





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
v0.9.18" Major changes: - The player will no longer aim at enemies through walls - The player will no longer aim through the barricade when closed - Favours no longer have levels - these served no clear purpose - Adjusted sin cost of items. These were too expensive and meant that you had to do *lots* of runs before you could unlock many of the items. The amount of sin you can get at later levels has been reduced slightly, meaning that unsuccessful runs count more than before (in proportion). Minor tweaks: - Cover regen feels less nasty if it pushes you back. - Happens more suddenly - less time thinking you should use it when you cant. - Fewer rib cages lying around :wink: We hope you enjoy this first Quality of Life patch, more is to come! A big thanks to all our players for the incredible feedback and issue reporting.v0.9.18" Major changes: - The player will no longer aim at enemies through walls - The player will no longer aim through the barricade when closed - Favours no longer have levels - these served no clear purpose - Adjusted sin cost of later teir items up by 100. These were too expensive, and meant that you had to do *lots* of runs before you could unlock some of the items. The amount of sin you can get at later levels has been reduced slightly, meaning that unsuccessful runs count more than before (in proportion). - Haven soft lock issue fixed. Able to walk pass Shaman if sin to spend, but nothing to spend it on Minor tweaks: - Cover regen feels less nasty if it pushes you back. - Happens more suddenly - less time thinking you should use it when you cant. - Fewer rib cages lying around :wink: We hope you enjoy this first Quality of Life patch, more is to come! A big thanks to all our players for the incredible feedback and issue reporting.
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