvements. Blah blah blah... I'm not so good at introductions so let's get straight to the details:
Level 28
Yes, a new level. I'm taking advantage of this update to add the latest level I worked on past weeks: Cave, level 28.
This level will force you to use the red and blue blocks to make your way through, but watch out for the snakes... You've been warned. I won't say any more. Enjoy.
Checkpoints
Checkpoints. This is a feature I've been wanting to implement for a long time. And then suddenly a steam player asked me to add this feature for his niece. If you read me, a big thank you! So... I thought it was time to tackle it. After a few weeks coding it and testing it, here it is!
The idea is that the colour of the flag is the one of the player who reaches it first. it doesn't change the story or the objectives of the level. It is just a little extra challenge for players who want to compete with each other in co-op mode. Just bear in mind that this feature is brand new and that I haven't yet had a chance to try it out with up to 3 or 4 players. So it's possible that you'll still come across bugs. Please, don't hesitate to share them with me so that I can fix them. Your help is really precious, and I'd like to thank you a thousand times over.
Improvements
- Enhanced pterodactyl bosss animation when players defeat him;
- If the food falls into the water, it falls more slowly and can no longer be collected;
- Cleaned a lot of old code no longer needed (approx. 152 event lines that were here for legacy);
Bug fixes
- If a player dies and the level is restarted, sometimes the black overlay did not disappear;
- As reported by this Steam review, the ant npc dialog sometimes was not showing up on the overworld map;
- Email: wakeup(at)sleepingpanda.games
- Discord: discord.gg/A8DGFx5
- Bluesky: @sleepingpanda.bsky.social
- Mastodon: mastodon.gamedev.place/@sleepingpanda
- Threads: threads.net/_sleepingpandagames
- X: @__sleepingpanda
- Facebook: facebook.com/sleepingpandagames
- Instagram: instagram.com/_sleepingpandagames
- TikTok: @sleepingpandagames
- YouTube: youtube.com/channel/UC2QgF84ZA-iBa6mlQQuF8Jg
- Website: sleepingpanda.games
Baby Dino Adventures
Sleeping Panda Games
Sleeping Panda Games
2020-07-01
Indie Adventure Singleplayer EA
Game News Posts 23
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(11 reviews)
https://sleepingpanda.games
https://store.steampowered.com/app/1271910 
BDA Linux [371.21 M]
Baby Dino Adventures is a cute platformer game inspired by classic retro games.
You play a lost baby T-Rex, and help him find his parents back.
You won't kill anyone.
But rather solve puzzles, and make new allies throughout this lovely adventure. ♥
Walk, run, and jump into a pixelated world full of handcrafted sprites and smooth animations.
All this created frame by frame with love, and passion.
Experience a peaceful atmosphere with cute characters.
No time for hate, violence, or blood.
There are a few TNT and Nitro crates, but don't pay too much attention to such details.
We believe our young hero is strong enough, don't you?
If you've read this far, it is probably worth mentioning this game is currently in Early Access.
Please refer to the related section above to learn more about its current state.
Thanks!
I love you.
MINIMAL SETUP
- OS: Ubuntu 12.04. or newer
- Processor: 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512 MB VRAM
- Storage: 300 MB available space
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