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Space Station Tycoon Dev Diary #3 : Reputation System and Mission Hub

Hello, and happy new year! After a short Christmas break, we're finally back at working on Space Station Tycoon. Here's an overview of the things we got cooking.

Mission Hub


A major -and long overdue- update is coming to our mission system. We are planning to make missions a lot more detailed and easy to understand by implementing a mission hub. This way you can see exactly what a mission is about and what its rewards are. Some missions may also affect your relationship with a certain faction, or require a minimum relationship to accept it. The mission hub is full of opportunities. Some of the missions offered through this panel may also require additional choices to be made. This new panel also gives us a lot of freedom to write some cool scenarios. Expect some neat lore.
Work in progress.

Reputation System


We are finally saying goodbye to one of the most tedious aspects of Space Station Tycoon; unlocking buildings. With the new reputation system, you won't have to wait for items to unlock most new buildings.
Work in progress. Your station will now have a reputation level that determines its.. well.. reputation. After reaching a certain amount of total visitors, your reputation level will go up. With each reputation level, you will also unlock new buildings. Some exotic buildings will still be unlocked through the traditional prototyping system.

Staff Quarters


So it appears that employees working in a space station actually need a place to stay... Staff quarters is a new building we are adding to the game. This building will determine the number of staff members you can hire. It will also be upgradeable like any other building.

Thank You!


2020 was one hell of a year, but it got significantly better with all the support we received from you all. We believe that 2021 will be a great year for Space Station Tycoon. Game development is so much more fun when you do it together with the community. That was the main reason why we released the game as early access in the first place, and it is awesome to see it slowly pay off. Thank you from the bottom of our hearts.


[ 2021-01-05 15:47:48 CET ] [ Original post ]

Space Station Tycoon
Lunheim Developer
Lunheim Publisher
2020-10-29 Release
Game News Posts: 83
🎹🖱️Keyboard + Mouse
Mixed (168 reviews)
The year is 3000, humanity is all over the galaxy and the economy is booming. It is time to take action by building your very own space station in a star system far, far away. Building and managing a space station in a distant star system isn’t an easy task to achieve, that’s why you should do your best to attract customers and get them to spend money.

There are lots of wandering pilots across the whole galaxy looking for a space station. Each has their reasons, be it to repair and refuel their ships or maybe just to relax and have some fun. Even though what they each look for in a space station is very different, there is one thing they have in common; they want to spend some money. In Space Station Tycoon you will expand your station by building lots of different stuff like docking bays, research facilities and even casinos to attract every kind of customer you can.

Space Station Tycoon is inspired by its greatest ancestors of the “tycoon” genre. That’s why our main focus while making this game is always going to be its depth. We want the player to be able to control everything necessary from small things like fuel prices to intergalactic marketing budgets. With the depth it offers, Space Station Tycoon will surely deliver a true “tycoon” experience.

MINIMAL SETUP
  • OS: Ubuntu 14.04
  • Processor: Dual Core 2 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4600 (AMD or NVIDIA equivalent)
  • Storage: 2 GB available space
GAMEBILLET

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0.85$ (83%)

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