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Wayfarin Update, Available Now!


Hey Outaws! Here comes another big one, we've been listening, watching and counting (through the magic of analytics) as you've all played, and have made a patch that focuses on Balance, Tuning and a few 'High Demand' features. v. 0.10.0 - Patch 3 - Wayfarin, Balance Improvements We've looked at the entire balance of West of Dead, from top to bottom, and have implemented a lot of changes to smooth out difficulty spikes and generally allow a more steady sense of progression. Overall Balance: Enemy health scaling with level difficulty has been reduced, to make them feel less 'tanky' later on. "Hard-Path" Levels (The Bayou, Canyon, Graveyard, War) have their enemy difficulty slightly reduced, but still higher than the "Easy-Path" Level Redesigns: New Level Layouts - Some more maze-like, others more uniform, from now on, players will (in some levels) be able to better find the exit, or choose to explore more. Levels now have extra loot, hidden behind unlockable obstacles. Rooms have more cover, and fewer columns generally. Making late-game gunfight more in your favour. Enemy Balance: We've looked into lots of specific enemy behaviour, and have tweaked and improved them so that enemies are dangerous as a team, not because of particularly obnoxious 'star players'. Endless Rifleman: Reduced their health and attack frequency. (Making these an introduction to the mechanics, not deadly assassins in level 1) Keelut (Dogs): Reduced health and damage, as well as fewer of them in the Farm. (We want these to feel like nuisance fodder enemies, not hounds bent on your destruction) Endless Shotgun: Movement speed increased, Damage vs cover increased, Range increased. (These were under-performing, so we gave them a slight edge) Camazotz (Flying Melee): Base health reduced, Correct balancing set (Were under-powered, so balanced their stats) Broken Shotgunner: Melee replaced with Point-Blank Shotgun (nasty), Rarer Broken Stalker: Rarer Broken Grenadier: Rarer Legion (Mines): Rarer Legion (Graveyard): Now attacks twice consecutively. Bloat (exploding enemy): More fragile, Rarer Dakwa (Cover-Smasher): Rarer Cultist (Flank and Teleport): Rarer Preacher Bosses (and Stand-Ins): Health increased, Immune to light, Drop more sin. (These boss encounters seemed to be breezed through, so we've toughened them up, but they also give more reward) Rune Bosses: Health increased (except for Wendigo) Outlaw: Immune to light Preacher-replacements - health/loadout now matches the Preacher's Specific Level work: The War (DLC): Artillery Bombardment added Targeting, Pass III: We've done a couple of things to complete the Targeting re-design roll out: New Targeting applied to Abilities Abilities now target enemies in a way that is more consistent with firearms, whether you are throwing an axe, spear or teleporting, you should be able to choose your target with more confidence. Targeting Assist Settings. This was a hotly requested feature, and depending on whether you want to play as a twin-stick 'purist' or have the game do more of the aiming for you to let you concentrate on tactics, we have a setting for you, even 'off'. Quality of Life: Remnants are dropped from specific enemies (previously they were random) - this will let you hunt down those missing, exciting weapons. Throwing axes hit more often (bigger hitbox) Level name is displayed in the map Objects appear in the map from further away Narrator only says the Barman has something to say when the Barman has something *important* to say Options menu slight redesign to prevent text overlap Fonts working with Polish Bug Fixes: Level Generation has better joining corridors in levels that ascend or descend Mismatching Shaman ("Witch Woman") line is removed Animation fix from trapped into crouch Enemy traps animate again Hero no longer knocked back when trapped 'Swarm' enemy no longer causes stun damage


[ 2020-08-05 08:02:10 CET ] [ Original post ]



West of Dead
Upstream Arcade
  • Developer

  • Raw Fury
  • Publisher

  • 2020-06-18
  • Release

  • Indie Adventure Singleplayer
  • Tags

  • GameBillet

     4.09 /

     

     
    Game News Posts 33  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (1074 reviews)


  • Review Score

  • https://westofdead.com/
  • Website

  • https://store.steampowered.com/app/1016790 
  • Steam Store

  • Purgatory, Wyoming, 1888.
    A place of gun smoke and darkness, sin and damnation, wendigos and witches. A shifting, chaotic world that takes its form from the memories, culture or beliefs of the souls who pass through. When a dead man awakens with only the memory of a figure in black, he sets into motion a chain of events that have truly mythic consequences.

    Step into the boots of the dead man William Mason (voiced by Ron Perlman) and descend into the grim and gritty world of Purgatory in this fast-paced cover shooter which combines the fluidity of twin-stick controls and tactical cover usage. Put your skills to the test - Dodge behind cover as you try to outgun your enemies in the unknown procedurally generated hunting grounds. The Wild West has never been this dark.
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