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The Bone Orchard Update, Now Live!


Gunslingers, get ready for a hog-killin' time! This is our biggest update so far - A bag filled to the brim with new features, balancing updates and bug fixes. Without further ado, let me introduce;

The Bone Orchard Update


Gameplay Features:
  • Locking rooms added - all enemies must be killed to exit.
  • Dynamite Barrels - added to the Crypt, Hunt, Mine, Canyon, Battlefield, Town and Church
  • Plague Barrels - added to the Bayou, Plains, Churchyard and Church
  • Freeze Barrels - added to the Hunt, Mine, Battlefield, Churchyard and Church
  • Heal Barrels - added to the Bayou, Canyon, Plains, Town and Church
  • New Shrines - Limited choice shrines added to branches
  • New Shrine appearance - the shrines show skulls for each available choice
Balance - Difficulty
  • Overall difficulty reduced
  • Enemy health and damage rebalanced
  • Enemy composition rebalanced
  • Final Boss rebalanced
  • 4 different Difficulty Settings added
  • Status Effects now increase in damage with level - this used to be duration
  • Gravedigger attack reworked
  • Damage over time effects base damage rebalanced
  • Preacher and Outlaw difficulty rebalanced
  • Level Layouts refined
  • Fewer pickups per level
  • Lost Soul Burden is now 3x damage instead of Instant Death
  • Weapon/Ability Unlock order changed
  • Unlock Sin Costs significantly reduced
  • Amount of Iron found in levels has been reduced
  • Remnant drop rate increased. This is even higher in more difficult levels.
  • Wendigo Boss moved to the mid-point of The Hunt - you can no longer avoid him!
Balance - Weapons
  • Sniper Rifle - Longer aim time, higher damage.
  • Escalator Rifle - Less initial damage, much greater subsequent damage.
  • Wrack & Ruin Revolver - Accuracy tweaks.
  • Clockwork Shotgun - Higher rate of fire, slower reload.
  • Eradicator - much higher damage, longer charge time, can shoot through multiple targets.
  • Hellraiser - accuracy tweaks.
  • Double Barreled Pistol - Lower base damage.
  • Freeze Pistol - Lower base damage.
  • Maverick Pistol - Lower base damage, higher critical damage.
  • Deadshot Revolver - Higher critical damage.
  • Traitors Revolver - Higher critical damage.
  • Defender Shotgun - Lower damage.
  • Killspree Shotgun - Lower damage.
  • Stalker Shotgun - Speed buff duration increased.
  • Gunslinger Revolver - Rate of Fire buff after dodging has been increased.
GUI Changes:
  • Weapon and Ability GUI panels now shows more details:
  • DoT effects
  • Critical Damage
  • Escalator Shot Damage
  • Ammo display corrected for Hellraiser and Wrack & Ruin
  • Ability Cooldowns now rounded to 1 decimal place.
  • Charms added to the pause menu.
  • Charm GUI panels now shows more details:
  • Buff multipliers
  • Buff durations
  • HP recovery per action
  • Maximum possible HP recovery
Teleporters / Runes:
  • All Rune Obstacles now prompt you if you dont have the required Rune.
  • End of Level teleporters now tell you which level they lead to.
  • Teleporters now only ignite if you have the teleport Rune.
  • Shortcut teleporters activate but are a different colour and tell you that they require a Rune.
Onboarding and Game flow:
  • New Tutorial layout
  • Tutorial Prompts changed
  • Chasm warnings added
  • Movement prompt removed
  • Saving disabled in the Tutorial
  • Death now starts a New Run, rather than taking you to the Start Menu
  • Saving/Quitting has been re-enabled in the Saloon
  • Hint & Tips Fortune Cards added to the Saloon
  • GUI text to tell the player when Purgatory is Shifting (level layouts changing)
  • New Rune Unlock objects in the Armoury - examining these gives a description of their use and where their shortcut is.
Cosmetic Changes:
  • Changes to the Start Screen theme - floating purgatory objects in the distance
  • Sawn-off shotgun now fired one-handed
  • Locking doors are now more visible
  • Start Menu Options now split between system Options and Game Options
Bug Fixes:
  • Barmans charm now works correctly.
  • Seers charm now works correctly.
  • Prospectors charm now works correctly.
  • Thrown abilities (molotov, dynamite etc.) should no longer bounce off horizontal surfaces (like the cover in the Preacher fight).
  • Lost Soul / Righteous Soul bugs fixed
  • Unlock menu typo fixed
  • Weapon tutorial info panel bug fixed
  • Plague damage scales with item/weapon level and character stats when spread.
  • The Preacher no longer shoots through cover (issue with the Splitter rifle fixed)
  • Targeting bugs fixed
  • Issues with the locking door in the Haven have been fixed
  • The Butcher no longer misses with his ranged attack
  • Issue with Indestructible Rune Barricades has been fixed
  • An issue causing The Hunt level to not generate has been fixed.
  • The pause menu map should now track properly
  • Outlaw/Preacher AI bug fixes
  • Heal effects fixed for enemies


[ 2021-01-31 13:48:22 CET ] [ Original post ]



West of Dead
Upstream Arcade
  • Developer

  • Raw Fury
  • Publisher

  • 2020-06-18
  • Release

  • Indie Adventure Singleplayer
  • Tags

  • GameBillet

     4.09 /

     

     
    Game News Posts 33  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mostly Positive

    (1074 reviews)


  • Review Score

  • https://westofdead.com/
  • Website

  • https://store.steampowered.com/app/1016790 
  • Steam Store

  • Purgatory, Wyoming, 1888.
    A place of gun smoke and darkness, sin and damnation, wendigos and witches. A shifting, chaotic world that takes its form from the memories, culture or beliefs of the souls who pass through. When a dead man awakens with only the memory of a figure in black, he sets into motion a chain of events that have truly mythic consequences.

    Step into the boots of the dead man William Mason (voiced by Ron Perlman) and descend into the grim and gritty world of Purgatory in this fast-paced cover shooter which combines the fluidity of twin-stick controls and tactical cover usage. Put your skills to the test - Dodge behind cover as you try to outgun your enemies in the unknown procedurally generated hunting grounds. The Wild West has never been this dark.
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